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 Roll to Dodge - Equilibrium (Roll 91) 
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Data Realms Elite
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Post Re: Roll to Dodge - Equilibrium (Roll 31)
"Where is it? You don't seem so afraid."


Wed Apr 27, 2011 10:38 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 31)
Go out and look fo' coins


Wed Apr 27, 2011 10:44 pm
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 31)
> To zeh Arena. Use a southern route if possible.


Wed Apr 27, 2011 10:59 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 31)
>Join the line of armed people and ask the guy in front of me about the tournament in general.


Thu Apr 28, 2011 12:19 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 32)
Roll 32
____________________



Name : Siamnyan (Roast Veg)
[ 1 ] = 1
> "Where is it? You don't seem so afraid."

"Well, no need to be fearin' what's destined to happen. The dragon, Bayir, lives north of Vran on top of one of the mountains."

Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- Longsword

Equipped : (1/10)
- Elbow Spikes

Active Abilities :
- Scent Tracker
-- ???'s Scent (Mage)

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :



Name : Sin (Nonsequitorian)
[ 1 ] = 1
> You slowly shuffle back to the west where you came from, but not much progress is made. There's a large forest to the south - maybe something there could help? Or is it full of wild and dangerous animals?

Then you remember: The horses that the tribals had! Maybe there's still one back at the camp?

Race : Chirop
Inventory : (2/10)
- Bull Whip
- Tribal Shortsword

Equipped : (1/10)
- Shreds of clothing

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)

Passive Abilities :

Conditions :
- Impaled (-2 movement)



Name : Aeeng (Tokochiro)
[ 1 ] = 1
> Stepping outside, you look again in every direction for money

And you find... None.

Race : Human
Inventory : (1/10)
- Thorny Rose Whip w/ Flower

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)

Conditions :



Name : Gorf "Choppy" Harkelsan (Natti)
[ 5 ] = 5
> You wait behind a man wearing a black gi and ask him about the tournament.

"This is where you get to fight for prizes. Fights are one-on-one, and the rounds are organised into brackets. Rules are simple: Fight until your opponet surrenders or until they are unable to fight. You sign up here, which you probably know."

A young women with green eyes and black hair in a bun walks into the stadium from the front of the line. She looks only around 19 years old.

"See her? That's Katherine Kitterman, but most people call her Kat or Kit-Kat. Don't call her Kit-Kat though. She's been the first place champion for 5 years now, but that might change soon.."

The man shifts a katana sheathed on his waist.

"Time's are changing, and a new winner may rise today."

After a bit, the line finally reaches a point where you're in the front. A man holding a stack of papers holds out a pen for you.

"Print and sign your name here, please."

Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 3 ] = 3
> You head off to the central city, looking for a route to the arena in the bustling southern district. You eventually find a path and make it to a massive, round structure. Crowds of spectators enter from several large openings (there aren't any actual closable 'gates' that lead to the seeting area) while a smaller group of armed men are lined up in front of another entrance, seperate from the others.



Race : Lupus
Inventory : (3/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- 100 gold coins
- Steel Greave (Qty. 2)

Equipped : (1/10)
- Typhoon (Qty. 2) (+1 leg actions)

Active Abilities :
- Art of 6 Limbs: Muay Thai

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)
Conditions :
- Missing Left Arm






World Events:
Time of day: Day
Weather: Clear


Sat Apr 30, 2011 2:19 am
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 32)
> Get in line with the armed men. If anyone objects, glare the living ♥♥♥♥ out of them.
I will compete in this and defeat Tara if it's the last thing I do.


Sat Apr 30, 2011 2:30 am
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Data Realms Elite
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Post Re: Roll to Dodge - Equilibrium (Roll 16)
caekdaemon wrote:
CaveCricket48 wrote:
Quote:
Construction Worker - Help build Fort Erlyn!


Oh Ma Gawd. Sign me up for this.
Name : Urist Gravelgold
Race : Dwarf
Inventory : (1/10)
Bronze War hammer
Equipped : (0/10)


Active Abilities :

Passive Abilities :
Blacksmith : Following Dwarven traditions, Urist has specialized in the ancient and respected art of blacksmith. Thus, he is proficient in it. +1 to working metals.
Conditions :

CC told me to repost my character sheet. So here it is.


