Asplode Corp: The Oyster - Last Updated 8th November
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Asplode Corp: The Oyster - Last Updated 8th November
good to know. cant wait to fight them again. and yeah, the damaging emissions both made them a temporary soldier after getting hit with one round and crashed everything. piles of attachables is more fun anyway, and the whole "held together with silly string" aspect.
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Sat Nov 15, 2008 2:38 am |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Asplode Corp: The Oyster - Last Updated 8th November
i like the mod. sprites are fine, but the actors is just ugly, like a walking in can. but hes funny to play with.
off topic: i always thought "oyster" had a "w" in it somewhere. guess not.
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Tue Nov 18, 2008 1:07 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Asplode Corp: The Oyster - Last Updated 8th November
no it definitely doesnt. and i agree, he is a tad fat exalion..
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Tue Nov 18, 2008 2:41 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Asplode Corp: The Oyster - Last Updated 8th November
Fat? Fat? Yeah, I agree: I know what it is too. the most-outer layer chest plate is too big, I will tweak that.
thanks for that feedback, it's easy and useful. I'm also looking for a solution to prevent rounds passing through all the attachables, so the next version you guys see should be much less vulnerable to head shots.
Also, what kind of weapons should this kind of guy have? (scrap too if you're feeling creative!)
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Tue Nov 18, 2008 6:56 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Asplode Corp: The Oyster - Last Updated 8th November
Gun that throws small metal balls with magnets. (sorta like an extremely high spread low sharpness shotgun) Crude rocket launcher that can spiral completely off course. Err, etcetera.
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Tue Nov 18, 2008 8:43 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Asplode Corp: The Oyster - Last Updated 8th November
Metal balls with magnets eh? do you mean a gun which fires metal balls using magnets or a gun that fires magnetic metal balls?
I've already done the former, my single gun is an Automatic Gauss Rifle. Yes, that's possible in the future.
the latter is a damn good idea, I'll try that.
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Tue Nov 18, 2008 8:50 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Asplode Corp: The Oyster - Last Updated 8th November
Oh, I meant the former, like a ball bearing shotgun. But yeah, magnet cannon sounds good
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Tue Nov 18, 2008 8:58 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Asplode Corp: The Oyster - Last Updated 8th November
i want a scrap cannon that works well (like the original, but cooler). also, as winterous said, a spiraly rocket (rocket with the propulsion particle set to spread = 0.4) and maybe a catapult actually.. like a grenade launcher sans explosion, with a heavy bit of metal in it. oh, also the same thing that does explode. this assumes all explosions are emmisions hell. i want to see burning crude oil >w<
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Tue Nov 18, 2008 10:04 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Asplode Corp: The Oyster - Last Updated 8th November
Current Lists:
Done: - SCRAP - Make the Oyster skinnier - AGM (Automatic Gauss Rifle)
Doing: - Fix the Oyster's armour. It's done after that.
To do: - Make the Gauss rifle have a more interesting projectile that a standard MOPixel - Make a prototype messy and unreliable magnet cannon. - Make an unreliable and dodgy rocket launcher. - Resurrect the Scrap Cannon -> make it do what it was originally meant to.
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Wed Nov 19, 2008 7:19 am |
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