Author |
Message |
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: Delta Squad [Round8: Victory?]
caekdaemon wrote: CrazyMLC wrote: Actually, I think the tanks have their own little useful space in the loadout. It has a high survivability. I don't know. The medium vehicle is a better tank than the light, since if I only had one, I could give it a medium repair nanites, which give me uber survivability, and I could dual wield 2 light lasers. But on the medium vehicle, the autocannon and medium cybernetica laser could kill you in one hit. The tank could at least survive a single hit from those weapons.
|
Sat Nov 24, 2012 4:23 am |
|
|
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
|
Re: Delta Squad [Round8: Victory?]
CrazyMLC wrote: caekdaemon wrote: CrazyMLC wrote: Actually, I think the tanks have their own little useful space in the loadout. It has a high survivability. I don't know. The medium vehicle is a better tank than the light, since if I only had one, I could give it a medium repair nanites, which give me uber survivability, and I could dual wield 2 light lasers. But on the medium vehicle, the autocannon and medium cybernetica laser could kill you in one hit. The tank could at least survive a single hit from those weapons. You've got a point there. Hmmm. Thinking time!
|
Sat Nov 24, 2012 4:54 am |
|
|
Psygnosis
Joined: Thu Mar 22, 2012 4:02 pm Posts: 213
|
Re: Delta Squad [Round8: Victory?]
Maart3n Medium Power Armour (150 HeXP) HP40 AP4 Move:1/4 Mods:1 Weapons:1 Autocannon (150 HeXP) DMG:40 AP:4 RoF:1 Range:10 (Un Equipped) Autocannon (150 HeXP) DMG:40 AP:4 RoF:1 Range:10 450/450 spent
TheKebbit Medium Gunship (200 HeXP) HP20 AP3 Move:3(9) Mods:1 Weapons:2 Autocannon (150 HeXP) DMG:40 AP:4 RoF:1 Range:10 DMG: 10 AP:1 RoF:3 Range: 5 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 Targeting Unit (25 HeXP) 450/450 spent
CrazyMLC Medium Power Armour (150 HeXP) HP40 AP4 Move:1/4 Mods:1 Weapons:1 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 Rotary Firing Assembly (25 HeXP) 400/450 Spent
CaekDemon Medium Vehicle (HeXP: 175) HP30 AP4 Move:3(6) Mods:2 Weapons:1 Cybernetica Light Laser (HeXP: 75) DMG:10 AP:2 RoF:1 Range:5 Special: Each turn firing at the same target gets +1 to hit.
Medium Vehicle (HeXP: 175) HP30 AP4 Move:3(6) Mods:2 Weapons:1 Cybernetica Light Laser (HeXP: 75) DMG:10 AP:2 RoF:1 Range:5 Special: Each turn firing at the same target gets +1 to hit. 500/500 Spent
Izen Medium Power Armour (150 HeXP) HP40 AP4 Move:1/4 Mods:1 Weapons:1 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 Rotary Firing Assembly (25 HeXP) 400/400 Spent
Harzipan 0/395 Spent
Fail Flial light Power Armour (75 HeXP) HP:+10 AP:2 Move: 3/4 Weapons: 1 Modules: 0 GyroRifle (50 HeXP) DMG:10 AP:1 RoF:1 Range:5 Special: None
light Power Armour (75 HeXP) HP:+10 AP:2 Move: 3/4 Weapons: 1 Modules: 0 GyroRifle (50 HeXP) DMG:10 AP:1 RoF:1 Range:5 Special: None
light Power Armour (75 HeXP) HP:+10 AP:2 Move: 3/4 Weapons: 1 Modules: 0 Flame Thrower (100 HeXP) DMG:10 AP:0 RoF:1 Range:4 Special: Hexes and Units hit by this are set alight, all units / units in burning hexes take damage per turn.
425/450 Spent
Last edited by Psygnosis on Sun Nov 25, 2012 5:16 am, edited 3 times in total.
|
Sat Nov 24, 2012 5:22 am |
|
|
Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
|
Re: Delta Squad [Round5: The Death of a Hero]
I'll just throw in another guy then
Squad Number: T0NZ-O-SW4G Name: Jakob 'Nevar*' Wright / Richard 'Big' Cox / 健二 '盗品' HP: 10 / 10 Chassis: 3x Light Power Armour Weapons: 2x GyroRifle 1x Flame Thrower Modules: -NA- XP: 450Hxp, 425 used
|
Sat Nov 24, 2012 5:25 am |
|
|
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
|
Re: Delta Squad [Round8: Victory?]
