Author |
Message |
Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
|
Re: My Fabulous End of the World - Development Log
Gatling shotgun?
|
Sat Dec 17, 2011 12:17 am |
|
|
LordVonKain
Joined: Sat Oct 22, 2011 4:49 am Posts: 826 Location: England
|
Re: My Fabulous End of the World - Development Log
the AA-12 comes to mind when i read that.
|
Sat Dec 17, 2011 1:48 am |
|
|
Sothe
Joined: Thu Jul 21, 2011 4:34 am Posts: 2034
|
Re: My Fabulous End of the World - Development Log
AA12 is insaaaaane.
New idea. GOLDEN weapons.
|
Sat Dec 17, 2011 2:10 am |
|
|
LordVonKain
Joined: Sat Oct 22, 2011 4:49 am Posts: 826 Location: England
|
Re: My Fabulous End of the World - Development Log
that make zombie burst into glorious explosions and fancy sound / written effects.... of course carrying the one shot one kill routine from James bond stuff.
|
Sat Dec 17, 2011 2:24 am |
|
|
caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
|
Re: My Fabulous End of the World - Development Log
LordVonKain wrote: Old Doom style? oh that would be quite awesome. Of course. Just looking at this I start getting a interesting tingly feeling that must be nostalgia. That or a horrific disease.
|
Sat Dec 17, 2011 7:52 pm |
|
|
Jack Trades
Joined: Fri Sep 16, 2011 4:40 pm Posts: 234
|
Re: My Fabulous End of the World - Development Log
TenGun
|
Sun Dec 18, 2011 8:31 pm |
|
|
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
|
Re: My Fabulous End of the World - Development Log
Right button = zoom at some point?
By the way, pistol looks good, it has a nice shape.
|
Sun Dec 18, 2011 9:53 pm |
|
|
Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
|
Re: My Fabulous End of the World - Development Log
Could use a better texture eventually, but it's good model-wise.
|
Mon Dec 19, 2011 12:42 am |
|
|
LordVonKain
Joined: Sat Oct 22, 2011 4:49 am Posts: 826 Location: England
|
Re: My Fabulous End of the World - Development Log
i think the texture is perfectly fine, suits and mixes in with the cartoonie environment it's going with.
|
Mon Dec 19, 2011 12:46 am |
|
|
Jack Trades
Joined: Fri Sep 16, 2011 4:40 pm Posts: 234
|
Re: My Fabulous End of the World - Development Log
About textures, I'm doing my best while trying to keep a consistent style through the whole game. I find this screenshot to be a good example of what I'm trying to achieve. http://i44.tinypic.com/4tvuc5.pngI admit they're not great but as long as they do have a consistent style, they will "fit in".
|
Mon Dec 19, 2011 1:18 am |
|
|
Jack Trades
Joined: Fri Sep 16, 2011 4:40 pm Posts: 234
|
Re: My Fabulous End of the World - Development Log
I'm not dead. Some quick and dirty action poses: It's fabulous! Hand are hard to make, alright?!
|
Thu Mar 29, 2012 3:51 pm |
|
|
MrC121989
Joined: Wed Feb 10, 2010 12:41 pm Posts: 182 Location: OMG where am i ?
|
Re: My Fabulous End of the World - Development Log
Jack Trades, i may help you with modeling, i have some experience with blender, PM me your skype contact if your interested. Heres a preview of some models i've done in the past, but my skills got a little dusty... PS: Yes the first gun is a Tactical Bolter all of the rest is my imagination.
|
Fri Mar 30, 2012 10:16 am |
|
|
Jack Trades
Joined: Fri Sep 16, 2011 4:40 pm Posts: 234
|
Re: My Fabulous End of the World - Development Log
I'm not dead. I'm working, I'm working. I'm not dead.
|
Wed Apr 18, 2012 3:42 pm |
|
|
Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
|
Re: My Fabulous End of the World - Development Log
Hey whoah! Such a radical change from last time!
|
Wed Apr 18, 2012 5:31 pm |
|
|
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
|
Re: My Fabulous End of the World - Development Log
Are you updating your blog? I mean, the downloadable version has been updated or is it the old cuby one?
Edit: Nevermind.
Anyway, news on when the new version will be ready to download?
|
Wed Apr 18, 2012 9:01 pm |
|
|
|