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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Infidi Universe RtD Q&A and Info dump
So, based on various chats with a player in my RtDs, he says that my plots are very confusing. In order to make a few things easier to understand, I shall answer (most) questions that people may have concerning my RtDs. Infidium - Closed Ad Infidium - Closed
Last edited by CaveCricket48 on Thu Jan 09, 2020 5:45 am, edited 24 times in total.
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Fri May 13, 2011 4:08 am |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: Equilibrium Universe RtD Q&A
I haz a request: Give me a quick overview of the plot of all three. Like a blurb on the back of a DVD.
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Fri May 13, 2011 4:38 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Equilibrium Universe RtD Q&A
poop
Last edited by CaveCricket48 on Wed Aug 28, 2013 6:04 am, edited 1 time in total.
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Fri May 13, 2011 4:50 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Equilibrium Universe RtD Q&A
Well, here is my question. Or two.
Where the hell is RtD proto?
And are the other races treated fairly and equally?
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Fri May 13, 2011 4:17 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Equilibrium Universe RtD Q&A
caekdaemon wrote: Where the hell is RtD proto? Located in Duh Forum. caekdaemon wrote: And are the other races treated fairly and equally? In Equilibrium, not really. In Proto, somewhat, yes.
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Fri May 13, 2011 4:42 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Equilibrium Universe RtD Q&A
A timeline for your viewing pleasure. Main post.
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Mon May 16, 2011 3:33 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Equilibrium Universe RtD Q&A
Any particular reason it went up from 16 years to 19?
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Mon May 16, 2011 6:05 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Equilibrium Universe RtD Q&A
19 makes more sense for the new RtD. You'll see when it comes out.
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Mon May 16, 2011 6:31 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Equilibrium Universe RtD Q&A
blark
Last edited by CaveCricket48 on Wed Aug 28, 2013 6:05 am, edited 1 time in total.
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Mon May 16, 2011 10:19 pm |
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Natti
Data Realms Elite
Joined: Fri Jul 03, 2009 11:05 am Posts: 3878
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Re: Equilibrium Universe RtD Q&A
What about the dorfs?
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Mon May 16, 2011 10:35 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Equilibrium Universe RtD Q&A
bloop
Last edited by CaveCricket48 on Wed Nov 25, 2015 8:24 am, edited 1 time in total.
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Mon May 16, 2011 10:40 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Equilibrium Universe RtD Q&A
RtD Infidium (previously named RtD Proto) has been moved to DRL Forum Games. Also removed the list of characters, that might spoil things a bit.
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Sun May 22, 2011 4:54 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Equilibrium Universe RtD Q&A
Dumped some info in the OP.
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Thu Oct 13, 2011 4:49 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Equilibrium Universe RtD Q&A
Berserker, woop, let's kick some ass.
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Thu Oct 13, 2011 5:53 am |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Equilibrium Universe RtD Q&A
Code: Concerning Artificial Spirits
Spirits, which, based on research in an academy in Nullam, are simply the unbound consciences of the creature that once bore them. Most organisms do not eject their spirits on purpose, but do so on a natural instinct to flee from danger, which may be when they are in a state of near-death. These Natural spirits vary on complexity; some retain all the memories and mental skills of their previous life, while others degrade to primitive 'machines' that serve a single purpose, whether it is guarding the home they used to reside in, act as a beacon of safety to others, and other tasks that vary depending on the organism's experiences.
Similar to natural spirits, Artificial spirits are free-floating consciences that are created by mages to serve a function. These artificial spirits are usually classified as "simple," in that they lack a sentience. Artificial spirits can be designed to cast spells independently, meaning that a single mage can perform complex tasks without the assistance of an actual living being, given they have enough energy to sustain the spirits.
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Wed Jan 25, 2012 2:53 am |
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