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audiopulse
Joined: Wed May 27, 2009 8:33 pm Posts: 68
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 Re: ***Ballistic Weapons: Mercenaries!***
Just dropping by to ask about my review, numgun. Is any critic of this kind even wanted?
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Sun May 31, 2009 5:08 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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 Re: ***Ballistic Weapons: Mercenaries!***
The download is broken.
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Sun Jul 26, 2009 2:14 am |
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zness
Joined: Sat Aug 25, 2007 5:50 am Posts: 319 Location: Planet Telex
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 Re: ***Ballistic Weapons: Mercenaries!***
I concur, broken download is broken.
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Sun Jul 26, 2009 7:01 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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 Re: ***Ballistic Weapons: Mercenaries!***
hes still banned, audiopulse. i assume he'll get back to you eventually. in other news, i played this again recently. the maps ♥♥♥♥ shine, but gamemodes are kinda needed. CTF and TeamDM especially.
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Sun Jul 26, 2009 8:25 am |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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 Re: ***Ballistic Weapons: Mercenaries!***
Hey guys, I ninjaed a working download into the OP.
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Sun Jul 26, 2009 2:00 pm |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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 Re: ***Ballistic Weapons: Mercenaries!***
p3lb0x wrote: Hey guys, I ninjaed a working download into the OP. Thanks! I remember a few lol maps, like Acrobatics, they were hilarious. And the sound effects are superb, making every weapon feels good to use.
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Sun Jul 26, 2009 2:43 pm |
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zness
Joined: Sat Aug 25, 2007 5:50 am Posts: 319 Location: Planet Telex
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 Re: ***Ballistic Weapons: Mercenaries!***
p3lb0x wrote: Hey guys, I ninjaed a working download into the OP. Excellent, thanks.
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Mon Jul 27, 2009 9:21 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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 Re: ***Ballistic Weapons: Mercenaries!***
I played with the BW mod for I while, and I wonder: Are the huge weapon kick-backs intentional? From cannons to machine pistols, the recoil can send you flying.
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Mon Jul 27, 2009 11:35 am |
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zness
Joined: Sat Aug 25, 2007 5:50 am Posts: 319 Location: Planet Telex
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 Re: ***Ballistic Weapons: Mercenaries!***
It's how you get around these days. I just strap a revolver to my office chair and BLAM BLAM BLAM.
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Mon Jul 27, 2009 2:34 pm |
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Dudemauler
Joined: Mon Jul 13, 2009 4:24 am Posts: 96
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 Re: ***Ballistic Weapons: Mercenaries!***
zness wrote: It's how you get around these days. I just strap a revolver to my office chair and BLAM BLAM BLAM. LOL Also, the mod failed to load for me. Like, at ALL. I extracted the mod to the cortex folder and launched the game, but the mod didnt show up. I launched several times to be sure. I think the problem is that you forgot to include an index.ini
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Sat Aug 01, 2009 8:16 pm |
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mail2345
Joined: Tue Nov 06, 2007 6:58 am Posts: 2054
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 Re: ***Ballistic Weapons: Mercenaries!***
It's a bug. If there were no index.ini, the game would crash. CC does not even see the mod.
Make a new folder, move all the files, delete the old folder, and rename the new folder.
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Sat Aug 01, 2009 8:18 pm |
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ShnitzelKiller
Joined: Sun Mar 22, 2009 7:30 am Posts: 168
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 Re: ***Ballistic Weapons: Mercenaries!***
I like the sound the HAMR makes after you fire... :>
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Mon Aug 03, 2009 8:09 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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 Re: ***Ballistic Weapons: Mercenaries!***
ShnitzelKiller wrote: I like the sound the HAMR makes after you fire... :> ...Squish?
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Mon Aug 03, 2009 8:46 pm |
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ShnitzelKiller
Joined: Sun Mar 22, 2009 7:30 am Posts: 168
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 Re: ***Ballistic Weapons: Mercenaries!***
3POK_PHALE wrote: ShnitzelKiller wrote: I like the sound the HAMR makes after you fire... :> ...Squish? The chachunking noise of the reload after each shot. It's musical. "Chee chunk, ching"
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Tue Aug 04, 2009 7:36 am |
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antman127117
Joined: Fri Sep 04, 2009 3:12 pm Posts: 1
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 Re: ***Ballistic Weapons: Mercenaries!***
how would i go about downloading this? it looks awesome
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Fri Sep 04, 2009 3:17 pm |
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