View unanswered posts | View active topics It is currently Tue Dec 03, 2024 9:45 pm



Reply to topic  [ 27 posts ]  Go to page 1, 2  Next
 Oculus Rift 
Author Message
User avatar

Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
Reply with quote
Post Oculus Rift
So this is pretty much the best thing I've ever seen on Kickstarter. To sum it up: Virtual Reality headset.

http://www.kickstarter.com/projects/152 ... o-the-game

To give you some idea of how popular it already is, the Kickstarter has been active for 4 days. As of this post it currently has approximately $1,270,000 USD from 5,227 backers.

Thoughts? I'm pretty stoked to see how this progresses. Virtual reality is something that people have sort of expected from video games at an eventual point- you can only have so much immersion with a controller and a screen, after all- but it's not really something that there has been a lot of practical advances in, to my knowledge. Maybe the Battlefield 3 simulator comes to mind, but other than that, I find this to be pretty groundbreaking and frankly fascinating technology.


Sun Aug 05, 2012 6:52 pm
Profile
User avatar

Joined: Sun Jan 29, 2012 7:11 pm
Posts: 73
Location: A little town in Missouri, USA
Reply with quote
Post Re: Oculus Rift
That's amazing, If I had any money left on my prepaid card, all of it would go into this. I saw the thing about DooM 3 BFG edition before, I was like OMG. I want that thing, I would literally sell myself on the street to get one early.


Mon Aug 06, 2012 5:42 am
Profile

Joined: Mon Aug 06, 2012 9:56 am
Posts: 2
Reply with quote
Post Re: Oculus Rift
This looks really cool but I wonder when will they invent a truly 3d experience to be able to run, duck and dodge like in the http://www.virtusphere.com/ joc


Last edited by karmin on Sun Sep 23, 2012 3:14 pm, edited 1 time in total.



Mon Aug 06, 2012 10:57 am
Profile WWW
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: Oculus Rift
I'd reccomend you wait a bit for 120hz ones tbh, considering how unideal 60hz actually is for this purpose.


Mon Aug 06, 2012 11:31 am
Profile
User avatar

Joined: Fri Sep 03, 2010 11:04 pm
Posts: 529
Location: Britannia
Reply with quote
Post Re: Oculus Rift
Hm, they surpassed their goal in under 24 hours
Looks like my work is done here


Mon Aug 06, 2012 11:18 pm
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: Oculus Rift
How so?

Did you buy one of the developer kits thus prolonging development of compatible games?


Mon Aug 06, 2012 11:34 pm
Profile
User avatar

Joined: Sun Mar 07, 2010 7:19 am
Posts: 1279
Location: Places. And things.
Reply with quote
Post Re: Oculus Rift
Make this work for cortex command.


Mon Aug 06, 2012 11:37 pm
Profile
User avatar

Joined: Fri Aug 12, 2011 9:23 pm
Posts: 1416
Location: North-Ish
Reply with quote
Post Re: Oculus Rift
If only.


Mon Aug 06, 2012 11:40 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Oculus Rift
it'd work quite well if the scenes' layers were shown 3D-style.


Mon Aug 06, 2012 11:59 pm
Profile
User avatar

Joined: Wed Feb 08, 2012 10:12 pm
Posts: 611
Location: Brazil
Reply with quote
Post Re: Oculus Rift
CC 3D... Man, imagine a MMORPG game that would be the same thing as Cortex Command, but would also have an open world like World of Warcraft, and you were a brain bot, and you would buy weapons, level up, and buy clones from the Black Market or Trade Star, depending on which side you choose: Good or Evil. Man, that would be so not-run-able-in-my-garbage.


Tue Aug 07, 2012 12:15 am
Profile
User avatar

Joined: Sun Mar 07, 2010 7:19 am
Posts: 1279
Location: Places. And things.
Reply with quote
Post Re: Oculus Rift
MMO, maybe, but NOT MMORPG. To much grinding and stuff and how would that work with destructible terrain?


Tue Aug 07, 2012 12:17 am
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: Oculus Rift
unwoundpath wrote:
Make this work for cortex command.
Cortex Command now also featuring stereoscopic backgrounds!!


edit: I guess it could be kinda cool.


Tue Aug 07, 2012 12:20 am
Profile
User avatar

Joined: Fri Aug 12, 2011 9:23 pm
Posts: 1416
Location: North-Ish
Reply with quote
Post Re: Oculus Rift
An MMO CC? I would prefer if you played as the clones and had permadeath enabled. You would have to work with your squad mates to take down an outpost or base or something. Actually, that would work better as just a regular multiplayer game. Cortex Command would never work as an MMO.


Tue Aug 07, 2012 12:27 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Fri Jul 03, 2009 11:05 am
Posts: 3878
Reply with quote
Post Re: Oculus Rift
I want this headset so much.
Project Reality with that thing would be so fun ;_;


Tue Aug 07, 2012 1:02 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
Reply with quote
Post Re: Oculus Rift
No guys ignore the whole mmo for a second and ignore 3d objects. Just imagine layering what we have in 3D.


Tue Aug 07, 2012 1:02 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 27 posts ]  Go to page 1, 2  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.049s | 14 Queries | GZIP : Off ]