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 Roll To Die - ENDED 
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Joined: Sun Dec 19, 2010 6:17 pm
Posts: 137
Location: Terra, Slovakia
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Post Re: Roll To Die
Sorreh. Reinstalled some stuff and forgot about this completely.

>Keep dashing.


Mon Nov 19, 2012 3:42 pm
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Data Realms Elite
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Location: Ye Olde England
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Post Re: Roll To Die
ROLLAN
7 8 [Hammer Droids]
7 6 [Plasma Droids]

Roast Veg
Clone #25969 [7-1=6] > Back away from the approaching bot, still focusing on reloading.
You decide to keep yourself at a distance from the Droid while letting your Rocket Launcher Reload.
Abilities:
-Strong Electrokinesis
Inventory:
-Rocket Launcher [0/2] [||||----]
-Machinegun [40/50]
-Heavy Body Armour
--Deformed Right Side [-1 to all movement]
Conditions:
-Damaged Stomach


Lucem
Clone #25970 [2] > Turn around and fire at the drone's exposed right arm.
You turn back to face the Droid, and moments after you start firing it strikes you with a devastating hammer blow sending you flying several metres, and you land in a sprawling heap of pain and dizziness.
Abilities:
Inventory:
-Plasma Caster [55%] [||||----]
-Auto Grenade Launcher [Looted] [0/4] [||||||--] [RELOAD SLOWED]
-Medium Body Armour
-Heavy Static Field Projector [100%]
-Advanced Targeting System
Conditions:
-Shattered Ribs [-1 to rolls involving movement]
-Extreme Pain [-1 to next two actions]
-Concussion [-2 to next roll] [3 Turns]
-Disoriented [-1 to actions involving movement] [1 turn]


TorrentHKU
Clone #25981 [4] > Stop drop and roll.
You drop to the floor and roll around, trying to put the flames out, and it is even starting to have some effect, but then the Droid fires at where you were standing, thanks to you dropping to the floor you manage to avoid being completely vaporised but the blast still manages to set you on fire rather thoroughly.
Abilities:
-Strong Electrokinesis
-Moderate Physical Barrier
-Moderate Psychic Barrier
Inventory:
-Assault Rifle [24/30]
-Heavy Body Armour
Conditions:
-Scarred Left Side [-1 to some actions involving left arm]
-Extensive Burns [-1 to most rolls]
-Intensely Scarred Chest
-Damaged Right Leg [reduced movement speed]
-On Fire [Continuous burn damage]


Hyperion110
Clone #25982 [2] >Keep dashing.
You continue trying to avoid the Droids attacts, but it seems to have lost interest in you so you don't really need to do much to stay safe.
Abilities:
Inventory:
-Rocket Launcher [2/2]
-Shotgun [6/6]
-Stealth Generator [10%] [ACTIVE]
Conditions:
-Fire Breath [0/2] [|-]
-FireProofing
-Minimal Plating
-Psychic Burn Scars [-1 to some rolls]
-Damaged Left Shoulder [-1 to some actions involving Left Arm]


caekdaemon
Clone #25993 [3] "Four! Keep firing on it while I keep it's attention!" Sprint from the droid, try to get it to follow.
Shouting out to your comrade for assistance you try running from the Droid, only for it to catch up with you, thankfully your trusty Barrier prevents the blow from causing you any real harm.
Abilities:
Inventory:
-Minigun [120/400]
-Powered Armour
--Chest Plating 75% integrity
-Medium Force Barrier [57%]
Conditions:
-Scarred Face


Tokochiro
Clone #25994 [3] Follow the droid while firing at the ♥♥♥♥
You follow along with the Droid, but manage to miss completely with your shots, moving and shooting is quite a bit harder than you would have thought with such a bulky weapon.
Abilities:
Inventory:
-Minigun [120/400]
-Powered Armour
--Deformed Left Arm
Conditions:
-Stronger limbs
-Scarred Back


Game Events:
Both of the Hammer Droids strike their targets, the southeast Plasma Droid unleashes a stream of Plasma that narrowly misses #25981 and merely sets him aflame, after re-targeting the main group of clones the northwestern Plasma Droids weapons continue glowing.

Map:
Image


Thu Nov 22, 2012 6:44 pm
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
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Post Re: Roll To Die
> ROLL MOAR, PREFERABLY TO BEHIND THE DRONE WHERE IT CAN'T SHOOT ME.


Thu Nov 22, 2012 7:53 pm
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Joined: Mon Jul 12, 2010 3:30 am
Posts: 232
Location: In a grassy place.
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Post Re: Roll To Die
> Raise my arm feebly to try and get #9's help, crawl away from the drone.


Thu Nov 22, 2012 8:32 pm
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
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Post Re: Roll To Die
Finish reloading.


Fri Nov 23, 2012 6:49 pm
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Joined: Sun Dec 19, 2010 6:17 pm
Posts: 137
Location: Terra, Slovakia
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Post Re: Roll To Die
>Uncloak, shoot my RL at the SW hammerbot to draw him away from #0, dodge plasma and bullets.


Fri Nov 23, 2012 9:13 pm
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Data Realms Elite
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Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
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Post Re: Roll To Die
Turn round and fire at the drone at point blank range.


