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 Roll to God 
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Joined: Tue Oct 20, 2015 2:56 am
Posts: 62
Location: Under a bridge.
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Post Roll to God
Spawn as Johiah


You spawn as Johiah!

Create simple rules and description!

You create simple, easy to understand rules!




P1: Johiah (Health: 1/1, Defense: 1, Attack: 1, Move Speed: 1)

|1|2 |3|4|5|
A|O|O|O|O|P1|
B|O|O|O|O|O|
C|O|O|O|O|O|
D|O|O|O|O|O|
E|O|O|O|O|O|


Last edited by johiah on Mon Apr 03, 2017 1:41 pm, edited 1 time in total.



Mon Apr 03, 2017 1:38 pm
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Joined: Tue Oct 20, 2015 2:56 am
Posts: 62
Location: Under a bridge.
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Post Re: Roll to God
Create Dirt: 1 health, 1 defense, 2 attack, 0 move speed

Oh yeah and you can add more tiles on the bottom or the right, at a cost of 1 roll point per tile, and impassable or destroyed tiles are an X, walls are W and block ranged attacks.


Mon Apr 03, 2017 1:39 pm
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Joined: Tue Dec 23, 2008 8:04 pm
Posts: 1545
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Post Re: Roll to God
Have you figured out why nobody joined yet?

Your rules are too vague, and to be honest nobody here really cares about a good rule set. We really just crave some good story telling, which is why World Reader is a thing. Or why we all crave a Kebbit RtD that lasts more than a turn and a half.

So think on that for a while and give it another shot another day.


Sat Apr 08, 2017 2:09 am
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Joined: Tue Oct 20, 2015 2:56 am
Posts: 62
Location: Under a bridge.
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Post Re: Roll to God
I actually found a different forum of insane people who are corrupting this quite quickly.
The people on the bay 12 forums are crazy.
I have a top hat monster battling a dovahkiin while two gent gods are talking with each other wearing monocles and speaking in british accents.


Sat Apr 08, 2017 12:07 pm
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Joined: Tue Jun 12, 2007 11:52 pm
Posts: 13144
Location: Here
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Post Re: Roll to God
If your game has a 0.1% chance of attracting a person who reads the thread, you're bound to get a large number of players if a significantly large number of people view your thread.

Bay12 forums are large. DRL is not.


Sat Apr 08, 2017 5:56 pm
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