This is my first attempt at a forum game, so please don't be super hyper overly extremely excessively critical. Constructive criticism is fine. Anyways, the theme of this game will be an MMO. It's going to be run similarly to an RtD, but things will mostly run based off of stats.
Stats:
HP: Health. I don't really need to say anything else.
MP: Mana. Magic power/energy. Used for magic and skills.
L/R STR: Left/Right hand Strength. Determines melee physical damage, what equipment can be used, and the maximum weight that the character can hold. (Bag.)
MND: Mental strength. Determines magic power.
AGI: Determines attack speed.
TLK: Determines cast time.
EXP: Experience points. Determines when you level up and get stat points.
That's about it for that.
For skills, there will be a training area where you can create skills. The basic idea is this:
1. When you get a stat high enough, you can get a "building block" (I will call these units.) for a skill depending on the stat. For example, once you get the STR stat to 5, you get the "STR 1" unit.
2. Basic actions and elements will get units. (e.g. Attack, Defend, Move, Fire, Water, Wind, etc.)
3. If you go to the training area and combine STR 1 with Attack, you will end up with the skill "Bash." If you combine STR 2 with Attack, you get Bash 2. (Level two.) (No levels.)
4. You can combine more than two units at a time, so if you combine STR 1, Attack, and Rotate, you get something like "Spin Strike." (Yeah. I have poor naming sense. All my naming sense will go to magic.)
Classes: At the start of the game, none of the characters have classes. The first job change is at level 5. Second is at 25. Third and final is at 50. There are hidden classes, so good luck.
First Job Change Classes:
Warrior.
Archer.
Mage.
Cleric.
Fighter.
Muse.
Thief.
Second Job Change Classes:
Warrior: Berserker and Knight.
Archer: Hunter and Tamer.
Mage: Elementalist and Summoner.
Cleric: Priest and Monk.
Fighter: Grappler and Boxer.
Muse: Poet and Composer.
Thief: Assassin and Trapper.
Third Job Change Classes:
Berserker: Demon Sword or Shinigami.
Knight: Guardian or Slayer.
Hunter: Sniper or Gunslinger.
Tamer: Beast Master or Soul Master.
Elementalist: Elemental Master or Necromancer.
Summoner: Ghost Keeper or Maou.
Priest: High Priest or Pope.
Monk: Writer or Martial Artist.
Poet: Novelist or Playwright.
Composer: Conductor or Tuner.
Assassin: Ninja or Blader.
Trapper: Builder or Alchemist.
If anyone can help me think of better names, please tell me your ideas.
For those of you who want to see a story, here's one. Oh. And don't expect too much out of me. The plots I come up with for RPGs I plan to make sometime in the future are so horrible I really want to cry. Like, seriously. Just thinking about it makes me seriously sad. I need to improve my creative writing skills. And my naming sense.
Story (For the MMO.) Long:
For many thousands of years, the land of Andirca was peacefully occupied by plants, fairies, and small creatures. However, when humans discovered the land, they proceeded to populate the land, capturing or killing the native creatures, Natrik, without regard. Despite their best efforts, the Natrik could not resist the humans in any way. Then what seemed to be a miracle happened. One Natrik named Techliah rose and drove back the humans. He gave his power to many of the other Natrik in the form of crystals, and together they drove back the humans until there was only one fortress left standing. Then, having grown old, he died. Techliah's spirit crystallized, and was scattered across the land. The other Natrik, having lost their leader, did not bother attacking the fortress, but instead scattered. Slowly, the humans began to rebuild their civilization. This time, however, they did not do anything to the Natrik. After many peaceful centuries like this, several towns were built in numerous places around the world and the story of Techliah was remembered merely as a legend. Even the Natrik began to build friendly relations with the humans. It was a perfect world. But all good things must come to an end. Many of the Natrik had come into contact with shards of Techliah's spirit, and gained great power. Along with that power came great hatred for the humans. The infected Natrik were sane enough that they did not immediately attack the humans and start a large-scale war. However, after centuries of inaction, the infected Natriks' minds began to deteriorate and they turned their hatred towards all living things. They began to attack human settlements and the homes of the other Natrik. The humans were quick to blame this on the other Natrik, but within weeks of the first attack, the humans realized that the Natrik they knew were not to blame. They called the new creatures Krais. The Krais caused widespread panic in both human and Natrik settlements across Andirca. The humans reluctantly worked together with the Natrik to defend themselves from attacks by the Krais. The Natrik were bad fighters, so they mainly hid in human settlements. The human's hastily trained troops were easily defeated by the Krais, and it seemed as though all hope was lost. Then, one human man came and created an elite group of soldiers to fight the Krais. Once that man died, his students spread out and began to teach what they had learned from their master. So come and join the fight against evil! (Or something like that.)
