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 Roll to Dodge - Grinder (Roll 62) 
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
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Post Re: Roll to Dodge - Grinder - (Roll 6)
Roll 6
____________________

(dragonxp)
Cihas [ 5 ] = 5
> Charging up your energy, you fire a Cold Front arrow at the red mage!

As the glowing arrow zips forward towards its target, the mage snaps up his hands and a red fire flares out, disintegrating the arrow and spell.

Race : Human
Inventory : (6/10)
- Bow
- Quiver [50 arrows]
-- Arrows (Qty. 45)
- 42 gold coins
- Deer Meat (Qty. 2)
- Deer Pelt
- Quartz

Equipped : (0/10)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Stealth (+1 any action involving sneaking)

Passive Abilities :

Prizes :
- 100 gold coins

Conditions :



(TorrentHKU)
Dandelion Bryant [ 5 ] = 5
> "I was WAITING for this!"

You dash up to the blue mage, and before you can reach him, something in your mind tells you that you shouldn't be where you are...

Quickly leaping off to the right, a lightning bolt strikes the ground where you just where. Continuing your attack, you jump and spin side-ways and slam your knee into the blue mage's face, sending him flying several yards back and landing flat on his face. The mage trembles slightly and slowly pushes himself off the ground, and you can see his face is bloody and broken.

Race : Lupus
Inventory : (0/10)

Equipped : (1/10)
- Steel Greaves

Active Abilities :
- Art of 6 Limbs: Muay Thai

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Prizes :
- 100 gold coins (Transferred!)

Conditions :
- Missing Left Arm



(Roast Veg)
Paradox Mist [ 3 ] = 3
> Your wolf friend runs up to the blue mage, dodges a lightning bolt, and hits the sucker hard in the face.

You see the black mage about to attack your friend, so you take the opportunity to do a SUPER MEGA AWESOME JUMP AND SPIN ATTACK.

Unfortunately, the black mage sees you in time due to you running up to him from ~20 meters away with a battle cry, and pulls out a parrying dagger and stops your ginormous sword with his toothpick.

♥♥♥♥.

Race : Human
Inventory : (1/10)
- Vulcanis

Equipped : (1/10)
- Caelum Mage Stone
-- (Energy: ====------)

Active Abilities :

Passive Abilities :
- Critical Eye (+1 to actions involving precision movements)

Prizes :
- 100 gold coins

Conditions :



(Ragdollmaster)
Gustaf Anarok [ 3 ] = 3
> Your sword isn't magic! Either that or you aren't raging enough.



Race : Human
Inventory : (1/10)
- Firebrand

Equipped : (0/10)

Active Abilities :
- Heaven's Blessing (Automatic 5, 10 turn cooldown)
-- Rechargo Meter (==========)

Passive Abilities :

Prizes :
- 100 gold coins

Conditions :



(Tokochiro)
Aeeng [ 3 ] = 3
> You whip in the direction of the blue mage, which is pointless because he's down on the ground AND far away.



Race : Human
Inventory : (1/10)
- Thorny Rose Whip w/ Flower

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Forest Friend (Talk to trees)

Prizes :

Conditions :





Events :


Tue Apr 12, 2011 9:41 pm
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Grinder - (Roll 6)
Run to the red mage and then whip away at him


Tue Apr 12, 2011 10:13 pm
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
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Post Re: Roll to Dodge - Grinder - (Roll 6)
> Bring the goddamn sword down on his goddamn head.


Tue Apr 12, 2011 10:25 pm
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
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Post Re: Roll to Dodge - Grinder - (Roll 6)
> Te chiang to the black mage who did not try to slice me.


Tue Apr 12, 2011 11:01 pm
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Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
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Post Re: Roll to Dodge - Grinder - (Roll 6)
Oh I forgot about the "you must be raging" condition. Fudge.

>Circle around the black mage while Paradox Mist distracts him; attack when he's parrying Mist.


