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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Trapped Together (A Sburb related Roleplay)
'Augen' is German for 'eyes'. I've decided my zombie is a speech-impediment-ed German, because that's the answer. I basically want you to pry an eye out.
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Mon Nov 01, 2010 3:21 am |
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dexexe1234
Joined: Mon Oct 13, 2008 12:11 am Posts: 3
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Re: Trapped Together (A Sburb related Roleplay)
Ok, a little meta moment here, but after i saw what i had done, i just had to do this:
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Mon Nov 01, 2010 3:30 am |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Trapped Together (A Sburb related Roleplay)
Oh my goodness why am I laughing so hard at that.
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Mon Nov 01, 2010 3:33 am |
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Requisite
Joined: Fri Nov 16, 2007 6:32 pm Posts: 211
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Re: Trapped Together (A Sburb related Roleplay)
Amazing
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Mon Nov 01, 2010 3:49 am |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Trapped Together (A Sburb related Roleplay)
>Bob Jones : Look for a hole in any of the other machines, and jam a donut into it. Look for things that would normally accept CDs or something
"Lets see what this does!"
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Mon Nov 01, 2010 5:45 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Trapped Together (A Sburb related Roleplay)
>Thanatos: Use the Build Girst to try and Build something. I'm assuming that's what it's for, after all
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Tue Nov 02, 2010 5:20 pm |
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dexexe1234
Joined: Mon Oct 13, 2008 12:11 am Posts: 3
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Re: Trapped Together (A Sburb related Roleplay)
Ociamarru wrote: >Jimmy Gibbs: Go over to the Punch Designix and punch in, "pshoooes". Gibbs proceeds to punch the code PSHOOOES on one of his cards! Requisite wrote: >David: Try to locate pre-punched card David, seeing that the Totem Lathe is preoccupied, decides to try and find a pre-punched card. This amounts no success. Barnox wrote: FTV: stamp a random code onto a captchacard. Also, check inventory. FVT Decides he wants to punch a code, and punches "CLASYMAN". Gibbs proceeds to prod him. No ♥♥♥♥ are given yet. Hyperkultra wrote: TG: Punch 11111111 onto another card, carve a totem out of it, and alchemize 10. TG Carves a totem! Its pretty basic. He then places the totem on the alchemiter, and with intuition, he spawns 10 CAPTCHALOGUE CARDS! This costs 10 Build Grist, 1 for each card! The others are amazed at this sudden amazing event! caekdaemon wrote: >Bob Jones : Look for a hole in any of the other machines, and jam a donut into it. Look for things that would normally accept CDs or something Bob could not locate any openings other than CAPTCHALOGUE CARD slots. He does find the big hole in the Cruxtruder though! He tosses a bland donut in! DONUTS IN DONUT BOX = 12/13 ...Sadly nothing came of this. Ragdollmaster wrote: >Thanatos: Use the Build Girst to try and Build something. Meanwhile, Thanatos tries to build something with the Build Grist... He doesnt know what to do with this thing. He smashed it against the ground to break it up into 5 pieces worth 2 Build Grist! Hmm... They seem small enough to be put into a certain small hole now! NEW TUTORIALS:ALCHEMY: Ah yes, the main purpose of getting more of awesome things! The process is to punch a code, carve a totem and then alchemite it with the Alchemiter! With this process, you can duplicate any item you have! It is said that there is ways to combine things though. (Ok, there are now 10 captchalogue cards just sitting there. You can increase your inventory by grabbing some of them! You have to decide who would want what though, and be fair!)
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Tue Nov 02, 2010 9:51 pm |
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Ragdollmaster
Joined: Sun Dec 16, 2007 12:09 am Posts: 1115 Location: Being The Great Juju
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Re: Trapped Together (A Sburb related Roleplay)
>Thanatos: Pick up one of the CAPTCHALOGUE CARDS; also try putting one of the Build Girst fragments into the Cruxtruder.
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Tue Nov 02, 2010 10:04 pm |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Trapped Together (A Sburb related Roleplay)
I vote [Hyper's Character] gets 2, then one each. He is using his to make stuff...
FTV: Follow what Hyper did, but using my own card. If I need to use Grist, use it.
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Tue Nov 02, 2010 10:08 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Trapped Together (A Sburb related Roleplay)
TG: Grab two cards to replenish back to five total. Then carve totem with PCHOOOOO, and attempt to alchemize. Considering the grist that will probably be required, I'm not expecting much.
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Tue Nov 02, 2010 10:10 pm |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Trapped Together (A Sburb related Roleplay)
"Man, if you need more Grist, I'm happy to lend you mine. You seem to know what you're doing.
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Tue Nov 02, 2010 10:17 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Trapped Together (A Sburb related Roleplay)
"It's a shared Grist Pool, we all have to share it. If I actually manage to Alchemize PCHOOOOO, then we'll be able to search around a bit for things to kill, so that we can get more grist. But I doubt that I will, so let's instead screw with the big metal coffin and the broken looking thingy."
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Tue Nov 02, 2010 10:19 pm |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Trapped Together (A Sburb related Roleplay)
"I think our best bet is popping one of them broken Grist into that chest hole... I have a certain feeling that they will fit into a hole somewhere, and that's the only hole I can remember."
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Tue Nov 02, 2010 10:21 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: Trapped Together (A Sburb related Roleplay)
Ive got no idea what to do. Im confused.
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Tue Nov 02, 2010 11:37 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Trapped Together (A Sburb related Roleplay)
Why do I only notice these threads until it's too late?
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Tue Nov 02, 2010 11:45 pm |
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