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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Prison Escape: Episode 1
Haha, actually, the difficulty slider doesn't work for this mission - it was made before there was such thing as difficulty modes in CC. Glad you enjoyed it, though!
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Sat Sep 03, 2011 12:33 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Prison Escape: Episode 1
Hey, TLB, could you do what Roast Veg did with weegee's missions and put all Prison Escape episodes in a single mod?
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Sat Sep 03, 2011 6:16 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Prison Escape: Episode 1
Possibly. It takes a bit of time to get everything together like that, though, and I unfortunately don't have much time on my hands at the moment.
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Sat Sep 03, 2011 9:42 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Prison Escape: Episode 1
Ask Roast =P
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Sat Sep 03, 2011 9:48 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Prison Escape: Episode 1
Haha, he's certainly welcome to if he wants.
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Sat Sep 03, 2011 10:04 pm |
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Ace1214
Joined: Fri Aug 12, 2011 3:03 am Posts: 32
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Re: Prison Escape: Episode 1
I think something is wrong, i get this whenever i try to launch Cortex Command
Attachments:
Fail.JPG [ 22.34 KiB | Viewed 8389 times ]
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Sat Sep 24, 2011 12:23 am |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Prison Escape: Episode 1
That just means that the mod isn't compatible with the newest build.
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Sat Sep 24, 2011 1:37 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Prison Escape: Episode 1
Shoot, that's what I get for not checking for compatibility before uploading. I forgot some of the weapons were removed. Give it a try now, it shouldn't give you that error anymore.
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Sat Sep 24, 2011 2:09 am |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: Prison Escape: Episode 1
All the guards go ballistic as soon as the game starts. I think they might be in Brainhunt mode.
Edit: Also, you can't dig out of the cell, as the metal is too strong, and you can't break the vent.
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Sat Sep 24, 2011 10:49 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Prison Escape: Episode 1
I fixed the problem with the guards - they were, for some reason, adding waypoints to themselves despite being in sentry mode. I tried and the vent seems entirely breakable to me. Make sure you're hitting it with the head of the shovel, since that's the part that does damage.
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Sat Sep 24, 2011 8:34 pm |
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wooden
Joined: Sun Dec 19, 2010 10:53 pm Posts: 423 Location: UPLAND DRUUD
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Re: Prison Escape: Episode 1
Possibly just me but im not sure When i try to start it up with B26 i get this error
Referring to an instance ('Coalition.rte/Mauler Shotgun') to copy from that hasn't been defined! in Prison Escape.rte/Scenes/Coalition Base #836-AOC.ini at line 1299!
what should i change it to ?
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Sat Sep 24, 2011 8:48 pm |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Prison Escape: Episode 1
That should be fixed in the current version. Try re-downloading it.
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Sat Sep 24, 2011 11:13 pm |
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Wonkyth
Joined: Thu Aug 12, 2010 11:01 am Posts: 142 Location: Somewhere in Australia
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Re: Prison Escape: Episode 1
Just tried this. Very good except for one thing, when I used the healing thingy that's just before the second prisoner, it made me lose all my weapons, leaving me with only a shovel. In the end I had to restart, as I'd destroyed all the otherwise available guns when I'd killed their owners.
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Wed Sep 28, 2011 12:27 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Prison Escape: Episode 1
TheLastBanana wrote: Haha, he's certainly welcome to if he wants. I'm not sure how I magically became the official mission compiler, but you two are tempting me pretty hard...
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Wed Sep 28, 2011 6:14 pm |
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Stipe
Joined: Thu Nov 10, 2011 3:55 pm Posts: 9 Location: Trade star 20.1
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Re: Prison Escape: Episode 1
It doesnt work!!
I copy all from zip folder andi paste it to CC folder and evreything loads good but i can't find it as "Prison escape"
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Sat Nov 12, 2011 10:46 pm |
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