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 Legends of the Sky - Group the Second 
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Loose Canon
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Post Legends of the Sky - Group the Second
So, many moons ago on a forum far far away, I tried another Legends of the Sky thread, called Group the Second. It lost steam and died.
BUT. Now, I've found the energy to continue it. SO!

Caekdaemon, Harzipan, CaveCricket48, and CrazyMLC. You're all back in the game. If you wish to change your characters, and I wouldn't blame you, then feel free. It will poof into being so. If you'd prefer to stick with your original GtS character, that's fine as well! If any of you don't feel like playing anymore, hell, that's fine too! Or, if you guys want, I can make a new start entirely, with new characters and a slightly more impressive backstory than "Drunkard captain who has a small boat".

Either way, when we left off Group the Second, they had just left Madosa, the large and bustling port that the first group stopped in. The group has a small, not too impressive dinghy, a bit of money, and a whole lot of moxy. Not much else.


Mon Sep 02, 2013 3:12 am
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Post Re: Legends of the Sky - Group the Second
Dov Enku is ready to roll.


Mon Sep 02, 2013 3:41 am
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Post Re: Legends of the Sky - Group the Second
Right, I'll probably tweak my character tomorrow, it's too late to do so right now.


Mon Sep 02, 2013 4:05 am
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Post Re: Legends of the Sky - Group the Second
It lives.


Mon Sep 02, 2013 5:01 am
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Post Re: Legends of the Sky - Group the Second
Woah, we're back? Gasp.

My sheet should be good to go. Going to make some vital adjustments. Done!

Name: Markus Bensy

Description: As a recently reformed pirate-turned-bounty hunter, Markus has some reconciling to do. His past endeavors have resulted in him having a few enemies in different towns, and his name placed several of the very lists that he now uses to find his next big payday. Deep down, Markus has always wished to commandeer his own vessel, but accepts how very unlikely that has become now that he has turned from the more illicit side of life.

Abilities: Agile (+1 to rolls involving agility, such as running, chasing, or dodging.)

Inventory:
Bounty List
Journal
Ammo Pouch

Equipment:
- Flintlock Pistol
--Ammo Bag (30 Rounds)
--Holster
-Cowboy Hat
-Face Mask
-Brown Duster
--Undershirt
-Pants
--Undergarments
-Leather Boots
--Terrible Socks

Proficiencies:
Strength:
Endurance:
Agility: ++
Intelligence:
Magic:


Last edited by Harzipan on Sun Sep 08, 2013 4:30 pm, edited 3 times in total.



Mon Sep 02, 2013 1:28 pm
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Post Re: Legends of the Sky - Group the Second
Here we go, completely redid the character.

Name: "Captain" Ernest Tarleton
Description: An average sized man with big dreams. He hopes to one day captain a ship of the line. But in reality, he has little in the name of command experience what so ever. He has strawberry blonde hair and blue eyes and has a fairly deep voice with a strange accent (skip to 5:07 for how his voice sounds.). He's very loyal to his friends and wouldn't even think of betraying them, as well as having a personal code of honour, especially when dealing with the law. He's here to hopefully make a name for himself and gain valuable skyfaring experience. His grandfather was a great sailor, so he hopes that runs in the family.

Abilities: Great Ambitions : +1 to getting and handing in missions. I imagine this should increase the rewards, but if there is a problem with that here is my fall back. Maritime Blood : +1 to manoeuvring the ship.
Inventory: Tidy clothes, Grandfather Nathaniel's compass.
Equipment: Flintlock Pistol, or if that's too ahead of the tech, Steel cutlass.
Proficiencies:
Strength: +
Endurance:
Agility:
Intelligence: +
Magic:

If there are any problems, feel free to point them out.


Mon Sep 02, 2013 3:43 pm
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Post Re: Legends of the Sky - Group the Second
I vote that our first action, once we are returned to our horrible boatvessel, shall be to stage a violent mutiny.


Mon Sep 02, 2013 4:46 pm
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Post Re: Legends of the Sky - Group the Second
I vote that my first action, once my crew returns, be to shoot Markus in the gonads.


Mon Sep 02, 2013 8:12 pm
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Post Re: Legends of the Sky - Group the Second
Harzipan, can you dumb your gun down a bit? Tech isn't advanced/small/good enough for something like a revolver.


Sat Sep 07, 2013 1:54 am
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Post Re: Legends of the Sky - Group the Second


In LoTS group the 1, my character has a repeating rifle. If that is so, Harz' character should be allowed a revolver, if your reasoning is that the tech did not exist.
Since his character is a bounty hunter, it's entirely within reason that he could have, at some point, procured a revolver.


Sat Sep 07, 2013 2:15 am
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Post Re: Legends of the Sky - Group the Second
LotS group 1 is significantly better equipped than Group 2.
Additionally, a repeating mechanism can much more easily be fit into a rifle than into a pistol.


Sat Sep 07, 2013 2:40 am
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Post Re: Legends of the Sky - Group the Second
Then give him a rifle.


Sat Sep 07, 2013 4:22 am
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Post Re: Legends of the Sky - Group the Second
TorrentHKU wrote:
LotS group 1 is significantly better equipped than Group 2.

They're going to be mostly making their way by their wits and skill, not by items.
Unless they all die.


Sat Sep 07, 2013 4:39 am
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Post Re: Legends of the Sky - Group the Second
The first repeating rifles pretty much used the same mechanisms as a revolver. As in, they were pretty much revolvers with a stock and longer barrel.

Image

It being a rifle doesn't necessarily give it more room, and just gives it more issues because you have hot gas from the cylinder being shot onto your supporting hand.

And if you have uh, airships, then I think a revolver is pretty reasonable tech-wise.


Sat Sep 07, 2013 4:57 am
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Post Re: Legends of the Sky - Group the Second
If you guys have revolvers, I'd like to upgrade my weapon rather than be left behind with an antique.


Sat Sep 07, 2013 2:43 pm
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