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 Team Fortress Deux 
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Post Re: Team Fortress Deux
Barnox wrote:
Also, TLB, look for crates that contain something you actually want. And go for something more recent if you want a Strange or something tradeworthy.

I wasn't looking for anything in particular. Series 5 crates have a few hats I don't have, so I went with one that I had sitting around for a long time. The fact remains that I haven't ever found anything nice in a crate. I know there are strategies to getting what you want, but it comes down to pure luck in the end.


Fri Sep 02, 2011 7:56 pm
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Post Re: Team Fortress Deux
So. A necro, because I honestly think talking about a mod of this game warrants a new thread, BUT:
Do any of you guys play Pirates, Vikings, an Knights? If you don't, I'd recommend you check it out (under the mod section of TF2)
So do any of you guys play it?


Sat Oct 08, 2011 12:23 am
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dabensta wrote:
So. A necro, because I honestly think talking about a mod of this game warrants a new thread, BUT:
Do any of you guys play Pirates, Vikings, an Knights? If you don't, I'd recommend you check it out (under the mod section of TF2)
So do any of you guys play it?

I play it sometimes.

I waited so long for the final release of the Sharpshooter and..

Delayed.


Sat Oct 08, 2011 10:06 am
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Post Re: Team Fortress Deux
dabensta wrote:
So. A necro, because I honestly think talking about a mod of this game warrants a new thread, BUT:
Do any of you guys play Pirates, Vikings, an Knights? If you don't, I'd recommend you check it out (under the mod section of TF2)
So do any of you guys play it?

PVK isn't a TF2 mod, it's a source mod.

There's a difference yes.


Sat Oct 08, 2011 12:16 pm
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Post Re: Team Fortress Deux
The shortstop and Persian Persuader (I don't use.) Have become very useless in the latest update.
Shortstop reload much slower.
And Persuader heal 15s and 25s on ammo pickup instead of 100s.

But the new loadout is interesting.


Sat Oct 15, 2011 6:13 pm
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Post Re: Team Fortress Deux
Pyro can use The Reserve Shooter, The Widowmaker uses only 30 metal per shot, giving you a lot more ammo in total.


Sat Oct 15, 2011 6:42 pm
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The massive healing (almost full health from every kill) was overpowered, while I liked using it I'm not that upset
It still heals you and you still charge twice as often so it's still the best demosword because charging is your best move


Sat Oct 15, 2011 7:03 pm
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Lizardheim wrote:
Pyro can use The Reserve Shooter, The Widowmaker uses only 30 metal per shot, giving you a lot more ammo in total.

Reserve Shooter is overpowered on Pyro.
Widowmaker needed that buff.

@Faram
The shortstop was OP before.
Dunno about the persuader change, but it sounds underpowered now.
The new loadout is a reskin, a reskin, a hat and a misc.


Sat Oct 15, 2011 7:04 pm
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Post Re: Team Fortress Deux
Man the Widowmaker is radicool for battle engie now

Reserve shooter on pyro is neat; I haven't played around with it too much but it's seeming pretty cool

Loadout presets are great


Sun Oct 16, 2011 2:31 am
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Degreaser + reserve shooter airblast > switch > blast away.

And yeah battle engie is pretty damn cool now.


Sun Oct 16, 2011 8:08 am
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Reserve shooter is funny but pretty much only good for killing pyros, soldiers and scouts because pyros don't catch fire and the other two fly all over the place anyway.
It has less ammo than the regular shotgun and even if you minicrit every shot you're doing less damage than the regular shotgun because that's 1.5x3 instead of 1x6, although it is higher burst damage. The shotgun is just more versatile and probably still the best pyro secondary.
The switch speed also stacks with degreaser so it's possible to get the shotgun out and fire it before the server even registers your airblast! And there are very few reasons for not using the degreaser.

The widowmaker is the ♥♥♥♥ though, I love that thing.
Battle engie since the patch is probably my most played class.


Sun Oct 16, 2011 1:55 pm
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Post Re: Team Fortress Deux
Yeah, I traded my Reserve Shooter but while I had it I just used it for the extra switch speed so I could Axtinguish people even faster.


Sun Oct 16, 2011 5:57 pm
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Damn bros.
Hallowe'en time in this ♥♥♥♥♥.
Getcho trick-r-treat baskets ready.


Fri Oct 28, 2011 2:39 am
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Post Re: Team Fortress Deux
I like the costumes, I would wear them all the time, but the fact that they are bound to one week a year + whatever servers want to run halloween maps means that it is seriously not worth the ridiculous effort of grabbing rarely spawning, randomly placed boxes before the 12 other scouts in the game get there as many times as it takes to get every piece that you want means it is absolutely not worth the effort


Sat Oct 29, 2011 2:24 am
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Post Re: Team Fortress Deux
Keep in mind you can also wear them on full moons, so there are still some other chances. Still, it's a lot of effort for something that doesn't seem very permanent.


Sat Oct 29, 2011 2:30 am
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