Psygnosis wrote: Maart3n Medium Power Armour (200 HeXP) HP40 AP4 Move:1/4 Mods:1 Weapons:1 Autocannon (150 HeXP) DMG:40 AP:4 RoF:1 Range:10 Autocannon (150 HeXP) DMG:40 AP:4 RoF:1 Range:10 450/450 spent You can't actually wield both autocannons, silly. Psygnosis wrote: Izen Medium Power Armour (200 HeXP) HP40 AP4 Move:1/4 Mods:1 Weapons:1 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 Rotary Firing Assembly (25 HeXP) 450/450 Spent I like your style. Together we'll be champions of DPT.
|
Sat Nov 24, 2012 8:26 pm |
|
|
Psygnosis
Joined: Thu Mar 22, 2012 4:02 pm Posts: 213
|
Re: Delta Squad [Round8: Victory?]
CrazyMLC wrote: You also missed CaekMaths(tm) 250+200 = 550
yeah cake is 100 over budget.
|
Sat Nov 24, 2012 10:06 pm |
|
|
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
|
Re: Delta Squad [Round8: Victory?]
Psygnosis wrote: Maart3n Medium Power Armour (200 HeXP) HP40 AP4 Move:1/4 Mods:1 Weapons:1 Autocannon (150 HeXP) DMG:40 AP:4 RoF:1 Range:10 Autocannon (150 HeXP) DMG:40 AP:4 RoF:1 Range:10 450/450 spent 200+150=350 350+150=500 no dualwield module either also you forgot fail flail's flamethrower
Last edited by TheKebbit on Sat Nov 24, 2012 11:23 pm, edited 1 time in total.
|
Sat Nov 24, 2012 11:16 pm |
|
|
Arcalane
Joined: Sun Jan 28, 2007 10:32 pm Posts: 1609 Location: UK
|
Re: Delta Squad [Round8: Victory?]
Maybe they shoulda called you guys Derp Squad.
|
Sat Nov 24, 2012 11:22 pm |
|
|
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
|
Re: Delta Squad [Round8: Victory?]
ARCALANE SHOOSH
|
Sat Nov 24, 2012 11:23 pm |
|
|
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
|
Re: Delta Squad [Round8: Victory?]
Fixing math.
75 + 175 = 250 x2 = 500.
So I'm fifty over.
But first, is there a medium mech that should be in the shop?
|
Sat Nov 24, 2012 11:55 pm |
|
|
Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
|
Re: Delta Squad [Round8: Victory?]
Izen Medium Power Armour (200 HeXP) HP40 AP4 Move:1/4 Mods:1 Weapons:1 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 GyroMG (75 HeXP) DMG: 10 AP:1 RoF:3 Range: 5 Rotary Firing Assembly (25 HeXP) 450/450 Spent [/quote] The medium power armor is only 150 though? If it isn't that's cool, but if it is, give the fifty extra to Caek so he's not fifty over
|
Sun Nov 25, 2012 12:10 am |
|
|
Psygnosis
Joined: Thu Mar 22, 2012 4:02 pm Posts: 213
|
Re: Delta Squad [Round8: Victory?]
Fixed values in the post.
Sorry about that, GF is staying over this weekend, so distracted.
Caek: No, there will be no Med Mech this mission / chapter.
CrazyMLC / Maart3n: Set Second AC to Unequipped. Unless someone subs him 75 for a DW module.
I presume everyone will be moving SE towards the Rigger landing site?
Will post next round in 6 Hours.
|
Sun Nov 25, 2012 5:17 am |
|
|
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
|
Re: Delta Squad [Round8: Victory?]
Since Izen is loaning me the extra XP, I'll keep the current loadout.
|
Sun Nov 25, 2012 5:28 am |
|
|
Psygnosis
Joined: Thu Mar 22, 2012 4:02 pm Posts: 213
|
Re: Delta Squad [Round8: Victory?]
Te-55.a "Orders received, construction of new chassis beginning. We should be able to swap you fighters of freedom into your new chassis in a single turn." FX-D4G "Exiting atmosphere, preparing for landing. hold on to your butts!"
|
Sun Nov 25, 2012 10:00 am |
|
|
maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
|
Re: Delta Squad [Round9: Get to da Rigger!]
Wait wait wait, psygnosis made that list, I clearly started I wanted to dual wield the auto cannons if I got 280xp. Then below that my post said I would take a rotary sniper if I couldn't get the cannons.
|
Sun Nov 25, 2012 11:01 am |
|
|
|