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Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
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Re: Ork boyz and Epic Gargant finaly coms!
É isso mesmo, Jack! Quebra o pau neles >:D
Btw, uhuhu I love the robot!It's so well done good job
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Mon Sep 29, 2008 5:36 pm |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: Ork boyz and Epic Gargant finaly coms!
I can understand you and your Brazilian sayings :V
anywho
I love this thing, even the way it moves. It acts as a semi-mobile artillery unit, and since those things don't exactly go around moving at 60mph on uneven terrain neither should this one. In fact maybe you should nerf the jetpack a little.
Also, you should implement the pilot concept that numgun uses on his mechs, that would really be the cherry on top of the cake.
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Mon Sep 29, 2008 9:08 pm |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Ork boyz and Epic Gargant finaly coms!
Yeah, the only problem with the gargant is you can hardly walk, and the jetpack is too effective.
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Tue Sep 30, 2008 10:28 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: Ork boyz and Epic Gargant finaly coms!
Thats why I proposed some nerfing on said jetpack.
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Tue Sep 30, 2008 3:56 pm |
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Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
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Re: Ork boyz and Epic Gargant finaly coms!
FoiL wrote: I can understand you and your Brazilian sayings :V
Nothing?
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Tue Sep 30, 2008 9:40 pm |
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Plasmius
Joined: Wed Jun 04, 2008 12:28 am Posts: 17
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Re: Ork boyz and Epic Gargant finaly coms!
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Wed Oct 01, 2008 1:21 am |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Ork boyz and Epic Gargant finaly coms!
Meh. It only resembles the Gargant in basic structure. >.<s
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Wed Oct 01, 2008 1:32 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Ork boyz and Epic Gargant finaly coms!
Looks like the gargant to me.
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Wed Oct 01, 2008 1:57 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: Ork boyz and Epic Gargant finaly coms!
Except for the feet, which look nice as they are. Jox =3 wrote: FoiL wrote: I can understand you and your Brazilian sayings :V
Nothing? Everything, just messing with you.
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Wed Oct 01, 2008 3:07 pm |
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Leevizer
Joined: Fri Mar 23, 2007 2:05 pm Posts: 88 Location: Tampere
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Re: Ork boyz and Epic Gargant finaly coms!
The gargant should be bigger. now it looks like a deff dred. Otherwise it is a good mod. BTW, if you want background of these things, go to http://www.gamesworkshop.com
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Thu Oct 02, 2008 6:52 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Ork boyz and Epic Gargant finaly coms!
Leevizer wrote: Make the gargant bigger, because it isn't absolutely huge at the moment, and I expect you to be able to code and sprite something like that very easily. BTW, If you have no life whatsoever, go to http://www.gamesworkshop.comFix'd.
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Thu Oct 02, 2008 10:48 am |
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2v50
Joined: Sun Jun 22, 2008 12:29 pm Posts: 95 Location: edin scotland gb eu europe
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Re: Ork boyz and Epic Gargant finaly coms!
Killa Kan (ork name)
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Fri Oct 03, 2008 7:33 pm |
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Ork-Gothic
Joined: Mon May 12, 2008 11:54 am Posts: 256 Location: Ukraine
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Re: Ork boyz and Epic Gargant finaly coms!
Plasmius wrote: http://uk.games-workshop.com/download/p ... oc7_sm.jpg
huge pic but looks just like gargant, just found it this Gargant
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Sat Oct 04, 2008 10:48 am |
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zness
Joined: Sat Aug 25, 2007 5:50 am Posts: 319 Location: Planet Telex
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Re: Ork boyz and Epic Gargant finaly coms!
Could someone please upload an activities.ini with the Gargants as enemies? T'would be nice.
Ork-Gothic, I haven't tried the Orkz, But the Gargant is great. I love how when you break a plate, You can actually jump inside, And damage it from within. Awesome.
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Sun Oct 05, 2008 12:49 pm |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Ork boyz and Epic Gargant finaly coms!
It's a bit picky, but the boys have more than 100 health... it's annoying, especially as the gargant has 100 (as it should).
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Sun Oct 05, 2008 1:15 pm |
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