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Bridge [r3 - includes v2]
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Hobbesy
Joined: Mon Feb 11, 2008 11:11 pm Posts: 711 Location: East of Applachia, West of the Mississippi
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Re: Bridge [r3 - includes v2]
You planning to add the tram from the official skirmish maps?
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Fri May 15, 2009 1:49 am |
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cambiogris
Joined: Tue Apr 10, 2007 10:32 pm Posts: 830
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Re: Bridge [r3 - includes v2]
that would be too cluttered
maybe if I make it double-deckered it would work (train in the middle or sth)
but I am not really in the mood to do that so anyone else can modify this map and release it if they want to
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Fri May 15, 2009 2:04 am |
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AlphaCommando
Joined: Wed May 02, 2007 10:27 pm Posts: 514 Location: Eating ice cream at Graeter's
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Re: Bridge [r3 - includes v2]
Maybe its just me but the download seems broke...
However the screenshots look awesome. Bridge maps for me and my brother always result in a "scotched earth" policy, IE blowing up the bridge with AAL nukes.
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Fri May 15, 2009 4:02 am |
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Monkeyz
Joined: Sun May 17, 2009 3:15 pm Posts: 12 Location: Finland
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Re: Bridge [r3 - includes v2]
Absolutely gorgeous bridge you have here, keep up good work, this is what i like!
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Sun May 17, 2009 3:34 pm |
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godinys
Joined: Wed Jan 14, 2009 5:21 pm Posts: 26 Location: well... on my computer! need to know any more??
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Re: Bridge [r3 - includes v2]
great map^^ i play only on this map s n[color=#0000BF]i[color=#000000]c[color=#008000]k[color=#00FF00]e[color=#00FF40][/color][/color][/color][/color][/color] lol you are too creative
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Mon May 18, 2009 8:14 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: Bridge [r3 - includes v2]
snick?
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Mon May 18, 2009 9:23 pm |
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Maxables
Joined: Thu Dec 13, 2007 1:53 am Posts: 7 Location: Georgia
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Re: Bridge [r3 - includes v2]
Snickers made me rofl. DL is go.
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Wed May 20, 2009 1:53 am |
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Scope0
Joined: Wed Feb 25, 2009 2:45 am Posts: 346 Location: Funkytown
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Re: Bridge [r3 - includes v2]
Has anyone ever found a fix to the bug with placing your brain near the sides, causing the AI to spawn off the map?
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Wed May 20, 2009 2:03 am |
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