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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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 Re: Call of Duty: Modern Warfare 2
Petethegoat wrote: I was more disappointed with double counter-UAVs. Not all that useful in FFA, though I do like them in most team based stuff. Also, somewhat random, but how does a FMJ shotgun round work? Do they make the pellets extra-heavy? Made of a different material, maybe?
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Thu Aug 19, 2010 10:39 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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 Re: Call of Duty: Modern Warfare 2
Think so, yeah.
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Thu Aug 19, 2010 10:40 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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 Re: Call of Duty: Modern Warfare 2
@Pete: Ur mom was going "OH OH OHHH OH MY GOD'.  Kudos on the sweet score, though. But isn't having MP5 with rapid fire and a shotgun (two in your case) totally redundant? Having mastered the MP5 and gotten 1000+ kills, I can say from my experience that the MP5 is not a long range weapon, especially with rf. Does everyone know about all the sweet attachment secrets/glitches?
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Thu Aug 19, 2010 11:47 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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 Re: Call of Duty: Modern Warfare 2
I took rapid fire off because of that very problem. And replaced it with another MP5K, which was stupid. I do not know anything about attachment glitches, as it happens.
Also, someone else post up some scores, I feel like a ♥♥♥♥♥♥♥♥♥.
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Thu Aug 19, 2010 11:51 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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 Re: Call of Duty: Modern Warfare 2
Petethegoat wrote: I took rapid fire off because of that very problem. And replaced it with another MP5K, which was stupid. I do not know anything about attachment glitches, as it happens.
Also, someone else post up some scores, I feel like a ♥♥♥♥♥♥♥♥♥. Well in hardcore team DM I regularly go 40ish and 5ish. ACR with Hearbeat and ACOG, Spas 12 with FMJ and Grip, Steady Aim, Bling, and Danger Close.
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Fri Aug 20, 2010 12:01 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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 Re: Call of Duty: Modern Warfare 2
Speaking of odd stuff in MW2, how the heck do you silence a shotgun? Maybe if it was firing slugs, but MW2 has silenced shotguns with buckshot ammunition.
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Fri Aug 20, 2010 1:37 am |
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Cameron
Joined: Sun Sep 16, 2007 12:35 am Posts: 65 Location: Horiz land.Too horizontal!
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 Re: Call of Duty: Modern Warfare 2
How do you make a gun sound as quiet as it does in this game with a silencer at all? I'm not sure they were going for realism, more playability.
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Fri Aug 20, 2010 6:55 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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 Re: Call of Duty: Modern Warfare 2
You don't. They were going for playability over realism.
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Fri Aug 20, 2010 8:26 am |
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