Roll To Dodge: Quarantine (Roll 12: Super Happy Fun Party)
Author
Message
crodude
Joined: Tue Dec 28, 2010 5:14 pm Posts: 25
Re: Roll To Dodge: Quarantine (Roll 2: Moving Out)
Hm, you know what would be interesting. If there were zombified(I know they are not exactly zombiess, but you get the gist of what I'm saying) players.
Sun Jun 19, 2011 7:43 pm
TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
Re: Roll To Dodge: Quarantine (Roll 2: Moving Out)
> Head back to the other guy, check over him for wounds especially that zombie bite. Use a bit of vodka to disinfect it, then bandage it with bandages from the store. "Alright, all clear. Come here so I can look over ya."
Sun Jun 19, 2011 7:49 pm
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Quarantine (Roll 2: Moving Out)
IF YOU'RE A HUMAN, SPEAK UP NOW, OR DIE. Yell that tidbit out, then start sweeping the second floor room by room. Have my rifle at the ready.
Sun Jun 19, 2011 8:09 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Roll To Dodge: Quarantine (Roll 2: Moving Out)
"This place is too big to make it completely secure, I'd better find someone place else."
> Cautiously step outside with gun ready. Scan the area for zombies, people, and buildings.
Sun Jun 19, 2011 9:09 pm
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: Roll To Dodge: Quarantine (Roll 2: Moving Out)
>Try to get into an un-barricaded store to look for survivors or scavenge stuff. Again, keep the pipe ready.
Sun Jun 19, 2011 11:41 pm
Glowsticks
Joined: Sat Jul 10, 2010 5:19 pm Posts: 543
Re: Roll To Dodge: Quarantine (Roll 2: Moving Out)
"lets check the next room and if we don't find anything better head back to my room and partay lliiike there aren't crazy flesh eaters running around." Go back out to the hallway and draw my rifle and proceed to check the next room.
Mon Jun 20, 2011 1:23 am
Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
Re: Roll To Dodge: Quarantine (Roll 2: Moving Out)
"Hahaha, okay. Sounds good. Same routine - search next room. If locked, bash the door open.
Mon Jun 20, 2011 6:58 am
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: Roll To Dodge: Quarantine (Roll 2: Moving Out)
So Raggy bitched at me for not reading his new RTD. So I have. (Skim reading counts right?)
All I have to say is: Resident Evil much?
Otherwise this seems legit, but I limit myself to two games at one time, so I won't join until Non confirms his RtD is well and truely abandoned.
Wed Jun 22, 2011 3:28 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Quarantine (Roll 2: Moving Out)
Sorry for the delay, I've been out of town for the past five days doing some volunteer work for school. I mentioned this on IRC via my phone but haven't posted about it here I did have laptop access the whole time, but could not get the Wi-Fi to work, unfortunately. I probably spent two or three hours fiddling with settings to see if I'd be able to get on, for a number of reasons, my RTD games included among them.
At the moment I'm pretty fudge tired, but expect a roll later today.
Sun Jun 26, 2011 8:28 pm
Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
Re: Roll To Dodge: Quarantine (Roll 2: Moving Out)
Rolling!
ROLL 3 ------------------------------------------------- =========================== ------------------------------------------------- Tomaster | Ronald Olek (Roll: 2)
"IF YOU'RE A HUMAN, SPEAK UP NOW OR DIE!" Ronald shouts loudly. He doesn't hear a response, so he starts opening doors on the second floor, checking to make sure that they're clear and holding his axe at the ready. He comes at one door and feels the hairs on the back of his neck stand up- but it's empty when he opens it. Sighing with relief, he turns around to see an infected flying at him from the door across the hallway, and he kicks at it with a yell, raising his axe to finish it off when the infected ducks low and tackles Ronald to the ground, despite his huge size- it's pretty big itself, and it has the advantage of an increased metabolism and muscle strength. With a scream, it prepares to begin slashing at Ron when he reaches up and grabs its neck (Roll + Muscular = 3) with both hands, squeezing hard and then hurling the infected over his head. It slams into the wall and scrambles up, and Ron slams the fire axe into its face, instantly killing the beast, the force of the blow ripping part of its neck open and nearly decapitating it. Bio Male, 37, 6'2" and well-built. In prime condition for a man approaching his 40's, but it's all muscle built from weight lifting, not cardio activity. Has an unkempt neckbeard and a shaggy mane of brown hair. Of Polish descent. Weapons Remington Model 750 (10 rounds loaded / 30 spare rounds) Fire Axe Passive Abilities Muscular (+1 in melee combat) Inventory -5 methamphetamine injectors (+1 to rolls for 2 rolls, -1 to rolls afterwards for 1 roll) Conditions
Hyperkultra | John Freeman (Roll: 4)
Seeing that the cost is clear, John heads back inside and sees the injured man still slumped by the corner where he left him. "Alright, all clear. Come here so I can look over ya." The man gets up with a bit of stiffness and walks over to John, who takes a quick cursory look and sees the infected bite wound- a large patch of reddened teeth marks on the man's right thigh. He takes out the vodka and pours some on there, causing the man to wince, and then he finds some bandages in a first-aid kit behind the counter, wrapping them around the wound. "Thanks for the help. My name's Henry.""John. So, you headed anywhere?""Not really, I was just looking for a place to hide in...""Well, I think this station is plenty big for the both of us. Reckon we'd have a higher chance of survival by sticking together." Henry nods his agreement before grabbing a bag of chips off a nearby shelf and tearing into it. "Man, I'm starving. Good thing we have a store full of junk food!" Bio Male, 32, has a goatee. Suspected relative of Gordon Freeman. Weapons Crowbar Beretta U22 Neos (18 loaded rounds / 0 spare rounds) Passive Abilities Cool Under Pressure (+1 during stressful or dangerous situations) Inventory -Bigass Bottle of Vodka (Consumption will dull pain but cause drunkenness can also be used as fuel for fires and as a disinfectant) -Roll of Duct Tape Conditions
