View unanswered posts | View active topics It is currently Tue Dec 03, 2024 9:44 pm



Reply to topic  [ 248 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8 ... 17  Next
 Trapped Together (A Sburb related Roleplay) 
Author Message
User avatar

Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
'Augen' is German for 'eyes'. I've decided my zombie is a speech-impediment-ed German, because that's the answer. I basically want you to pry an eye out.


Mon Nov 01, 2010 3:21 am
Profile
User avatar

Joined: Mon Oct 13, 2008 12:11 am
Posts: 3
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
Ok, a little meta moment here, but after i saw what i had done, i just had to do this:

Image


Mon Nov 01, 2010 3:30 am
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
Oh my goodness why am I laughing so hard at that.


Mon Nov 01, 2010 3:33 am
Profile WWW

Joined: Fri Nov 16, 2007 6:32 pm
Posts: 211
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
Amazing


Mon Nov 01, 2010 3:49 am
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
>Bob Jones : Look for a hole in any of the other machines, and jam a donut into it. Look for things that would normally accept CDs or something

"Lets see what this does!"


Mon Nov 01, 2010 5:45 pm
Profile WWW
User avatar

Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
>Thanatos: Use the Build Girst to try and Build something.

I'm assuming that's what it's for, after all :D


Tue Nov 02, 2010 5:20 pm
Profile
User avatar

Joined: Mon Oct 13, 2008 12:11 am
Posts: 3
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
Ociamarru wrote:
>Jimmy Gibbs: Go over to the Punch Designix and punch in, "pshoooes".


Image
Gibbs proceeds to punch the code PSHOOOES on one of his cards!

Requisite wrote:
>David: Try to locate pre-punched card


Image
David, seeing that the Totem Lathe is preoccupied, decides to try and find a pre-punched card. This amounts no success.

Barnox wrote:
FTV: stamp a random code onto a captchacard. Also, check inventory.


Image
FVT Decides he wants to punch a code, and punches "CLASYMAN". Gibbs proceeds to prod him. No ♥♥♥♥ are given yet.

Hyperkultra wrote:
TG: Punch 11111111 onto another card, carve a totem out of it, and alchemize 10.


Image
TG Carves a totem! Its pretty basic.

Image
He then places the totem on the alchemiter, and with intuition, he spawns 10 CAPTCHALOGUE CARDS! This costs 10 Build Grist, 1 for each card! The others are amazed at this sudden amazing event!

caekdaemon wrote:
>Bob Jones : Look for a hole in any of the other machines, and jam a donut into it. Look for things that would normally accept CDs or something


Image
Bob could not locate any openings other than CAPTCHALOGUE CARD slots. He does find the big hole in the Cruxtruder though! He tosses a bland donut in!

DONUTS IN DONUT BOX = 12/13

Image
...Sadly nothing came of this.

Ragdollmaster wrote:
>Thanatos: Use the Build Girst to try and Build something.


Image
Meanwhile, Thanatos tries to build something with the Build Grist... He doesnt know what to do with this thing.

Image
He smashed it against the ground to break it up into 5 pieces worth 2 Build Grist!

Hmm... They seem small enough to be put into a certain small hole now!

NEW TUTORIALS:
ALCHEMY: Ah yes, the main purpose of getting more of awesome things! The process is to punch a code, carve a totem and then alchemite it with the Alchemiter! With this process, you can duplicate any item you have! It is said that there is ways to combine things though.

(Ok, there are now 10 captchalogue cards just sitting there. You can increase your inventory by grabbing some of them! You have to decide who would want what though, and be fair!)


Tue Nov 02, 2010 9:51 pm
Profile
User avatar

Joined: Sun Dec 16, 2007 12:09 am
Posts: 1115
Location: Being The Great Juju
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
>Thanatos: Pick up one of the CAPTCHALOGUE CARDS; also try putting one of the Build Girst fragments into the Cruxtruder.


Tue Nov 02, 2010 10:04 pm
Profile
User avatar

Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
I vote [Hyper's Character] gets 2, then one each. He is using his to make stuff...

FTV: Follow what Hyper did, but using my own card. If I need to use Grist, use it.


Tue Nov 02, 2010 10:08 pm
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
TG: Grab two cards to replenish back to five total. Then carve totem with PCHOOOOO, and attempt to alchemize.
Considering the grist that will probably be required, I'm not expecting much.


Tue Nov 02, 2010 10:10 pm
Profile WWW
User avatar

Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
"Man, if you need more Grist, I'm happy to lend you mine. You seem to know what you're doing.


Tue Nov 02, 2010 10:17 pm
Profile
Loose Canon
User avatar

Joined: Sun Mar 29, 2009 11:07 pm
Posts: 2992
Location: --------------->
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
"It's a shared Grist Pool, we all have to share it. If I actually manage to Alchemize PCHOOOOO, then we'll be able to search around a bit for things to kill, so that we can get more grist. But I doubt that I will, so let's instead screw with the big metal coffin and the broken looking thingy."


Tue Nov 02, 2010 10:19 pm
Profile WWW
User avatar

Joined: Mon Jun 22, 2009 3:57 pm
Posts: 1020
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
"I think our best bet is popping one of them broken Grist into that chest hole... I have a certain feeling that they will fit into a hole somewhere, and that's the only hole I can remember."


Tue Nov 02, 2010 10:21 pm
Profile
Data Realms Elite
Data Realms Elite
User avatar

Joined: Sun Nov 01, 2009 3:00 pm
Posts: 4144
Location: Hell.
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
Ive got no idea what to do. Im confused.


Tue Nov 02, 2010 11:37 pm
Profile WWW
User avatar

Joined: Tue Oct 13, 2009 4:23 pm
Posts: 915
Location: Blighty
Reply with quote
Post Re: Trapped Together (A Sburb related Roleplay)
Why do I only notice these threads until it's too late?


Tue Nov 02, 2010 11:45 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 248 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7, 8 ... 17  Next

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.070s | 13 Queries | GZIP : Off ]