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deathbringer
Joined: Sun Dec 21, 2008 8:16 am Posts: 293
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Re: Plutonians Return!
Cool guys but the lander looks.. well.. plain. It looks like it came from another mod totally, it doesn't have the same style as your plutonians. Maybe if you threw some shading in it t'would be cooler.
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Wed Apr 22, 2009 3:36 am |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Pluto Martians WIP
J23 wrote: YOU FOOL!
Martians are from Mars!! (And Russia)
Pluii come from Pluto! no silly thats communists! and i like the sprites and the mod in general. very well made.
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Wed Apr 22, 2009 11:45 pm |
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chineseboy16
Joined: Sat Dec 16, 2006 1:50 am Posts: 236
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Re: Plutonians Return!
The Plutonians looks very cute. Downloaded :3
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Thu Apr 23, 2009 3:09 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Plutonians Return!
I am so making activities for this mod.
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Thu Apr 23, 2009 6:35 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Plutonians Return!
deathbringer wrote: Cool guys but the lander looks.. well.. plain. It looks like it came from another mod totally, it doesn't have the same style as your plutonians. Maybe if you threw some shading in it t'would be cooler. It's a lunar lander. Lord Tim wrote: Because Martians from Pluto outsource their lander production to the Moon.
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Thu Apr 23, 2009 6:45 pm |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Plutonians Return!
Its Dangerous to go alone, Take this with you... Attachment:
File comment: A Challenger appears.
Activities.rar [512 Bytes]
Downloaded 952 times
And to those who don't trust me for whatever reason Code: AddActivity = GAScripted PresetName = Zombie Cave SceneName = Zombie Cave ScriptFile = Missions.rte/Scenes/Scripts/ZombieCave.lua InCampaignStage = 1 LuaClassName = ZombieCaveMission
AddActivity = GAScripted PresetName = Maginot SceneName = Maginot ScriptFile = Missions.rte/Scenes/Scripts/Maginot.lua InCampaignStage = 1 LuaClassName = MaginotMission
AddActivity = GABaseDefense PresetName = Skirmish Defense SceneName = Grasslands TeamCount = 2 PlayerCount = 1 TeamOfPlayer1 = 0 TeamOfPlayer2 = 1 FundsOfTeam1 = 45000 FundsOfTeam2 = 45000 CPUTeam = 1 Difficulty = 3 SpawnIntervalEasiest = 30000 SpawnIntervalHardest = 6000
AddAttackerSpawn = ACRocket CopyOf = Crate AddInventory = AHuman CopyOf = Pluto M. Light AddInventory = HDFirearm CopyOf = Pluto Laser Pistol*
AddAttackerSpawn = ACRocket CopyOf = Crate AddInventory = AHuman CopyOf = Pluto M. Light AddInventory = HDFirearm CopyOf = Pluto Laser Pistol* AddAttackerSpawn = ACRocket CopyOf = Crate AddInventory = AHuman CopyOf = Pluto M. Heavy AddInventory = HDFirearm CopyOf = Pluto Laser Pistol*
AddAttackerSpawn = ACRocket CopyOf = Rocket MK1 AddInventory = AHuman CopyOf = Pluto M. Light AddInventory = HDFirearm CopyOf = Pluto Laser Pistol* AddInventory = AHuman CopyOf = Pluto M. Light AddInventory = HDFirearm CopyOf = Pluto Laser Pistol* AddAttackerSpawn = ACRocket CopyOf = Rocket MK2 AddInventory = AHuman CopyOf = Pluto M. Heavy AddInventory = HDFirearm CopyOf = Pluto Laser Pistol* AddInventory = AHuman CopyOf = Pluto M. Heavy AddInventory = HDFirearm CopyOf = Pluto Laser Pistol* AddAttackerSpawn = ACDropShip CopyOf = Dummy Drop Ship AddInventory = AHuman CopyOf = Pluto M. Light AddInventory = HDFirearm CopyOf = Pluto Laser Pistol* AddInventory = AHuman CopyOf = Pluto M. Light AddInventory = HDFirearm CopyOf = Pluto Laser Pistol* AddInventory = AHuman CopyOf = Pluto M. Light AddInventory = HDFirearm CopyOf = Pluto Laser Pistol* AddAttackerSpawn = ACDropShip CopyOf = Drop Ship MK1 AddInventory = AHuman CopyOf = Pluto M. Light AddInventory = HDFirearm CopyOf = Pluto Laser Pistol* AddInventory = AHuman CopyOf = Pluto M. Heavy AddInventory = HDFirearm CopyOf = Pluto Laser Pistol* AddInventory = AHuman CopyOf = Pluto M. Light AddInventory = HDFirearm CopyOf = Pluto Laser Pistol*
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Fri Apr 24, 2009 12:06 am |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Plutonians Return!
They have the lander...
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Sat Apr 25, 2009 5:33 pm |
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Inuyashe
Joined: Sun Nov 30, 2008 4:56 pm Posts: 132
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Re: Plutonians Return!
But it is bugly.
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Sat Apr 25, 2009 5:51 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Plutonians Return!
No it is not.
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Sat Apr 25, 2009 5:52 pm |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Plutonians Return!
Flammablezombie wrote: No it is not. Its a triangle with foots that spits things out when it exists. its buggy and ugly... its buggly. The rest of its fine, they bleed chocolate, and thats always win.
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Sat Apr 25, 2009 8:33 pm |
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Flammablezombie
Joined: Wed Jan 14, 2009 7:12 pm Posts: 1525 Location: In between your sister's legs, showing her how to use a... PS3 controller!
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Re: Plutonians Return!
They do? I suppose my fridge would be a blood bank to them then.
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Sat Apr 25, 2009 9:13 pm |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Plutonians Return!
Flammablezombie wrote: They do? I suppose my fridge would be a blood bank to them then. The Plutonians are chocolate bars, you shoot them and brown clumps and that white lableless wrapper come off in clumps. they are chocolate people! Hershys, its made of pluto-men!
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Sun Apr 26, 2009 8:31 pm |
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tons0phun
Joined: Fri Jul 18, 2008 9:18 pm Posts: 131 Location: Sacramento, CA
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Re: Plutonians Return!
They look like Frosted Mini Wheats armed for battle.
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Sun Apr 26, 2009 9:01 pm |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Plutonians Return!
tons0phun wrote: They look like Frosted Mini Wheats armed for battle. if there mini-wheats, then what is that brown stuff...? ...
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Sun Apr 26, 2009 9:50 pm |
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