First a lot of credit to TheLastBanana for making
Body ladder in CC
After looking at and fixing klone soccer I found out how to make multiplayer campaign which I used to heavily modify body ladder to become a 2-4 player race to the top.
It plays like body ladder, but you also got lives and a kill counter and I have also scaled down the height requirements for the weapons and the win height:
Because who wants to play multiplayer for 3-4 hours to reach the top...
You win by either being the first to reach 750 height or be the last man standing.
You get 5 lives and you respawn with all the weapons you have unlocked.
Weapon unlocks at:
100: Pistol
200: Auto Pistol
300: Shotgun
400: Assault Rifle
500: Auto Shotgun
600: Heavy Auto Shotgun
700: Gatling Gun
The zombie spawn speed is unique for each player and as you unlock more weapons the zombies spawn faster.
Also added invisible barriers between the player areas that stops actors, items and particles from going trough
You set the amount of players in the activities.ini by changing PlayerCount to 2,3 or 4
Pictures: Beware: 1280 * 800 pictures
4 player (I know 3 of them are dead)
3 player2 playerKnown bugs:At rare times when a player dies one of the zombies that spawn becomes team 0
Every time a survivor dies it makes 500 or so particles that lag a lot, the same happened when I switched the survivor with ronin or coalition soldier but not when I used one of the zombies, This for some reason does not seem to happen in regular skirmish.
Edit: Reuploaded it