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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: DR. XENO (A roleplay)
> Shoot out the door at the mantis.
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Fri Jan 14, 2011 5:54 pm |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: DR. XENO (A roleplay)
> If the mantis dies, then raid enzo's corpse
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Fri Jan 14, 2011 6:10 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: DR. XENO (A roleplay)
Uhh... Xenophon, two rolls ago, wrote: Ragdollmaster: You manage to scramble inside. As in, at this point, I would be inside the building. So yeah. Continuity error, much? Unless the giant towering mantis managed to get through a small door, which, considering that it's still outside, I doubt. I also find it funny that half of everybody's actions had something to do with helping me get inside when I was, y'know, arleady in.
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Fri Jan 14, 2011 6:42 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: DR. XENO (A roleplay)
Ragdollmaster wrote: Unless the giant towering mantis managed to get through a small door Maybe it created a hole in the wall.
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Fri Jan 14, 2011 9:07 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: DR. XENO (A roleplay)
Nowhere does it say that. Also, everyone's still trying to barricade the broken door, so I'm guessing that's the only way in.
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Fri Jan 14, 2011 9:49 pm |
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dhart5000
Joined: Mon Dec 21, 2009 12:26 am Posts: 77
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Re: DR. XENO (A roleplay)
Shoot another shot at the head of the mantis.
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Fri Jan 14, 2011 10:54 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: DR. XENO (A roleplay)
Ragdollmaster wrote: Nowhere does it say that. Xeno is pulling alot of the shots on this one, so he may do the old gming trick of "If you did not look, you wont notice" that occurs sometimes in DnD. That means the critters might have something that lets them go through walls, there might have been another hidden in the room, but none of us scored high enough to see us, or other fun things. Expect the underhanded.
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Fri Jan 14, 2011 11:20 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: DR. XENO (A roleplay)
caek: None of those are really feasible explanations. I'm pretty sure he just forgot that I was inside. I was just pointing it out.
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Fri Jan 14, 2011 11:29 pm |
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Point.blank
Joined: Sat May 02, 2009 4:52 am Posts: 254
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Re: DR. XENO (A roleplay)
Barricade the door once everyone is inside.
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Sat Jan 15, 2011 12:25 am |
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Xenophon
Joined: Sat Dec 25, 2010 1:35 am Posts: 12
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Re: DR. XENO (A roleplay)
Jakson Haist (Yoman987): You fire both your pistols, but one malfunctions and messes up your aim. You accidentally shoot John Asimuth, who is standing next to you. John, you suffer -9 to all your actions until you receive medical attention. Dmitri Tshivokshamot (crodude): You run back inside. Vito Indigo (caekdaemon): You finish making the club. It's a nice club, rounded and polished. It looks like it would hurt to get hit by. Katrina Lovegale (Hyperkultra): You try to fire out the door, but miss completely. Your round buries itself into the doorframe, which is getting weaker and weaker. Jacob Ozlamovich (Roast Veg): You wait inside for the mantis to die. John Asimuth (dhart5000): You fire at the creature, and hit. More green blood falls from the hole. MCF-TX204 Shale (Point.blank): You place wooden planks across the doorway to barricade it. Monster: The mantis creature runs up to the doorway and begins clawing at the barricade.
Enzo (Ragdollmaster): I'm not going to tell you my real reasons for ignoring that you were inside, because any answer I give you will not be satisfied with. No one likes to see their character die.
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Sat Jan 15, 2011 8:43 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: DR. XENO (A roleplay)
> There's a door in here, open that thing up.
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Sat Jan 15, 2011 8:53 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: DR. XENO (A roleplay)
Im thinking of a action, but I need to know how much wood is in the room...
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Sat Jan 15, 2011 8:55 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: DR. XENO (A roleplay)
Xenophon wrote: Enzo (Ragdollmaster): I'm not going to tell you my real reasons for ignoring that you were inside, because any answer I give you will not be satisfied with. No one likes to see their character die. I don't really care about my character's death. Killing people off for no clear/logical reason, on the other hand, isn't exactly a very good way of running a roleplay like this. I'm saying this a mod trying to ensure the quality of the forum games, not as someone who's angry about dying. So, if you will; what are the 'real reasons' behind my impossible death?
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Sat Jan 15, 2011 9:04 pm |
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Xenophon
Joined: Sat Dec 25, 2010 1:35 am Posts: 12
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Re: DR. XENO (A roleplay)
Ragdollmaster: So, I noticed that you were actually inside, and I thought, "Geez, well, everyone is rushing outside to help Enzo. Yet he's inside..." And I felt it would be better to go along with it than disqualify everyone's actions by saying that he is inside. And lo and behold, you died, which I did not expect. There you have it.
Caekdaemon: The entire room is lined with wood. I think there's enough to do whatever you have in mind, short of building a house out of it.
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Sat Jan 15, 2011 9:44 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: DR. XENO (A roleplay)
Use the wood to fashion some kind of armour "Not gonna end up like Enzo, no way..."
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Sat Jan 15, 2011 10:06 pm |
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