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 MSVCP80.dll CC crash? 
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Joined: Sat Nov 23, 2013 4:13 pm
Posts: 24
Location: Graafian follicle
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Post MSVCP80.dll CC crash?
Soooo... I was playing CC with some of my older mods from the b27 and 1.0... but few mins later it crashes. I expanded the "show problem details" to check the problem... Normally when a crash happens the fault module name is usually Cortex Command.exe or StackHash_xxxx (x=hex code) indicating a normal crash occured. BUT, this one shows MSVCP80.dll (or the Micro$oft Visual C++ Runtime Library), indicating that an abnormal crash occured.
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(if you can't see the image, pls tell me, cuz I'm using dropbox and rly have no idea on how to put pics from dropbox to here)

What could have caused this problem?
And for you guys that really wants to know what I was doing before the crash then here.
-Started CC with Google Chrome (u know, Chrome wastes too much memory, but IDC)
-Played firing range with Nuts! difficulty
-Messing around with Findude's guns and MDC tech...
-Stopped the current gameplay cuz it lags a lot, then reloading the firing range once again (still Nuts! difficulty)
-CRASH.


Sat Nov 01, 2014 3:21 pm
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happy carebear mom
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Joined: Tue Mar 04, 2008 1:40 am
Posts: 7096
Location: b8bbd5
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Post Re: MSVCP80.dll CC crash?
Icehamma wrote:
Micro$oft

I dislike you already.

Your image is not visible, but I imagine what happened was Cortex had some call it made and gave bad input. Nothing we can help you fix, really.


Sat Nov 01, 2014 5:18 pm
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