Tue Apr 12, 2011 11:24 pm
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Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
Location: Somewhere in the universe
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Post Re: Roll to Dodge - Grinder - (Roll 6)
Shoot another coldfront


Thu Apr 14, 2011 12:20 am
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
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Post Re: Roll to Dodge - Grinder - (Roll 7)
Roll 7
____________________

(dragonxp)
Cihas [ 4 ] = 4
> Aeeng distracts the red mage long enough for you to pop out another Cold Front. This one hits him dead-on in the chest, and bloody spikes of ice sprout from his body. The mage lets out a scream of pain before falling to the ground, dead.

You feel... Tired.

Race : Human
Inventory : (6/10)
- Bow
- Quiver [50 arrows]
-- Arrows (Qty. 44)
- 42 gold coins
- Deer Meat (Qty. 2)
- Deer Pelt
- Quartz

Equipped : (0/10)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Stealth (+1 any action involving sneaking)

Passive Abilities :

Prizes :
- 100 gold coins

Conditions :
- Exhausted (-1 to movement, ends in 1 turn)



(TorrentHKU)
Dandelion Bryant [ 1 ] = 1
> while Mist is assaulting the black mage, you aim a Te chiang for the mage's head. However, he quickly dodges it, but then gets cut down by Gustaf from behind.



Race : Lupus
Inventory : (0/10)

Equipped : (1/10)
- Steel Greaves

Active Abilities :
- Art of 6 Limbs: Muay Thai

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Prizes :
- 100 gold coins (Transferred!)

Conditions :
- Missing Left Arm



(Roast Veg)
Paradox Mist [ 4 ] = 4
> You swing down your sword with all your might, but the black mage easily stops your blade with his dagger.

Your wolf-ally launches a kick for his head, and the black mage dodges that but fails to avoid the deadly blow that Gustaf delivers from behind.

Race : Human
Inventory : (1/10)
- Vulcanis

Equipped : (1/10)
- Caelum Mage Stone
-- (Energy: ====------)

Active Abilities :

Passive Abilities :
- Critical Eye (+1 to actions involving precision movements)

Prizes :
- 100 gold coins

Conditions :



(Ragdollmaster)
Gustaf Anarok [ 4 ] = 4
> Mist and Bryant attack the black mage, but he manages to avoid or block both attempts. You, however, circle behind him and kill him with a swing of your sword, cutting through his shoulder and severing his spine.



Race : Human
Inventory : (1/10)
- Firebrand

Equipped : (0/10)

Active Abilities :
- Heaven's Blessing (Automatic 5, 10 turn cooldown)
-- Rechargo Meter (==========)

Passive Abilities :

Prizes :
- 100 gold coins

Conditions :



(Tokochiro)
Aeeng [ 5 ] = 5
> You flail your whip at the red mage, tearing the clothing over his chest and giving him a nasty wound.

He recoils back in pain, and a glowing object strike him in the torso. Doubling over, bloody icicles shoot out of the mage's body and he screams in pain before hitting the ground.

Race : Human
Inventory : (1/10)
- Thorny Rose Whip w/ Flower

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Forest Friend (Talk to trees)

Prizes :

Conditions :





Events :
The red and black mage are dead, but the blue is somehow now at peak condition and backs up, with some sort of blue energy charged in his hands. The white mage is behind him, his hands up as if he were casting a spell.


Thu Apr 14, 2011 10:05 pm
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Grinder - (Roll 6)
Run over to the white mage and hit him repeatedly


Thu Apr 14, 2011 10:26 pm
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Data Realms Elite
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Posts: 4521
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Post Re: Roll to Dodge - Grinder - (Roll 6)
"Ok Vulcanis, time to shine."
> Spin Vulcanis sideways and hold it in front of me like a shield.


Thu Apr 14, 2011 10:27 pm
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Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
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Post Re: Roll to Dodge - Grinder - (Roll 6)
"Take cover!" >Stand my ground, hold Firebrand in a defensive stance.


Thu Apr 14, 2011 10:33 pm
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Joined: Wed Sep 09, 2009 3:16 am
Posts: 3032
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Post Re: Roll to Dodge - Grinder - (Roll 6)
Arrows into the face!!!!


Thu Apr 14, 2011 11:01 pm
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
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Post Re: Roll to Dodge - Grinder - (Roll 6)
> Te Khao the blue mage.


