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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Hand Held Rocket Battery - Version 1.0
But Grif, technicalities aside, it is very pretty.
You got my DL!
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Sun Oct 26, 2008 1:28 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Hand Held Rocket Battery - Version 1.0
muzzle offset is off though. as someone said. cool though, nice explosion.
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Sun Oct 26, 2008 1:47 am |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Hand Held Rocket Battery - Version 1.0
Muzzle offset is off, rocket sprite looks odd, and this is more a grenade launcher then anything, but it's a nice mod. Got my DL.
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Sun Oct 26, 2008 3:04 am |
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DiviX
Joined: Sun Dec 03, 2006 6:50 am Posts: 311 Location: I miss my +1k post count :(
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Re: Hand Held Rocket Battery - Version 1.0
Grif wrote: A rocket is usually used because it's a self-propelling projectile; ie it has more range than a similar caliber weapon that is only launched by the propellant.
This means that a ROCKET does not fire a twenty foot ballistic trajectory.
This mod is nothing more than a grenade launcher and could easily be called such. i know that but it is hand held so you dont expect it to have half a ton rockets on it.. they are small..
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Sun Oct 26, 2008 6:13 am |
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MECAGUY03
Joined: Thu Aug 30, 2007 4:36 am Posts: 65
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Re: Hand Held Rocket Battery - Version 1.0
the trail is very..... shiny
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Sun Oct 26, 2008 7:58 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Hand Held Rocket Battery - Version 1.0
DiviX wrote: i know that but it is hand held so you dont expect it to have half a ton rockets on it.. they are small.. http://en.wikipedia.org/wiki/M202A1_FLASHFour barrel handheld rocket launcher. Shoots fire FIVE HUNDRED feet. Recoilless rifle, ever heard of one?
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Sun Oct 26, 2008 9:35 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: Hand Held Rocket Battery - Version 1.0
OH OH ME I HAVE!!1!
grifs point is that you didnt do a good job of making them go far. hence the whole grenage launcher thing. rockets have a tendancy to go *vooooooooomwhooshfast!!* not *ahhh, gravity!!*
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Mon Oct 27, 2008 3:38 am |
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DiviX
Joined: Sun Dec 03, 2006 6:50 am Posts: 311 Location: I miss my +1k post count :(
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Re: Hand Held Rocket Battery - Version 1.0
Grif wrote: DiviX wrote: i know that but it is hand held so you dont expect it to have half a ton rockets on it.. they are small.. http://en.wikipedia.org/wiki/M202A1_FLASHFour barrel handheld rocket launcher. Shoots fire FIVE HUNDRED feet. Recoilless rifle, ever heard of one? and if i did make it it would pass the same spot on the map 4 times until it lands and than you will tell me it shoots too far.. im trying to resize its proportions to cortex command size so it fits
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Mon Oct 27, 2008 8:14 am |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Hand Held Rocket Battery - Version 1.0
Divix did it right. I would have done so myself if I'd be the creator of this mod. The way how these guns work is how'd they'd fit best in cortex command.
Although I'm not too fond of Divix's trend of making mk1 mk2 mk3 versions of the same item. Try to find the balance between them all and make only that item. Try to see what is the most fun and best combination of them all and make only one item. Not only it clutters the menu but its just dumb anyways.
Otherwise neat as always, you make really pretty mods Divix.
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Mon Oct 27, 2008 10:53 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Hand Held Rocket Battery - Version 1.0
I agree with all numgun's points. 3 versions is annoying.
Also, when playing, it's VERY hard to use. if you don't go for a straight-out rocket launcher approach, you'll miss, because mortarting is virtually impossible.
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Mon Oct 27, 2008 11:40 am |
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DiviX
Joined: Sun Dec 03, 2006 6:50 am Posts: 311 Location: I miss my +1k post count :(
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Re: Hand Held Rocket Battery - Version 1.0
Mortaring is impossible?
90% of the time i use it as a mortar (as it should be used)
and i hit 60%
maybe im better with these type of weapons... also, this was supposed to be a rocket launcher. like a straight rocket.
i know how to make it.. maybe ill make it..
also2, a new version is almost done.. just some final tweaks
i fixed the bad muzzle offset. modified the explosion for mor kaboom sensation and added a new effect to it
also3, if ppl really need it.. i can make a less laggy version (at the cost of lower effect quality).
about the 3 types... i dont think ill combine them because of the work ive put into it is not worth removing them for one weapon. sorry :/
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Mon Oct 27, 2008 12:34 pm |
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numgun
Joined: Sat Jan 13, 2007 11:04 pm Posts: 2932
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Re: Hand Held Rocket Battery - Version 1.0
DiviX wrote: about the 3 types... i dont think ill combine them because of the work ive put into it is not worth removing them for one weapon. sorry :/ Next time then, I do understand how frustrating it is to balance something in CC. Also I instantly got the idea that this is supposed to be used as a mortar, you guys should pratice firing over walls by arcing. Its good fun.
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Mon Oct 27, 2008 12:45 pm |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Hand Held Rocket Battery - Version 1.0 [Upadate on the way]
I must say, this looks really cool! I agree with Grif, not exactly a rocket, but I do love arching weapons.
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Mon Oct 27, 2008 12:52 pm |
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DiviX
Joined: Sun Dec 03, 2006 6:50 am Posts: 311 Location: I miss my +1k post count :(
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Re: Hand Held Rocket Battery - Version 1.0
numgun wrote: DiviX wrote: about the 3 types... i dont think ill combine them because of the work ive put into it is not worth removing them for one weapon. sorry :/ Next time then, I do understand how frustrating it is to balance something in CC. Also I instantly got the idea that this is supposed to be used as a mortar, you guys should pratice firing over walls by arcing. Its good fun. not that its hard to balance.. i just like making more than one weapon so ppl have choices depending on the situation, Eg. The long range mod has higer velocity rocket than the other launchers and its better for dropship and accurate shooting and the default one is in between and the barrage mod has more ammo per clip and more spread for helping ppl that dont have as much skill as other ppl so its easier for them to hit enemies. alot of my mods have a decent amount of versions for each gun but. if the ppl prefer just one balanced weapon. no problem ill start making my mods that way. also, when i made the mod it was because my moden was turning on and off in its own. i made it while i had no internet.. it was supposed to be for myself. so i didnt think what if i share it with other ppl.. so heres your answer why do they end up so long... Time for litreture class, bye.
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Mon Oct 27, 2008 12:56 pm |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Hand Held Rocket Battery - Version 1.0 [Upadate on the way]
Dude, 3 weapon thing is no excuse, we ALL have to try and balance it. and it's just hard to get used to, the other grenade launchers I have seem to be easier.
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Tue Oct 28, 2008 8:36 am |
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