Fri Nov 23, 2012 9:49 pm
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Posts: 806
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Post Re: Roll To Die
WHY ZOY ♥♥♥♥ THIS GUN DOESN'T KILL THESE NAGGERS, KEEP FIRING


Sat Nov 24, 2012 2:18 am
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Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
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Post Re: Roll To Die
ROLLAN
1 6 [Hammer Droids]
5 6 [Plasma Droids]

Roast Veg
Clone #25969 [3] Finish reloading.
Unable to do anything more to help #25970 you simply stand there waiting for your Weapon to reload.
Abilities:
-Strong Electrokinesis
Inventory:
-Rocket Launcher [2/2] [||||||||]
-Machinegun [40/50]
-Heavy Body Armour
--Deformed Right Side [-1 to all movement]
Conditions:
-Damaged Stomach


Lucem
Clone #25970 [4-5=1] > Raise my arm feebly to try and get #9's help, crawl away from the drone.
You try to crawl away from the Droid, but the sheer pain and disorentattion you are feeling stops you from getting much distance, Thankfully the Droid is distracted sufficiently by the Rockets #25982 Fired and one of its damaged legs jamming slightly to keep it from finishing you off.
Abilities:
Inventory:
-Plasma Caster [61%] [|||-----]
-Auto Grenade Launcher [Looted] [0/4] [|||||||-] [RELOAD SLOWED]
-Medium Body Armour
-Heavy Static Field Projector [100%]
-Advanced Targeting System
Conditions:
-Shattered Ribs [-1 to rolls involving movement]
-Extreme Pain [-1 to next action]
-Concussion [-2 to next roll] [2 Turns]


TorrentHKU
Clone #25981 [6-1=5] > ROLL MOAR, PREFERABLY TO BEHIND THE DRONE WHERE IT CAN'T SHOOT ME.
You roll around on the floor and somehow end up almost behind the Droid but still mostly on fire.
Abilities:
-Strong Electrokinesis
-Moderate Physical Barrier
-Moderate Psychic Barrier
Inventory:
-Assault Rifle [24/30]
-Heavy Body Armour
Conditions:
-Scarred Left Side [-1 to some actions involving left arm]
-Extensive Burns [-1 to most rolls]
-Intensely Scarred Chest
-Damaged Right Leg [reduced movement speed]
-Partially On Fire [Continuous burn damage] [Damage Level: |||-----]


Hyperion110
Clone #25982 [1] >Uncloak, shoot my RL at the SW hammerbot to draw him away from #0, dodge plasma and bullets.
Firing on the Droid you fail to score any hits, but it seems slightly distracted by your shots at least.
Abilities:
Inventory:
-Rocket Launcher [0/2] [--------]
-Shotgun [6/6]
-Stealth Generator [10%]
Conditions:
-Fire Breath [2/2]
-FireProofing
-Minimal Plating
-Psychic Burn Scars [-1 to some rolls]
-Damaged Left Shoulder [-1 to some actions involving Left Arm]


caekdaemon
Clone #25993 [2] Turn round and fire at the drone at point blank range.
You try pouring fire into the Droid but a heavy blow knocks your aim off as well as draining your Barrier further.
Abilities:
Inventory:
-Minigun [80/400]
-Powered Armour
--Chest Plating 75% integrity
-Medium Force Barrier [32%]
Conditions:
-Scarred Face


Tokochiro
Clone #25994 [4] WHY ZOY ♥♥♥♥ THIS GUN DOESN'T KILL THESE NAGGERS, KEEP FIRING
Stopping to continue Firing at the Droid a sudden blast of boiling Plasma splashing over your Armour puts off your aim rather considerably.
Abilities:
Inventory:
-Minigun [80/400]
-Powered Armour
--Deformed Left Arm
--Deformed Right Arm
--Deformed Back Plating [Reduced arm mobility]
Conditions:
-Stronger limbs
-Scarred Back


Game Events:
Only the East Hammer Droid strikes its target, the northwest Plasma Droid unleashes a stream of Plasma that catches #25994 and damages his Armour, the southeastern Plasma Droids continues attempting to track #25981 with its weapons still glowing.

Map:
Image


Fri Nov 30, 2012 3:22 am
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Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
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Post Re: Roll To Die
:(

What on earth is wrong with my rolls?

Make some distance, turn around, and continue fire.


Fri Nov 30, 2012 10:24 am
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Joined: Sun Feb 24, 2008 2:10 am
Posts: 1531
Location: Ye Olde England
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Post Re: Roll To Die
It seems the Dice Gods [Random.org] hate you.


Fri Nov 30, 2012 3:42 pm
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Post Re: Roll To Die
> Fire at the left side of the closest droid.


Fri Nov 30, 2012 6:35 pm
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Joined: Mon Jul 12, 2010 3:30 am
Posts: 232
Location: In a grassy place.
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Post Re: Roll To Die
Hey Amazigh, is the drone nearest to me close enough to attack? Say if I manage to destroy one of its legs, would it still be able to kill me?


Fri Nov 30, 2012 11:37 pm
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Post Re: Roll To Die
Lucem wrote:
Hey Amazigh, is the drone nearest to me close enough to attack? Say if I manage to destroy one of its legs, would it still be able to kill me?

Long story short, unless you somehow manage to blow off all thee of its remaining legs with one attack, it's going to be in range to attack you. whether it hits on the other hand, that's for the dice to decide.

Roast Veg wrote:
> Fire at the left side of the closest droid.

That Droid is going after Lucem, its Left side is facing away from you.


Sat Dec 01, 2012 5:14 pm
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Joined: Mon Jun 28, 2010 3:54 am
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Post Re: Roll To Die
Dice god must hate me, I got a freaking hueg minigun that can't hit my foe
DAKKA DAKKA, MORE DAKKA DAKAA


Sat Dec 01, 2012 7:40 pm
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