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YoshiX
Joined: Sun Mar 18, 2007 12:39 am Posts: 267
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Flatdirt Map
Update 31 July: The map is now in line with the grid so bunker modules can be exactly placed without a little offset!This is a rather large, simple, flat map made out of dirt. Its the hard dirt which is hard to get through with normal weapons so that it doesn’t get destroyed to fast. The mud is rather deep, the sky goes quite high, and the maps length is really big, but not big enough to lag the game. I hope you enjoy playing on this as much as I do ^^. I made this because I’ve only ever seen one flat map on the entire forum but that was ages ago (don’t correct me if I’m wrong) and I’ve searched but got nothing so here... a simple flat map if you don’t know how to make one. By the way: This is my first map of any sort. Attachment: flatdirt.rte.rar Attachment: ScreenShot036.bmp
Last edited by YoshiX on Tue Sep 09, 2008 4:03 pm, edited 2 times in total.
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Sun May 18, 2008 1:55 pm |
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10050
Joined: Wed Dec 26, 2007 4:25 am Posts: 167 Location: Hopefully in front of a gaming platform of some kind
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Re: Flatdirt
THANK YOU! i have benn waiting for one of these to be created for a while thanks, this will be very useful
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Sun May 18, 2008 2:32 pm |
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Brainwashed
Joined: Fri May 16, 2008 11:12 pm Posts: 471
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Re: Flatdirt
Same as the guy before me. I'd been waiting for someone to come up with that. A simple, flat battleground. A little plain, but this will be a great battlefield. Good job!
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Sun May 18, 2008 5:02 pm |
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BonusLevel
Joined: Sun Apr 13, 2008 3:29 am Posts: 3
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Re: Flatdirt
Maybe this is the "long island" I've always heard about. Thanks, dude!
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Sun May 18, 2008 5:32 pm |
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ddgc
Joined: Thu Dec 06, 2007 4:01 am Posts: 63 Location: Alt+F4
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Re: Flatdirt
It isn't. Long Island has more varied terrain, and custom backgrounds. I like this for the simplicity of it.
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Sun May 18, 2008 6:35 pm |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: Flatdirt
It's too perfectly flat, and lack of terrain variation keels me. At least put some grass and topsoil.
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Sun May 18, 2008 7:23 pm |
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chilichickenionator
Joined: Thu May 17, 2007 5:40 pm Posts: 33 Location: finland
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Re: Flatdirt
Just great for testing new things and for kamikaze/jet/dropship fun dont fly with actor too hard, cuz air will affect and he will go to pieces...
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Sun May 18, 2008 7:59 pm |
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YoshiX
Joined: Sun Mar 18, 2007 12:39 am Posts: 267
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Re: Flatdirt
The Fat Sand Rat wrote: It's too perfectly flat, and lack of terrain variation keels me. At least put some grass and topsoil. Beleive it or not thats the point, perfectly flat and no top dirt so you dont keep sinking or whatever. the dark dirt is hard to go through. but seriously though...
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Sun May 18, 2008 8:11 pm |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: Flatdirt
YoshiX wrote: The Fat Sand Rat wrote: It's too perfectly flat, and lack of terrain variation keels me. At least put some grass and topsoil. Beleive it or not thats the point, perfectly flat and no top dirt so you dont keep sinking or whatever. the dark dirt is hard to go through. but seriously though... Yeah, see, that's what annoys me about this, it's too perfect. I guess it'sss awwriiight if you're looking for an aircraft carrier of a map, but to me every map must have some variations.
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Mon May 19, 2008 11:19 am |
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YoshiX
Joined: Sun Mar 18, 2007 12:39 am Posts: 267
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Re: Flatdirt
True... opinons ^^ thats ok i'll make some changes when I can be botherd to.
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Mon May 19, 2008 3:37 pm |
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Tea
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Re: Flatdirt
It's too similar to flatlands.
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Mon May 19, 2008 5:22 pm |
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YoshiX
Joined: Sun Mar 18, 2007 12:39 am Posts: 267
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Re: Flatdirt
i searched and I found nothing D: if theres already one out there then whatever
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Tue May 20, 2008 11:14 pm |
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zness
Joined: Sat Aug 25, 2007 5:50 am Posts: 319 Location: Planet Telex
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Re: Flatdirt
This is cool. The repeeating texture is annoying, but I dont know if there is anything you can do about that.
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Wed May 21, 2008 4:59 am |
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YoshiX
Joined: Sun Mar 18, 2007 12:39 am Posts: 267
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Re: Flatdirt
zacness wrote: This is cool. The repeeating texture is annoying, but I dont know if there is anything you can do about that. As far as i know the only way that would work is using a much higher-resolution texture. So thats out of the question. :/
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Wed May 21, 2008 6:14 pm |
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Tea
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Re: Flatdirt
mini-whitty wrote: This is cool. But, how long did this take? Ten minutes? An Hour? I've never made a map, and I'm sure I could make this. At least put bolders in the ground so it isn't the same flat dirt everywhere. But still, this is very useful. Oh, god, you're idiocy knows no bounds. This is meant to be flat and plain to allow a clean environment to test mods.
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Sat Jul 05, 2008 11:37 pm |
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