Story (For the MMO.) Short (Five-year-old-style-writing.):
There is a peaceful land called Andirca. The native creatures are called Natrik. Humans appeared and settled. In the process, lots of Natrik were killed. One Natrik called Techliah was really strong. He could give his power to other Natrik. He and his subordinates destroyed all the human settlements except for one fortress. Techliah died right before the final battle and his subordinates scattered. It was peaceful for a few centuries after that. Techliah's crystalized soul infected lots of Natrik and they started attacking humans and other Natrik. The Natrik ended up just hiding in human settlements. The humans were failing to defend themselves but then one really strong guy fought against the infected Natrik that are called Krais. He taught other people how to fight the Krais. His students are now teaching other people how to fight the Krais.
Side Note About the Story:
I basically just took names from SAO and mixed up the letters. I have poor naming sense, and even those names sound bad... Maybe I should have just copied them?
To join the game, just type in a name and gender. That's the character sheet. I'm joining in my own game, so here's mine (Stealing SAO Character's Name in Progress): Name: Kirito Gender: Male
I'm going to make a kind of wiki that includes all known information about the game. I'm only going to include information that the other players have found, such as maps and stuff. I'll also include information I've uncovered. It's easier to put them there for everyone to see. That way no one has to scroll around and look around pages to find the information. It's all going to be right there. All nice and tidy and organized and prettied up with pictures and all. Here's the link: http://sites.google.com/site/2dnot3d/
All moves consist of three possible actions. There is a major action, a minor action, and talking. The major action is necessary and includes things like walking, talking to NPCs, and fighting. Bolded and underlined. The minor action would be something that takes very little time, such as picking up a stone from the floor. Just bolded. Talking will just be talking. Italicized and in quotes. Just a message to the other players and any nearby NPCs. By talking to NPCs in the first one, I meant actually starting a conversation. If you just say something randomly and the NPC overhears, it doesn't count. An example of a move would be this: Walk east.Equip sword R."I'm walking to the east with a sword in my right hand."
Note: The "R" meant right hand. You also might have to go into further detail about the item, like using a specific name or the number I assign to it.
Extra Info That's Probably Important:
Every item has a weight. The maximum weight you can carry is equal to your strength times two.
When equipping weapons, be sure to pay attention to the weight. The minimum amount of strength you need to equip a weapon is 3/4 of the weapon's weight. Of course, that would make it nearly impossible to use effectively unless it's a staff or something.
When the total weight of the items you carry exceeds 7/8 of your maximum carrying capacity, your AGI gets cut in half.
Any side notes or comments that you want to say can be mentioned in plain text next to your action.
In the training ground and in battle, you can specify a direction you want to move. It can be anywhere from general to extremely specific. Just don't go into degrees. Something like this is acceptable, for example: Low Diagonal Slash with Right Hand Weapon. If you want to make things easier for yourself (and me), you can just type in numbers to specify the area you attack. The numbers will be 1-9, set up like a numpad. So a command like "R 9-3" is the same thing as "High Diagonal Slash with Right Hand Weapon."
Depending on whether I feel like it or not, spells will work differently. If I feel like it, I'll make it so that you actually have to type in the incantation to use the spell. If that's too much of a pain, just tell me. Oh. And the amount of words allowed for the incantation in one turn is equal to your TLK stat divided by two, rounded up. You will be allowed to walk and stuff while saying incantation. Just no talking or else the spell will be canceled. I will also have ones using magic circles, of course. If you don't like the idea, just make a complaint. I'll strike through this whole block of text.
If I think of anything else that I forgot to say, I'll add it to the spoiler box up there that says "Extra Info That's Probably Important."
Edit: I told myself to put this in before I posted this, but here's a quick note. The game is supposed to work similarly to an MMO, so it should be possible to have a near-unlimited amount of players. But for this particular MMO, the most the server (my brain) can handle for now is probably about ten. Once I get more used to this, I'll let in more players. I'll also increase the maximum amount of players if I get some minions. Err... Friends. Yes. Friends. Or willing accomplices or helpers. Or slaves. All are fine.
Also, if you want to elaborate on how your character looks, go ahead. You can make your character have a pink afro for all I care. Although if I decide to draw the characters, there would be one with a pink afro. Weird.