Thu Apr 14, 2011 11:19 pm
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
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Post Re: Roll to Dodge - Grinder - (Roll 8)
Roll 8
____________________

(dragonxp)
Cihas [ 5 ] = 5
> A screen of earthen hail blocks your view of the blue mage, but you fire an arrow anyways. Luckily, it strikes him dead in the chest.

He flinches from the wound, but it doesn't look like it seriously damaged him.

Race : Human
Inventory : (6/10)
- Bow
- Quiver [50 arrows]
-- Arrows (Qty. 44)
- 42 gold coins
- Deer Meat (Qty. 2)
- Deer Pelt
- Quartz

Equipped : (0/10)

Active Abilities :
- Arrow Abilities (Requires a bow and arrows)
-- Fire Arrows
-- Cold Front
-- Tornado Shot
-- Trail Blazer
- Stealth (+1 any action involving sneaking)

Passive Abilities :

Prizes :
- 100 gold coins (Transferred!)

Conditions :
- Exhausted (-1 to movement, ends next turn)



(TorrentHKU)
Dandelion Bryant [ 1 ] = 1
> Your ally, Aeeng, rushes at the white mage, but the blue mage hurls a bolt of lightning that strikes him down.

In the process of you rushing to the blue mage to unleash an attack, the mage strikes the ground with his palms. Before you can react, rocks the size of apples fly up in a torrent of deadly hail, battering you.

Race : Lupus
Inventory : (0/10)

Equipped : (1/10)
- Steel Greaves

Active Abilities :
- Art of 6 Limbs: Muay Thai

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Prizes :
- 100 gold coins (Transferred!)

Conditions :
- Missing Left Arm
- Battered (-1 to movement, ends in 1 turn)



(Roast Veg)
Paradox Mist [ 3 ] = 3
> "Ok Vulcanis, time to shine."

You swing Vulcanis sideways and hold it in a shield like position. You feel like you're protected by your awesome pose.

Race : Human
Inventory : (1/10)
- Vulcanis

Equipped : (1/10)
- Caelum Mage Stone
-- (Energy: ====------)

Active Abilities :

Passive Abilities :
- Critical Eye (+1 to actions involving precision movements)

Prizes :
- 100 gold coins (Transferred!)

Conditions :
- Defend! (+1 to defensive actions)



(Ragdollmaster)
Gustaf Anarok [ 1 ] = 1
> "Take cover!"

You hold Firebrand in a defensive stance, but the mages don't seem to worry about you at all.

Race : Human
Inventory : (1/10)
- Firebrand

Equipped : (0/10)

Active Abilities :
- Heaven's Blessing (Automatic 5, 10 turn cooldown)
-- Rechargo Meter (==========)

Passive Abilities :

Prizes :
- 100 gold coins (Transferred!)

Conditions :



(Tokochiro)
Aeeng [ 2 ] = 2
> You run over to the white mage, but a blue bolt of energy strikes you in the chest and launches you several meters back.

A painful headache pounds within your head, and moving hurts your muscles.

Race : Human
Inventory : (1/10)
- Thorny Rose Whip w/ Flower

Equipped : (0/10)

Active Abilities :

Passive Abilities :
- Forest Friend (Talk to trees)

Prizes :

Conditions :
- Shock-Jolt (-2 to rolls, ends in 1 turns)





Events :
Aeeng is down from a bolt of lightning and Dandelion is mildly injured. As the rocky hail falls to the ground, the players can see that the wound inflicted by the arrow glows white, and the projectile falls to the ground.


Fri Apr 15, 2011 11:26 pm
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Loose Canon
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Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
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Post Re: Roll to Dodge - Grinder - (Roll 8)
"Go for the White Mage!"
> Grab Aeeng and put some distance between me and the mages. If still possible, remove the greave from my right leg.


Fri Apr 15, 2011 11:45 pm
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Joined: Mon Jun 28, 2010 3:54 am
Posts: 806
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Post Re: Roll to Dodge - Grinder - (Roll 8)
Disregard pain,acquire immunity to electroshocks
WARGHRABL


Fri Apr 15, 2011 11:48 pm
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