CaveCricket48 | Raphael Mebbit (Roll: 3)
"This place is too big to make it completely secure, I'd better find someone place else." As Raphael steps outside, he takes a look around and sees, amazingly enough, a human shape a few hundred feet away, walking down the street and looking inside the stores lining the road. The movements are too intelligent and deliberate for it to be an infected- the man is carefully checking each store, obviously looking for survivors or trying to find a store that's not locked or otherwise barricaded. Still, it might not be wise for Raphael to shout, what with infected possibly being feet away, in dark alleys and doorways, so he sets off down the street at a jog towards the man. Bio Male, 24, tall, lean, and agile. Has black hair, grey eyes, and light skin. Weapons M1911 pistol (7 rounds loaded / 249 spare rounds) -Suppressor attached Crowbar Passive Abilities Free Runner (+1 movement/navigating terrain) Inventory -Suppressor for M1911 Conditions
Asklar | Charlie Cross (Roll: 4)
Keeping the pipe at the ready, Charlie methodically checks every store on the street, but they all seem to be locked and barricaded. Just as he resolves to choose between giving up or trying to force his way into one of the stores, movement from up the street catches his eye, and he sees a man- a human man, not an infected- jogging towards him. "Huh. How convenient. Maybe this guy can help me get into one of the stores!" Charlie waves at the figure, still a hundred feet away, who waves back, and then moves to meet him. Bio Male, 26, tall, thin. Used to be a paramedic. Weapons Metal Pipe .356 Revolver (6 rounds loaded / 12 spare rounds) Passive Abilities First Aid (+1 on healing) Inventory -Flashlight -Bandages -Utility Knife -Lighter Conditions
Glowstickninja | Fred Jacobs (Roll: 1)
Fred turns to speak to Matt. "Let's check the next room, and if we don't find anything better, head back to my room and partay like there aren't crazy flesh eaters running around!" "Hahaha, okay. Sounds good." The two move out of the room and go to the next one, and Fred tries to turn the knob, finding that this room is actually locked. "Allow me," Matt says as he moves up to the door and slams into it with his axe several times, then kicks the middle panel in. He reaches in with his hand and turns the knob from the inside, opening up the room. They take a look around and find a large cardboard box filled with canned foods, enough to last them a good week if need be. "Score!" Bio Male, 22, medium height, brown hair. Fairly athletic. Weapons M1 Carbine (25 rounds loaded / 50 spare rounds) Trench Spike Passive Abilities Blades: +1 to melee attacks on zombies Inventory Large backpack Conditions
Ociamarru | Matthew Middleton (Roll: 5)
Fred turns to speak to Matt. "Let's check the next room, and if we don't find anything better, head back to my room and partay like there aren't crazy flesh eaters running around!" "Hahaha, okay. Sounds good." The two move out of the room and go to the next one, and Fred tries to turn the knob, finding that this room is actually locked. "Allow me," Matt says as he moves up to the door and slams into it with his axe several times, then kicks the middle panel in. He reaches in with his hand and turns the knob from the inside, opening up the room. They take a look around and find a large cardboard box filled with canned foods, enough to last them a good week if need be. "Score!" Bio Male, 23, medium height, thin and lean. Has medium-long brown hair, dark brown eyes, and pale skin. Wearing tennis shoes, jeans, a purple T-shirt, and a grey striped hoody. Weapons HK45 (10 loaded rounds / 110 spare rounds) Fire Axe Passive Abilities Adrenaline Rush (Heightened reflexes and senses, slower time, greater strength and alertness when confronted with danger [IE: dire combat, mortal injury, perilous terrain] followed by weakened recovery period) Inventory Man-powered LED flashlight Six-pack of beer Conditions
Mon Jun 27, 2011 6:21 pm
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: Roll To Dodge: Quarantine (Roll 3: More Food!)
"Hey! Good to see a human one. What are you doing here, aside from surviving?" >Greet him and try to check that he is not infected or has suspicious wounds.
Mon Jun 27, 2011 10:33 pm
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Quarantine (Roll 3: More Food!)
Looks like you won't be getting aHEAD in life. HAHAHAHAHAHAHAHAHAHA. Loot his ass. Then start searching the station for useful supplies.
Mon Jun 27, 2011 11:13 pm
CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
Re: Roll To Dodge: Quarantine (Roll 3: More Food!)
Action change.
Last edited by CaveCricket48 on Tue Jun 28, 2011 9:42 pm, edited 1 time in total.
Tue Jun 28, 2011 1:48 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: Roll To Dodge: Quarantine (Roll 3: More Food!)
CC...did you even read everyone else's roll?
Tue Jun 28, 2011 2:44 am
Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
Re: Roll To Dodge: Quarantine (Roll 3: More Food!)
No, he didn't.
If I hadn't read them all, I'd probably have written "Shoot the survivor in the head, I don't want another mouth to feed".
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