
Re: Roll to Dodge - Equilibrium (Roll 42)
Roll 42
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Name : Siamnyan (Roast Veg)
[ 6 ] = 6
>
"Ok everyone, I have a feeling there's some nasty creature over there. Keep careful, but try to go on."You lead your group forward as the thief and an archer watch the rear, guarding against any surprise attacks.
After hours of walking up the steep, snowy mountain, you reach the halfway point. The Thief walks up to your side -
"Whatever was back there, it's still following us."Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Caelum Declares 'Witch Hunt Over'")
- Longsword
Equipped : (1/10)
- Elbow Spikes
Active Abilities :
- Scent Tracker
-- ???'s Scent (Mage)
Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)
Conditions :
Name : Sin (Nonsequitorian)
[ 4 ] = 4
> The man's white hooded cloak is unmarked, and when he turns around you see that he looks like he's in his early 20's. His short brown hair looks like it could use a washing.
Race : Chirop
Inventory : (2/10)
- Bull Whip
- Tribal Shortsword
Equipped : (0/10)
Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)
-- Voice (Middle-aged man)
Passive Abilities :
Conditions :
Name : Aeeng (Tokochiro)
[ 4 ] = 4
> You follow the soldiers into the camp and they take you to a large tent.
As you step inside, you see a large table with a map on it with other soldiers seated around and talking. A man at the end of the table with a shaved head and dark brown eyes stands up to greet you:
"Ah, welcome! You're the new guy, eh? Charles! Put 'em through the training with the others. I'd love to do the formal introductions but we've got way too many things on our hands right now.""Yes sir!"The man who greets you sits back down and one of the soldiers who brought you to the tent leads you out.
"That was General Erlyn. He's usually a lot more welcoming, but we've been busy fighting off waves of tribesmen and time isn't something we can afford to waste."After a bit of more walking, you come to the edge of the camp with various wooden obstacle courses and a large, worn circular trail.
"Alright recruit, start running! We don't have any sort of calvery around here, so you gotta travel usin' your legs! Hop to it!"Race : Human
Inventory : (1/10)
- Rock
Equipped : (0/10)
Active Abilities :
Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
Conditions :
Name : Gorf "Choppy" Harkelsan (Natti)
[ 3 ] = 3
> The sides of the box seat has wooden benches, so you sit down on one and rest.
Race : Dwarf
Inventory : (0/10)
Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact
Active Abilities :
Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)
Conditions :
Name : Dandelion Bryant (TorrentHKU)
[ 6 ] = 6
> You walk to the arena entrance and enter the battlefield. The ground is made of packed dirt or sand.
Your opponet on the other side is wearing steel greaves and gauntlets and has a saber sheathed at his side. You can't see his shadowed face under his steel helm.
"GEEET REEAAADY!"Race : Lupus
Inventory : (2/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- 100 gold coins
Equipped : (1/10)
- Typhoon (Qty. 2) (+1 leg actions)
- Large Gauntlet (Qty. 1) (Right Arm)
Active Abilities :
- Art of 6 Limbs: Muay Thai
Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)
Conditions :
- Missing Left Arm
Name : Urist Gravelgold (caekdaemon)
[ 1 ] = 1
> You pull out the piece of paper and look at it:
Bringing the torch over the bug, you take a closer look: It has the shape of a mantis, but shorter and bulkier with a tough exoskeleton. The ends of its pincer-like forearms are wide and shaped like spades.
The abdomen of the insect slowly expands and shrinks, as if it's breathing. Two of its legs seem to be missing.
Race : Dwarf
Inventory : (2/10)
- Bronze War hammer
- Lit Torch
-- Fire (========--)
Equipped : (0/10)
Active Abilities :
Passive Abilities :
- Blacksmith (+1 to working metals)
Conditions :
Name : Dragon Slayer Team (NPC Group)
>
Members :
- Thief
- Archer (x 2)
- Swordsman (x 4)
- Battle Axe Fighter
- War Hammer Fighter
- Caelum Black Mage
- Caelum White Mage
- Fi Mage
World Events:Time of day: Day
Weather: Clear