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MrEvilPoni
Joined: Sat Jun 23, 2007 9:16 pm Posts: 89 Location: Laukaa, Finland
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Some of my mods
Zombie Survival.Attachment: 0 Zombies.rte.rar Thundertoes : normal zombie sprite. Breendandandsroonded : acid zombie and doctor zombie sprites. Gtaiilc : Sounds Add these to your Cortex Command/Base.rte/Index.ini Still unfinished, meaby not even gonna continue this mod. Roller.Attachment: Roller.rte.rar Sorry the horrible sounds. S-1 the steam walker.Amrobotics : Some effects and sounds. AssMan from hero pack.Attachment: AssMan.rte.rar Sorry no pic from zombie survival.
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Tue Feb 26, 2008 3:29 pm |
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Tea
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Re: Some of my mods
Flame me for necroing all you want, but I think this mod should really be resurfaced. This has got to be the best activities Mod I have come across. The zombies spawn out of nowhere by a two falling black dots. and they're powerful and hard to kill.
Last edited by Tea on Mon May 12, 2008 6:34 pm, edited 2 times in total.
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Sat May 10, 2008 12:56 am |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Some of my mods
when was this thread even started? what ever. nice mods. the roller is awsome
Ladies and gentlemen, Irony almost cost this user a warning.
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Sat May 10, 2008 1:29 am |
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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Re: Some of my mods
I agree with Tea, because that zombie mod is the only activities mod I have been using since it was made. I have edited it a bit though, because I didnt like those acid spitting zombies, didnt like doctor zombies face, wanted more gore and so on so on... Two thumbs up for this zombie modification.
Oh and one thing, at first the fact that zombies are smaller like in older Cortex Command builds did first disturb a little, but when you think about it, dont corpses shrink a little when theyre dead? Or more like undead.
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Sat May 10, 2008 1:30 pm |
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Roy-G-Biv
Joined: Mon Feb 12, 2007 12:46 am Posts: 1765 Location: ..............
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Re: Some of my mods
Tealord wrote: I agree with Tea, because that zombie mod is the only activities mod I have been using since it was made. I have edited it a bit though, because I didnt like those acid spitting zombies, didnt like doctor zombies face, wanted more gore and so on so on... Two thumbs up for this zombie modification.
Oh and one thing, at first the fact that zombies are smaller like in older Cortex Command builds did first disturb a little, but when you think about it, dont corpses shrink a little when theyre dead? Or more like undead. First off: This Mod is cool 2nd : What's that actor you're using? 3rd : Care to upload modified version?
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Sun May 11, 2008 1:52 am |
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Tea
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Re: Some of my mods
Hooray, I have brought love and peace. No flames yet.
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Sun May 11, 2008 2:05 am |
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tosty
Joined: Fri Sep 21, 2007 4:45 am Posts: 324
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Re: Some of my mods
He's using HSWASAs friday the 13th mod. I know him in real life, i could ask him to re-post it.
Also, zombies need to be bigger, i might update it if no-one else does.
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Sun May 11, 2008 2:40 am |
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Sixteen
Joined: Sun Nov 25, 2007 6:29 am Posts: 400
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Re: Some of my mods
I think the chainsaw is AAL.
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Sun May 11, 2008 2:43 am |
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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Re: Some of my mods
The actor im using in my picture is my own made actor, I named it after my artist name Tealord : D Its mask is like a helmet and can be destroyed if damaged enough and I havent really though of releasing it to public, just for my own fun.
True, the chainsaw is from AAL's mod.
And I havent really though about releasing my version of MrEvilPoni's zombie modification either, I just think people are not interested of it or/and that its not good enough.
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Sun May 11, 2008 8:18 pm |
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Tea
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Re: Some of my mods
I think assman is a really funny mod.
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Mon May 12, 2008 6:35 pm |
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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Re: Some of my mods
Scary name though Oh and out of topic, if people are zombie stuff fans around here, they should try this game, http://splat2k3.illmosis.net/. Its rpg remake of old classic horror survivar game Splatter House, it amuses me a lot, but its very hard, at least for me it is.
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Wed May 14, 2008 9:14 pm |
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zness
Joined: Sat Aug 25, 2007 5:50 am Posts: 319 Location: Planet Telex
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Re: Some of my mods
tealord waih do you straightorn your hairs
[offtopic/]
Your mods are ♥♥♥♥ cool. All of them. Please tell me you have some WIP underground mod going on right now, because you haven't released anything in a while.
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Fri May 16, 2008 1:08 pm |
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Tealord
Joined: Sun Jun 03, 2007 10:12 am Posts: 86 Location: Finland
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Re: Some of my mods
Does that really matter? Why do some people like strawberries and some dont? Because person A decided to have a trip to place F and had a car accident at place U ( why did car accident happen, no reason, just casual event ) and then person A changed his/her plans and went to place R where he/she was damn happy, why? Theyre all just casual events, so thats why my hair is like what it is and thats why were talking some random stuff on MrEvilPoni's mods topic. Good answer?
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Fri May 16, 2008 1:35 pm |
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errollw
Joined: Fri May 16, 2008 4:57 pm Posts: 2
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Re: Some of my mods
Whenever I try and run the game with the zombie mod folder in the cortex command folder, even with the line in the Index file in Base.rte commented out, i get an error complaining that the Null file in the Base.rte cannot be read.
This occurs when the zombie mod .rte file is being read as the error screencap shows.
Any help on this matter?
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Fri May 16, 2008 8:57 pm |
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tosty
Joined: Fri Sep 21, 2007 4:45 am Posts: 324
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Re: Some of my mods
go into base.rte then COPY the null.bmp and PASTE it into the devices folder...
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Fri May 16, 2008 9:03 pm |
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