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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Bear Federation Final Release (31/12/08)
im in no way saying you cant do it, im saying some/most of the rockets should not do that. at least some of the particles should be inheritsvel = 1 but some should still come backwards. the AT rocket should be shaped more though, obviously.
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Sat Jan 10, 2009 5:57 am |
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AaronLee
Joined: Fri Jun 01, 2007 12:17 am Posts: 106
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Re: Bear Federation Final Release (31/12/08)
Okay, some across the board changes. Rockets are now less suicidal when you play Armscheif Shrikov. Some slightly improved armor for the ST2 plus a now properly done reload sequence for the ST2's chaingun.
Attachments:
BF.rte.rar [4.47 MiB]
Downloaded 873 times
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Sun Jan 11, 2009 1:12 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Bear Federation Final Release (31/12/08)
id like some more gibs pl0x. as nice as all the big ones are they are too big to scatter well. use military tiny and micro MOSP here and there, and make some more sub-gibs, like in the rocket and drop-ship. downloading, in any case.
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Sun Jan 11, 2009 2:11 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Bear Federation Final Release (31/12/08)
Downloading. Gonna love it. EDIT: Flames from the burning diesel looks way better now
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Sun Jan 11, 2009 3:09 am |
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vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
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Re: Bear Federation Final Release (31/12/08)
it is a grate mod... i looove the tank(and the troops)(and the mecks)!!! but i think than the weapons are way too powerful... can you make them just a litle bit less uber??? i will throw a few suggestions if you want read and do some of the things i say... just lower the range(the projectiles are zooming around the map until they hit somting) also lower the crosshair range(you can aim way too far with them) and give them longer reload/firing times make the troops more expencive(the mecks basicaly) make the weapons more expencive give the tank a second weapon(a machine gun)for use against the infantry add a new vehicle(a tank or even a dropship with a mounted weapon???) (sorry for the poor english)
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Sun Jan 11, 2009 11:05 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Bear Federation Final Release (31/12/08)
vagyr wrote: ... but i think than the weapons are way too powerful... can you make them just a litle bit less uber??? ... give the tank a second weapon(a machine gun)for use against the infantry add a new vehicle(a tank or even a dropship with a mounted weapon???) (sorry for the poor english) To me, weapon balance is fine. You should check out other mods where every single gun rapes everything. Also, this mod is declared final released. Not sure if anyone would help to make a new vehicle.
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Sun Jan 11, 2009 12:01 pm |
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Talamus
Joined: Sun Jul 22, 2007 10:43 am Posts: 2 Location: Russia
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Re: Bear Federation Final Release (31/12/08)
Good job, Иван
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Sun Jan 11, 2009 12:13 pm |
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vagyr
Joined: Sun Jan 11, 2009 10:54 am Posts: 365
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Re: Bear Federation Final Release (31/12/08)
The Decaying Soldat wrote: To me, weapon balance is fine. You should check out other mods where every single gun rapes everything.
Also, this mod is declared final released. Not sure if anyone would help to make a new vehicle.
never the less the weapons are shooting way too far you have got to admit that... aaand yes i did not saw the Final Release (31/12/08) (no idea how i missed it thow)
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Sun Jan 11, 2009 12:53 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Bear Federation Final Release (31/12/08)
Good deal this mod is awesome. The mechs are strong and have the capability to destroy a MARS unit with a single rocket.
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Sun Jan 11, 2009 5:12 pm |
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AaronLee
Joined: Fri Jun 01, 2007 12:17 am Posts: 106
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Re: Bear Federation Final Release (31/12/08)
I'm moving this topic, I get the feeling people are downloading from the front page still.
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Sun Jan 11, 2009 11:03 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Bear Federation Final Release (31/12/08)
AaronLee wrote: I'm moving this topic, I get the feeling people are downloading from the front page still. These mechas are way too inclined of dieing from moderate impacts. ( low = Default gets no damage | moderate = they do | severe = gib )
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Mon Jan 12, 2009 12:00 am |
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mountain_dew
Joined: Mon May 05, 2008 12:26 am Posts: 38
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Re: Bear Federation (Old release with credits)
this is a great mod. really fun, i like the weapons. and very beutiful sprites. keep up the good work.
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Fri Feb 13, 2009 5:03 am |
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umpas
Joined: Thu Apr 12, 2007 2:57 pm Posts: 4
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Re: Bear Federation (Old release with credits)
I love this mod! Awsome sprites, and a well-balanced faction. I want to se more from you!
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Sat Mar 28, 2009 4:53 pm |
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3 solid
Joined: Wed Mar 28, 2007 9:02 pm Posts: 1639 Location: Somewhere. Nowhere.
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Re: Bear Federation (Old release with credits)
Space russians.
...
I need to download Darkstorm again so I can have Space Russians V Space Japanese.
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Sat Mar 28, 2009 8:33 pm |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Bear Federation Final Release (31/12/08)
AaronLee wrote: I'm moving this topic, I get the feeling people are downloading from the front page still. I am still using the front page because guess what... I HATE THE CHANGES THAT HAVE BEEN DONE! I hate brain actors, I hate named characters that are supposed to be special, and I like the balance just the way it is, because every actor in it can be killed by some vanilla weapon or another. when the next build comes out, I plan to update it just enough to work correctly as it was when Ivan released it.
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Sat Mar 28, 2009 9:46 pm |
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