Orbital scans of this district show it to be a dedicated military outpost, the Orbital gun Control-Hub is located at the far northern edge of the District, and there are a pair of Orbital Guns to the south.
- Destroy South-Eastern Anti-Orbital Weapons Emplacement. - Complete
- Destroy South-Western Anti-Orbital Weapons Emplacement. - Complete- Destroy Orbital gun Control-Hub.- Leave District through Eastern Exit. [Pre-requisite Incomplete]CaveCricket48 - DiscoStriding over the rubble you move up to cover Rumble, and fire on the enemies.
[8mm Machinegun] 80+40-35:85 - 84 22 80 87 92 22 10 31 77 62
[100mm Cannon] 80+40-35:85 - 67You mow down a bunch of the Troopers and take chunks out of a Powered Armour with your machinegun, before swinging your aim across and launching a cannon shell into one ofthe Sumats. Something catches your eye and you glance up to spot the missiles raining down on Rumble, and your APS goes to work firing on them.
[Laser APS] 60 - 63 7 37 75 38 34 2 56 9 97It swats the heaviest missiles out of the air, but some mortars and lighter missiles make it through slamming into the Tank and blowing it open, a cloud of that damned
Deora gas coming out of the wreck.
Before you get a chance to move the Sumats form up into a firing line while the ponies round the corner, one of the ponies is obliterated by Swiss before it can fire, but the rest of the enemies open up on you.
[4MW Lasers] 80+50:100 - 87 76 22
[10mm Autocannons] 80-15:65 - 21 29 70 34 11 10 72 93
[100mm Cannons] 100+20-5:95 - 49 40 34 92
[50mm Rockets - Powered Armour] 80-15-15:50 - 4 55 53 80 24 49 17 35The fire slams into you, Lasers and Autocannon fire wearing down your shield before the first Cannon shell shatters it, the three that follow it tear through your Armour along with some Rockets.
[50mm Rockets - Brambles?] 80+50-40+25-15:100 - 51 3 32 53 67 36 32 87 44 43 52 19 45 69 22 43 20 11 8 87 82 46 85 90 41 77 22 76 12 44 88 57 8 46 45 34 87 86 22 21
[50mm Rockets - ????] 80+20-40+25-15:70 - 66 60 8 30 26 63 40 67 11 25 23 29 23 56 66 57 25 27 52 61 24 22 47 36 19 5 31 45 40 30 53 64 59 14 41 32 35 52 38 67 3 13 68 37 39 12 32 48 91 91 80 73 88 86 96 74 72 97 86 88[Crit!] 42 - 100mm Cannon [Damaged: Final hit chance Halved]
[Crit!] 28 - Shield [Damaged: Halved Regen, Maximum Durability cut by 50%]
[Crit!] 36 - Shield [Destroyed]
[Crit!] 35 - Shield [Already Destroyed]
[Crit!] 35 - Shield [Already Destroyed]Disco didn't see the rocket barrage too focused on the Enemies to his front, the rockets shrieked down out of the sky perforating the Walker and tearing its oversized shield generator to pieces. The
Deora finished off what was left.
TorrentHKU - RumbleDropping some gas to hopefully keep you alive a little longer you call out
"Good news comrades, our problems are solved!"Kicking it into reverse you keep talking
"We are all going to die, and then our struggles are over!"Still shaken from all those damn rockets you make it as far as you can which brings you next to Disco, just in time for the missiles to close in on you.
[150mm Missiles] 100-10:90 - 97 62
[100mm Missiles] 100-10:90 - 84 99 56
[80mm Mortars] 100-10:90 - 54 41
[50mm Missiles] 100-10:90 - 59 95 65 57 69 47 27[Crit!] 48 - Empty Space
[Crit!] 52 - Empty Space
[Crit!] 35 - Ammo [50% lost, Deora AOE generated]
[Crit!] 62 - Empty Space
[Crit!] 40 - Ag Caoineadh Iarainn [Shots may scatter depending on to-hit roll]Discos APS focuses on the larger missiles taking them out, but the smaller munitions are left unmolested, and slam straight into the roof of the tank. The HE Mortar shells punch straight through the thouroughly weakened armour and detonate inside, the whole vehicle is ripped open like a rotten can of sardines, spewing forth a foul cloud of gas.
TheKebbit - GazerFiring up your jumpjets you launch yourself northwards over the wall, while still airborne you scan for enemies down the road but there aren't any, you land you keep ready for any hostiles, but it seems they're more interested in the others for now.
DSMK2 - HALTYou boost forwards, firing a salvo of Rockets as soon as the Sumats come into view.
[Rocket Pod] 80+50+8-18-35-15:70 - 3 42 61 85 92
[Rocket Pod] 80+50+8-18-35-15:70 - 93 31 42 66 97
[Discharger APS] 80/60/40/20 - 72 5 51 78 67 78
[Discharger APS] 80/60/40/20 - 89 9 84 63Your rockets fair rather poorly as both oftheir Discharger APS's go off, leaving only a could of shots that make it to hit them, Having a quick look around for the Spitter turns up a blank, so you fire your other weapons on one of the Ponies.
[Particle Lance] 80+50+8-35:100 - 5
[Laser] 80+50+8-35:100 - 26They both hit, its shield cracking under the impact they cause but staying online, not wanting to hang around you fly back behind the building, checking to see if the Spitter is sneaking up behind you, but fortunately you're in the clear.
CrazyMLC - SwissYou watch and wait as Rumbles tank blows apart, and then as a Pony rounds the corner you do your best to fight your damaged sensors, track it and open fire.
[Linked 90mm Chaingun] 80+10+10-25:75 - 35 68 6 61 2 25 70 30 14 53 33 63 37 26 77 95 97 78 90 70
[Re-Rolled shots] 75 - 43 59 17 20 62 61 59 19 60 56 54 10 84 100You manage to keep on target pretty well, your shells tear through its shield before punching straight through its armour and near enough annhilating it, little more than some twisted scraps of metal left after you stop firing, At which your Furnace churns out an abltive plate, not sure how much use that'll be now.
---- Enemies ----Spitter #1- Shield Up (Cracked)?
- Armour Undamaged?
Sumat #1- Armour Damaged (Corrosion)
Sumat #2- Armour Damaged (Corrosion)
Sumat #3- Minor Armour Damage
Sumat #4- Minor Armour Damage
Restada #1- Shield Up
- Armour Undamaged
Restada #2- Shield Up
- Armour Undamaged
Pony #2- Shield Up
- Armour Undamaged
Bramble #1- Shield Up
- Armour Undamaged
Bramble #2- Shield Up
- Armour Undamaged