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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Engine Launcher
crazyMLC wrote: Arcalane wrote: crazyMLC wrote: I remember when you would order a foot to stamp down on your enemies. That would be epic if it used the Monty Python foot. It was the Monty Python foot. Bring it back for us, Mr. MLC.
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Tue Dec 09, 2008 3:07 am |
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CandleJack
Joined: Sun May 18, 2008 8:30 am Posts: 732
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Re: Engine Launcher
Someone should make a series of cannons that fires stuff like this.
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Tue Dec 09, 2008 3:16 am |
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The Gunslinger
Joined: Fri Jan 25, 2008 3:53 am Posts: 65
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Re: Engine Launcher
+1 on a jet-propelled exploding fist for extra lulz.
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Tue Dec 09, 2008 3:47 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Engine Launcher
venn177 wrote: crazyMLC wrote: It was the Monty Python foot. Bring it back for us, Mr. MLC. I will. Maybe I'll do that after my oil faction, Candle jack. Beta thingy. Not in the first post yet. Attachment: EngineLauncher.rte.zip Learned recently that Crabs dont suffer from recoil... Sooo..... Yeah. Engine Launcher Turret.
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Tue Dec 09, 2008 5:18 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Engine Launcher
Updaticus.
Turret is finished. I'll get the monty python foot.
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Fri Dec 12, 2008 2:32 am |
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wutangfan1990
Joined: Sun Apr 29, 2007 6:11 pm Posts: 543 Location: The hood
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Re: Engine Launcher
Yo, use the kamikaze code from that towers map way back when to make a timed charging explosive kamikaze thang.
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Fri Dec 12, 2008 3:10 am |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Engine Launcher
ZOMG! your mod is the type of mod that one can play with for hours, your mod is hilarious. /salute wutangfan1990 wrote: Yo, use the kamikaze code from that towers map way back when to make a timed charging explosive kamikaze thang. that was my favorite mod EVER. somebody needs to rebuild that for B22.
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Fri Dec 12, 2008 5:58 am |
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ProjektODIN
Banned
Joined: Tue Aug 26, 2008 6:09 pm Posts: 432
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Re: Engine Launcher
This is an interesting expansion of an RPG. Cute.
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Fri Dec 12, 2008 2:15 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Engine Launcher
Can someone rehost the cannon? I wanna shoot things.
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Sat Apr 18, 2009 4:04 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Engine Launcher
OH NOSE! ZOMBIE THREAD!
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Sat Apr 18, 2009 4:36 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Engine Launcher
WHY HaVE You AwaKEneD mE?
Now that I'm living I might get back to modding. Got too into LBP.
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Sat Apr 25, 2009 4:43 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Engine Launcher
crazyMLC wrote: WHY HaVE You AwaKEneD mE?
Now that I'm living I might get back to modding. Got too into LBP. Well then, I suppose this had a positive side effect.
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Mon Apr 27, 2009 10:14 pm |
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Dance Commander
Joined: Sun Apr 26, 2009 8:53 am Posts: 9 Location: Chicago, IL.
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Re: Engine Launcher
Awesomely satisfying cannon, has a permanent spot in my arsenal for when things get crazy.
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Wed Apr 29, 2009 12:04 am |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Engine Launcher
can anybody re upload it?
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Sat May 02, 2009 5:17 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Engine Launcher
Look 5 posts up. Seriously.
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Sat May 02, 2009 5:58 am |
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