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 Cortex Command 3D 
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Joined: Thu Apr 08, 2010 8:14 pm
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Post Re: Cortex Command 3D
Holy awesome, I love it!


Fri Apr 23, 2010 4:48 am
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Joined: Tue Feb 09, 2010 10:21 pm
Posts: 49
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Post Re: Cortex Command 3D
If Cortex Command become 3D will be awesome,but this will be very hard too to make,but dram come true,like coalition 3D Disigner


Mon Jun 07, 2010 8:29 pm
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Joined: Tue Oct 13, 2009 4:23 pm
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Location: Blighty
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Post Re: Cortex Command 3D
Glorious bloom! :D I love this.


Mon Jun 07, 2010 9:25 pm
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Joined: Fri Jul 16, 2010 7:27 pm
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Post Re: Cortex Command 3D
Really awesome Dreadnaught! :grin:


Last edited by ADimensionalVore on Mon Apr 18, 2011 6:45 pm, edited 1 time in total.



Fri Jul 16, 2010 7:39 pm
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Joined: Mon Jun 29, 2009 2:40 am
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Location: Deep below The Map of Mars
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Post Re: Cortex Command 3D
As much as I hate to bump old topics, can I have source files to this?
My 3D printer is running again, and I have some yellow plastic to use up before I move on to the boring clear stuff.
If you have the ability to export to a format blender can open, I would be able to tool around with it until it more or less works.
Otherwise, I'll just be screwing around in sketchup until I can replicate it...

Edit:
Ran out of yellow plastic.


Sun Aug 22, 2010 8:00 am
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Joined: Tue Mar 12, 2013 2:54 pm
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Location: Netherlands, Eindhoven
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Post Re: Cortex Command 3D
PhantomAGN wrote:
Hey, this is not bad.
Rocket MK II is a pretty simple design, and it looks cool.

Just for those interested, i happen to have started modeling the Rocket Mk 2. Check it out in my post over here.
Image

As for your dreadnaught cyanicman, looks pretty good indeed! :smile:
Have you also put in animation controls for moving the gun, legs & body?


Last edited by Rubylight on Sun Mar 17, 2013 5:20 pm, edited 1 time in total.



Wed Mar 13, 2013 4:04 pm
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Post Re: Cortex Command 3D
Woah! Blast from the past! I have not logged in here in what is quite possibly years, I was really surprised to see the forum notification email.
This rocket looks awesome.
If you provide me with STL files for this, I will throw it up on a 3D printer ASAP.


Wed Mar 13, 2013 4:12 pm
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Joined: Sun Mar 22, 2009 12:58 am
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Post Re: Cortex Command 3D
Eyh, stumbled upon this thread and i thought i might as well contribute with my own 3d work! That rocket looks cool, but it definitely needs texturing.

The soldier is still a wip and needs a weapon

Image
ImageImage


Thu Apr 18, 2013 11:26 pm
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Data Realms Elite
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Joined: Wed Sep 05, 2007 4:14 am
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Post Re: Cortex Command 3D
Oh yeah, I remember, the Li-Femme, Mid-Androg, Hvy-Male hormoned Coalition body types.
Looks stunning though.


Fri Apr 19, 2013 7:07 am
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Post Re: Cortex Command 3D
Thanks foa, gave him a weapon and did some short animations

Image Image


Fri Apr 19, 2013 12:28 pm
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Post Re: Cortex Command 3D
Somewhere around here there is a super heavy coalition archetype based on future content.


Sat Apr 20, 2013 4:57 pm
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Joined: Fri Feb 02, 2007 3:53 pm
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Post Re: Cortex Command 3D
This is really cool. I love how you kept the low-fi aesthetic even while moving into the third dimension


Sat Apr 20, 2013 6:29 pm
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Joined: Wed Dec 28, 2011 4:18 pm
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Post Re: Cortex Command 3D
if this will become true, I will find you and I will marry you!! :grin:

Really man, your work is simply awesome


Thu Apr 25, 2013 10:41 am
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Joined: Tue Mar 12, 2013 2:54 pm
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Location: Netherlands, Eindhoven
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Post Re: Cortex Command 3D
Just to show my Mark 2 rocket is still being worked on; i've started on the landing legs.
Not sure yet on how big i wan't to make them...

Image
Image

@Waloumi:
Awesome that you made animations with your soldier! You should try to make some walkcycles and reload/fire animations, and throw it all together in Unity 3D... :wink:


Sat Aug 03, 2013 5:32 pm
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Joined: Sun Oct 07, 2012 3:24 am
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Post Re: Cortex Command 3D
PhantomAGN wrote:
Hey, this is not bad.
Rocket MK II is a pretty simple design, and it looks cool.
Have you considered making your design files available?
I just happen to have a 3D printer you see.


If you trace the rocket in a 3d program (like blender) you can just revolve it and end up with the basic shape.


Fri Aug 30, 2013 9:24 pm
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