Player Limit = 10
Current Players: Me - Kirito Izen - Skeev Hunstsman - Tybalt Psygnosis - Kahza Namirha TheKebbit - Rincewind Random11 - Mothax
Last edited by kungfuchan13 on Tue Apr 03, 2012 5:20 pm, edited 6 times in total.
Thu Mar 29, 2012 4:14 am
Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
Re: MMORPG RtD-ish Game
Oh, why the hell not.
Name: Skeev Gender: Male
Aaaaand we're off!
Thu Mar 29, 2012 5:07 am
kungfuchan13
Joined: Sat Jul 23, 2011 6:15 am Posts: 82
Re: MMORPG RtD-ish Game
Oh. And sorry I couldn't make the post less than 3/4 of a page. Anyways, I'll start since I have... Wait... I had one player to begin with. I could have started on my own...
Anyways, all the characters are currently next to a large fountain. Nearby they can see three buildings, two to the east and one to the west. The building to the west is rather small and has no distinguishing features. Also to the east is a large fenced area with various targets and weapons spread about inside it. The two buildings to the east have small signs that show that they are shops. One is a weapon shop and the other is a general goods store. Further east is a bridge, but it's impossible to see what's past it. Encircling the whole village is a high wall, built to guard against enemy attacks.
My move: Walk to the east until I reach the bridge.Check bag."Hi. Nice to meet you."
Wow. I already forgot the format I set down for actions.
Edit: Oh. I'm good.
Edit 2: You can post your move whenever, but I'll probably wait a little before posting the effects of the actions.
Thu Mar 29, 2012 5:39 am
Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
Re: MMORPG RtD-ish Game
Head to the weapons shop Check what I got "Oh, uh, hi there. Are you going to become an adventurer as well?"
Thu Mar 29, 2012 5:54 am
kungfuchan13
Joined: Sat Jul 23, 2011 6:15 am Posts: 82
Re: MMORPG RtD-ish Game
Okay. Whatever. I'm a very impatient person. I'll post the effects of moves whenever I notice and have time to type everything up. Like now.
Kirito's (Kungfuchan13's) Move:
"Oh, uh, hi there. Are you going to become an adventurer, too?" You hear someone's voice behind you, but you don't respond, pretending you didn't hear. You start to walk east, but an NPC suddenly runs in front of you. "Hey! What's your name?" The girls asks. "Oh. Right. Sorry. My name is Lin. Nice to meet you. Ah. I almost forgot." She reaches into her pocket. "Here's a map of Arincad. It's the town we're in now. Ah! I see someone else! Bye now!"
Inside your bag is... Nothing. No money, items, anything. Of course, you have the map that Lin gave you, though.
"Oh, uh, hi there. Are you going to become an adventurer, too?"
You see a person named Kirito walk towards the east. You decide to go in the same direction, towards the weapon shop. Suddenly, Kirito stops. You can see that he's been blocked by an NPC, and you chuckle a little to yourself. You continue walking along, but then the NPC suddenly runs in front of you and starts talking. "Hey! What's your name?" The girls asks. "Oh. Right. Sorry. My name is Lin. Nice to meet you. Ah. I almost forgot." She reaches into her pocket. "Here's a map of Arincad. It's the town we're in now. If there's anything you need to know, go to the chief's house to the west. He knows pretty much everything there is to know about this world. Well then, bye!" And with that, she runs off.
You only have the map with you. You don't even have money.
If you can't see the image, right-click it and click "open in new tab." I will also post it up on the wiki.
Edit: Removed the STA stat. It was a mistake.
Last edited by kungfuchan13 on Thu Mar 29, 2012 4:34 pm, edited 1 time in total.
Thu Mar 29, 2012 7:26 am
Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
Re: MMORPG RtD-ish Game
"How rude." Make a face at other adventurers back. Go to chieftain's house, ask for work.
Thu Mar 29, 2012 8:39 am
Huntsman
Joined: Tue Oct 26, 2010 11:15 am Posts: 128 Location: --->[]<---
Re: MMORPG RtD-ish Game
Looks fun Name: Tybalt Gender: Male
Thu Mar 29, 2012 9:03 am
Psygnosis
Joined: Thu Mar 22, 2012 4:02 pm Posts: 213
Re: MMORPG RtD-ish Game
Name: Kahza Namirha (kar-za, Nam-ir-ra) Gender: Male
Kahza was a junior scholar, schooled in the knowledge of the ages. However the past was never his interest, the future was what held his attention. He left to become an adventurer, a pioneer. A man to explore the world and be there as history was written.