Sat Apr 30, 2011 2:41 am
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Post Re: Roll to Dodge - Equilibrium (Roll 32)
Torrent: You're going to have to beat me. Which will not happen.
>Sign the paper and ask him what I should do next.


Sat Apr 30, 2011 8:27 am
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Post Re: Roll to Dodge - Equilibrium (Roll 32)
"Hm. Well, ifI'm going to see about dealing with this, I better get some back-up."
> Go to the ultimte recruiting office, the tavern.


Sat Apr 30, 2011 8:56 am
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Post Re: Roll to Dodge - Equilibrium (Roll 32)
Ask someone for money to learn healing magic.


Sat Apr 30, 2011 5:00 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 33)
Roll 33
____________________



Name : Siamnyan (Roast Veg)
[ 4 ] = 4
> "Hm. Well, if I'm going to see about dealing with this, I better get some back-up."

You make your way to a tavern and head inside. The place is populated with a variety of people: Buff, burly men, small nimbler ones, and some guys wearing colored cloaks.

Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- Longsword

Equipped : (1/10)
- Elbow Spikes

Active Abilities :
- Scent Tracker
-- ???'s Scent (Mage)

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :



Name : Sin (Nonsequitorian)
[ 4 - 2/ + 1 ] = 2/5
> You cautiously sneak back to the camp, watching for anyone who might still be around.

The area seems devoid of human life, so you walk around a bit until you locate a horse that is still tied to a wooden spike in the ground.

As soon as it sees you, the animal whinnies and starts huffing in fear.

Race : Chirop
Inventory : (2/10)
- Bull Whip
- Tribal Shortsword

Equipped : (1/10)
- Shreds of clothing

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)

Passive Abilities :

Conditions :
- Impaled (-2 movement)



Name : Aeeng (Tokochiro)
[ 1 ] = 1
> You ask a random person on the street for money to learn healing magic.

"What am I, president of a charity organization? Why don't you go get a job?"

Race : Human
Inventory : (1/10)
- Thorny Rose Whip w/ Flower

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)

Conditions :



Name : Gorf "Choppy" Harkelsan (Natti)
[ 5 ] = 5
> You sign the paper and stand off to the side, allowing other people to sign up.

"What should I do next?"
"You can wait or warm up in the competitor room until the tournament starts. It's down this hall to the left."

Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 3 ] = 3
> You get in line with the armed men and some of them turn around, staring at you. You glare back with an intimidating look, forcing everyone to look back the other way.

The line shortens until you are at the front, next to a man holding a stack of papers and handing a quill to you.

"Print and sign your name here please."

He doesn't seem a bit shocked at your appearance.

Race : Lupus
Inventory : (3/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- 100 gold coins
- Steel Greave (Qty. 2)

Equipped : (1/10)
- Typhoon (Qty. 2) (+1 leg actions)

Active Abilities :
- Art of 6 Limbs: Muay Thai

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)
Conditions :
- Missing Left Arm



Name : Urist Gravelgold (caekdaemon)
[ - ] = -
> "Huh? where am I..."

Wiping the sleep from your eyes, you find youself sitting on one of the many seats in a large arena-like structure. People are quickly filling up space, so if you want to get out, you should leave now before it gets too crowded.

Race : Dwarf
Inventory : (1/10)
- Bronze War hammer

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Blacksmith (+1 to working metals)
Conditions :





World Events:
Time of day: Day
Weather: Clear


Last edited by CaveCricket48 on Sun May 01, 2011 7:39 am, edited 1 time in total.



Sun May 01, 2011 7:25 am
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 33)
I was not aware that dwarves could learn the Art of 6 Limbs.


Sun May 01, 2011 7:32 am
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Post Re: Roll to Dodge - Equilibrium (Roll 33)
OOPS. Fixed.


Sun May 01, 2011 7:39 am
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Data Realms Elite
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Post Re: Roll to Dodge - Equilibrium (Roll 33)
>Go to the competitor room and stretch my muscles.


Sun May 01, 2011 10:29 am
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Post Re: Roll to Dodge - Equilibrium (Roll 33)
"Damn hang over..."
Leave the Arena, head to a nearby hill.


Sun May 01, 2011 12:08 pm
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