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 AXR-01 (V1.1) 
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Joined: Sun Nov 25, 2007 6:29 am
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Post Re: AXR-01
Not every bullet has to have the smoking trail.


Sun May 18, 2008 2:44 am
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Joined: Sun Dec 16, 2007 12:09 am
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Post Re: AXR-01
kennyclone wrote:
never heard of Lau :/



I do believe challenge-bant boy meant LUA, a kind of coding script.



Nice mod by the way, the actor is pretty balanced and sprites are good :)


Sun May 18, 2008 2:45 am
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Joined: Sat Jun 16, 2007 2:31 am
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Post Re: AXR-01
Ragdollmaster wrote:
kennyclone wrote:
never heard of Lau :/

I do believe challenge-bant boy meant LUA, a kind of coding script.

Actually, it's Lua, not LUA...

Ok, ill change the shells a bit... they are just a normal base.rte shell sprites with a single black pixel in it.
and should all shells be smoking or just the tracers?


Sun May 18, 2008 2:50 am
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Post Re: AXR-01
Make the smoke a different color for tracers, leave the rest as is.


Sun May 18, 2008 2:51 am
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and that effect would be.... what? just a different color o patern or like animated smoke?


Sun May 18, 2008 2:55 am
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Post Re: AXR-01
Maybe gray smoke, and light blue smoke, that would be cool ,and would match the Actor.


Sun May 18, 2008 3:04 am
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I'll make it blue :D seeing how the bullets are blue


Sun May 18, 2008 3:10 am
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Post Re: AXR-01
That works too! ...


Sun May 18, 2008 3:23 am
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Post Re: AXR-01
This is preaty cool, but as said, not very bullet needs a smoke trail...


Sun May 18, 2008 4:42 am
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Post Re: AXR-01
It's alright.
It doesn't work well as a standalone mod because there are so many like it already.


Sun May 18, 2008 9:25 am
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Post Re: AXR-01
There's nothing wrong with it, it's a polished mod, and you seem to have restrained yourself from making it into one big glow.
It's just that it's more or less identical to all the actors I've seen in the past 2 or 3 months. The crobos have the hi-tech glowing cyborg niche pretty much filled. You're a talented modder; but you've never done anything really original. Try something new.


Sun May 18, 2008 12:15 pm
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LOL CYBORGS UNORIGINL CUZ CROBOZ DIDIT.

I'm sorry, but cyborgs have been around for a very VERY longtime and I don't see why that detracts from the quality.

And smoking shells rock, why you all be hating the smoking shells?

It's original enough and it looks really good.


Sun May 18, 2008 1:16 pm
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Post Re: AXR-01
The crobos had every tracer round be a smoking shell, why don't you do that instead whitty?


and the gun sprites look like something a child made lol...


And the sounds are just ♥♥♥♥ for the gun :/


Sun May 18, 2008 1:39 pm
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Post Re: AXR-01
and next time, make leg legs have more than ONE SPRITE,

The normal coalition has like 6...


Sun May 18, 2008 4:35 pm
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Post Re: AXR-01
3 solid wrote:
LOL CYBORGS UNORIGINL CUZ CROBOZ DIDIT.

I'm sorry, but cyborgs have been around for a very VERY longtime and I don't see why that detracts from the quality.

And smoking shells rock, why you all be hating the smoking shells?

It's original enough and it looks really good.


But that's what I'm saying; cyborgs HAVE been around a very long time and yet people simply continue to make more. I'm not saying that it's unoriginal because the crobos did it- I'm saying that they're the best I've seen yet.

I never said that it didn't look good, or that it isn't a quality mod. But I am saying that I'm not going to download yet another glowing blue cyborg to add to the hordes of more or less identical glowing blue cyborgs that clutter my actor list.


Sun May 18, 2008 4:44 pm
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