Aside from the average servants garb he wears a belt of blue feathers, signifying his position as a librarian.
Extend a hand and smile "First outing for myself, got a map for me too?"
Okay. Posting moves for everyone. Oh. Grrr... I didn't post my move... I can't move here... Okay. For stats, there's no STA. I just messed up.
Huntsman, Tybalt is just at the starting area.
Izen, your move was flipped. The walking should be the major action and the face should be the minor action. Not that it really matters that much. But just saying. Oh? Was I just confused by the order or did you edit it?
Skeev's (Izen's) Move:
"How rude." You walk to the chief's house and ask the chief for work, but it seems as though he has nothing for you to do. He does, however, mention that the monsters in the forest are causing trouble for the villagers. He even says that the guard in front of the bridge has a store of weapons for aspiring adventurers to use. Seems like he doesn't trust you enough to directly ask you to do the work...
"First outing for myself, got a map for me, too?" You extend your hand as you say this. Lin turns around, and shouts, "Nope! Nothing for creepy weird greedy lolicons like you!" and with that, she turns away from you. Evidently that approach doesn't work.
Last edited by kungfuchan13 on Thu Mar 29, 2012 4:52 pm, edited 1 time in total.
Thu Mar 29, 2012 4:33 pm
kungfuchan13
Joined: Sat Jul 23, 2011 6:15 am Posts: 82
Re: MMORPG RtD-ish Game
And...! Here's my move...
Head towards the bridge and talk to the guard.Pick up stones along the way."Bwahahahaha! Fear me! ... Jellies!"
Ah. Jelly. Nata de coco... Almond jelly... Pudding... No! My mind is now full of images of jelly and pudding! But... Tasty... So tasty...
Edit: By the way, Psygnosis, the training area was to the west.
Thu Mar 29, 2012 4:40 pm
Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
Re: MMORPG RtD-ish Game
kungfuchan13 wrote:
Izen, your move was flipped. The walking should be the major action and the face should be the minor action. Not that it really matters that much. But just saying. Oh? Was I just confused by the order or did you edit it?
I just put it in a weird order. I do that sometimes.
Go find the guard in front of the bridge. Ponder the ideals of magic. "Thank you anyways, mister chieftain sir."
Thu Mar 29, 2012 8:25 pm
Kallemort
Joined: Tue Aug 21, 2007 2:55 pm Posts: 948
Re: MMORPG RtD-ish Game
So the humans who "discovered" this land, where did they come from?
Thu Mar 29, 2012 8:33 pm
TheKebbit
Joined: Sat Jul 04, 2009 10:24 pm Posts: 3939 Location: NORTH
Re: MMORPG RtD-ish Game
I'm interested in joining.
Name: Rincewind Gender: Male
Thu Mar 29, 2012 9:21 pm
kungfuchan13
Joined: Sat Jul 23, 2011 6:15 am Posts: 82
Re: MMORPG RtD-ish Game
Kallemort wrote:
So the humans who "discovered" this land, where did they come from?
Ummm... Wow. Someone actually read the story. Anyways, I'm assuming that they came from earth by means of some portal.
Currently, Rincewind and Tybalt are at the starting point.
Kirito's (kungfuchan13's) Move:
You walk to the bridge and talk to the guard, but you didn't find any stones along the way. The guard says, "Ah. Don't go into the forest. The jellies in there are dangerous. If you really want to go though, I have some weapons for you to choose from." He shows you a wooden sword, a strangely-shaped stick, and a crudely made flute. You choose... What weapon? "Bwahahahaha! Fear me! ... Jellies!"
"Thank you anyways, mister chieftain sir." You say as you begin to walk away. Along the way to the bridge, no one stops you. You do find it strange that there are two people standing by the fountain, not doing anything. When you come to the guard post, you can see Kirito standing there, trying to decide on a weapon to use. In front of him is a pile of wooden swords, sticks, and flutes. You ask the guard if you can also take a weapon and he allows you to do so. You choose... What weapon?
Whenever I update the wiki, I'll make a mark like this at the end of my post: o(^.^)o
Edit: Oh. Right. Skeev's minor action didn't really count. You can think about the ideals of magic yourself. The character thinking about it really doesn't help. It's an MMO, remember?
TheKebbit, your action is so... Random... I'll post the results here, though.
Rincewind (TheKebbit's) Move:
"Oh god where the hell am I what is this place." You begin to wonder how you got to the village called Arnicad, then you remember that you started playing a VRMMO called Andirca Online. That explains it.
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