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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Need a rough scene idea
I'm having some trouble figuring out what the next scene I'll do should be like, so I'll ask you! Just give me your rough idea or sketch of what you think the scene should be like, and I'll build off that. It has to be simple though. And by simple I just mean no Lua or bases. That's just not how I roll. Also, give me some feedback on this, it's a rough draft of a scene. Yes, I know it's kinda large. Deal with it.
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Fri Nov 06, 2009 3:13 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Need a rough scene idea
That cave network is pretty damn extensive. Like, sinkho--
okay uh I just gave myself an idea for a scene that I'll never make.
but it'd be cool.
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Fri Nov 06, 2009 5:32 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Need a rough scene idea
Anyone got an idea? I need something...
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Fri Nov 13, 2009 3:13 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Need a rough scene idea
Make BW:M style maps. I'm thinking of making some proper game modes / AI for CC deathmatch with two teams of respawning doods, so that could spur me on, and would get you some practice at making kickawesome bunkers. Set it in a rocky canyon.
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Fri Nov 13, 2009 4:07 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Need a rough scene idea
Geti wrote: Make BW:M style maps. I'm thinking of making some proper game modes / AI for CC deathmatch with two teams of respawning doods, so that could spur me on, and would get you some practice at making kickawesome bunkers. Set it in a rocky canyon. Two problems. I don't have a clue what BW:M means, I suck at making bunker modules and the like.
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Fri Nov 13, 2009 4:15 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Need a rough scene idea
Quick MSPaint thingy.
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Fri Nov 13, 2009 4:20 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Need a rough scene idea
3POK_PHALE wrote: [img]mspaint[/img]
Quick MSPaint thingy. So wait, the massive green thing underneath is one massive rock?
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Fri Nov 13, 2009 4:21 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Need a rough scene idea
Tomaster wrote: 3POK_PHALE wrote: [img]mspaint[/img]
Quick MSPaint thingy. So wait, the massive green thing underneath is one massive rock? Something like that. In retrospect, I don't like it very much.
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Fri Nov 13, 2009 4:22 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Need a rough scene idea
3POK_PHALE wrote: Tomaster wrote: 3POK_PHALE wrote: [img]mspaint[/img]
Quick MSPaint thingy. So wait, the massive green thing underneath is one massive rock? Something like that. In retrospect, I don't like it very much. It would make for a somewhat limited battlefield.
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Fri Nov 13, 2009 4:25 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Need a rough scene idea
Tomaster wrote: 3POK_PHALE wrote: Tomaster wrote: 3POK_PHALE wrote: [img]mspaint[/img]
Quick MSPaint thingy. So wait, the massive green thing underneath is one massive rock? Something like that. In retrospect, I don't like it very much. It would make for a somewhat limited battlefield. Of course it would be much larger, and with more details, but that's a rough scene idea, as I see it.
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Fri Nov 13, 2009 4:27 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Need a rough scene idea
3POK_PHALE wrote: Tomaster wrote: 3POK_PHALE wrote: Tomaster wrote: 3POK_PHALE wrote: [img]mspaint[/img]
Quick MSPaint thingy. So wait, the massive green thing underneath is one massive rock? Something like that. In retrospect, I don't like it very much. It would make for a somewhat limited battlefield. Of course it would be much larger, and with more details, but that's a rough scene idea, as I see it. But underneath that bridge, there would just be a large rock?
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Fri Nov 13, 2009 4:41 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Need a rough scene idea
First i think you need to make a map with a maze of tunnels, also the map 3pok_phale sketched is pretty cool idea. Since the middle would probably get blown off really easy and then ppl could fall through.
Also dun quote again im pretty sure theres a 5 quote limit as in more then 6 boxes of Quotes within each other.
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Fri Nov 13, 2009 4:50 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Need a rough scene idea
Tomaster wrote: Two problems. I don't have a clue what BW:M means, I suck at making bunker modules and the like. srsly? BW:M - Ballistic Weapons: Mercenaries. You dont have to make bunker modules, just learn to place them in a way that is immensely enjoyable.
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Fri Nov 13, 2009 4:56 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Need a rough scene idea
Geti wrote: Tomaster wrote: Two problems. I don't have a clue what BW:M means, I suck at making bunker modules and the like. srsly? BW:M - Ballistic Weapons: Mercenaries. You dont have to make bunker modules, just learn to place them in a way that is immensely enjoyable. Ya, I had to google it before I figured it out...
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Fri Nov 13, 2009 5:00 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Need a rough scene idea
indeed. i should dig up my copy of that, actually the maps were overall incredible, despite the feedback.
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Fri Nov 13, 2009 10:38 am |
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