Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: RTD: WORLD WAR
Tomaster just post your action so he can roll.
Wed May 25, 2011 1:52 am
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: RTD: WORLD WAR
He did PM it and I just missed it. Rolling laters.
Wed May 25, 2011 2:44 am
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: RTD: WORLD WAR
Wow this takes hella lotta time to roll :/ Lemme know if I got something wrong.
Tomaster (3)
"The Romanians want war, eh? Well, we'll give 'em something to fight! On another note, we must aid our Canadian brethren, and attack the icy bastard nation that is Antarctica! Get USAREC to recruit some more men when we can get the me the Navy Chief - stat! I want to know Bush's situation!" The M1A1 Abrams are finished being built and get loaded onto USS Ford straight off the production line. The USS Ford starts the journey to Antarctica. USS Bush vs Gabbro Helicopters - Roll: 1 vs 5 The staff on-board USS Bush were expecting more than just helicopters and lose the initiative, and the attacking helicopters seize it, loosing 2 air-to-surface missiles each. Thankfully, Bush's Chaff Decoys light up the sky and most of the ASMs go wild. Only 12 missiles hit in total and half of them hit the hull, causing minor damage. The other 6 hit on the deck and take out crew, a couple of jets and a lift. Bush is scarred but still going strong.
Country: The United States of America Capital City: Washington D.C. Land Forces: M1A1 Abrams Battalion Water Forces: USS Gerald R. Ford; Ford Class Supercarrier with strike force: - - Aircraft carrier: 40 jets with Defensive Missiles & Chaff Decoys - - Supporting ships with Tomahawk Missiles Air Forces: F-35 Lightning II Fighter jet: 25mm cannons & missiles - - Unlimited reinforcements on home soil F-22 Raptor Fighter jet: 20mm cannon & missiles - - Unlimited reinforcements on home soil AC-130 Spooky Long range gunship: 25mm, 40mm, & 105mm cannons - - Max 3 on home soil B-52 Stratofortress Long range bomber: - - 4,500 bombs & 20mm tailgunner cannon (Max 1 AtAllTimes) Deployed Units: 75th Ranger Regiment (200 soldiers): Rifles 1st Marine Division with Artillery: Rifles & Artillery shelling (200 soldiers) USS George H.W. Bush; Nimitz Class Supercarrier with strike force: + + 1/5 Lifts damaged, 1/10 staff killed, 1/10 hull damage - - Aircraft carrier: 36 jets with Defensive Missiles & Chaff Decoys - - Supporting jets have 2 Tomahawk Missiles each USS Jimmy Carter; Seawolf Class Submarine: - - Stealthy submersible: Anti-ship & Anti-submarine torpedoes Production Queue: M1A1 Abrams Tank Battalion: 100% Soldier Recruitment: 1/3 Defenses: SAM Anti-aircraft & anti-missile defense systems: SAM missiles (Located throughout North America) Condition/s: Nuclear power (+1 Intimidation)
dragonxp (6)
Bad radio transmissions cause 2 units each of the Water Forces to STAY on their way to Antarctica and the remaining 8 each go to Romania. Super Sonic Fighter Jets vs Antarctic Glaive Fighter Jets - Roll: 1 vs 2 Antarctica employs scatter tactics and Canada loses sight of most of their previous targets. Canada loses 2 units of SSFJs and is only able to take out 1 unit-worth of enemy Glaives before they receive reinforcements.
Country: Canada Capital City: Ottawa Land Forces: Mounties x7: M4 Rifles, Moose-back Polar Bear Riders x7: RPCs, bare-back polar bear Inuit x6: Harpoons and L96A1 Sniper Rifles Water Forces: NONE AVAILABLE Air Forces: Hawks/falcons x10: Recon Units; Radar and IR Camera, SMGs Deployed Units: Mammalians: - - Dolphins x10: RPCs and RPGs - - Whales x10: Gatling Guns Amphibians : - - Seals x10: Suicide Bomber - - Penguins x10: Assassins, Helmet-mounted SMGs Super Sonic Fighter Jets x5: 50mm Rocket Pods, 1x 250mm Bomb each Production Queue: Empty Defences: Ice Cannon: 500mm Ice Block (MuzzleVelocity 340 MPH) AA Icicle Gun: 50mm icicles (MuzzleVelocity 600 MPH) Condition/s: Resistance to Cold (+1)
Commodore111 (6)
"Send out a few of each of our ships and make more Glaives!" "But we can only do one or the other sir, not both!" "Then do half and half!" "..." 1 Firestorm, Irony and Eternity vessels move out and Glaive production starts. Infrastructure has been improved to add a +1 modifier to production rates, but at the unpredictable cost of men due to rushed work and thus higher accidents in their workplaces. Super Sonic Fighter Jets vs Antarctic Glaive Fighter Jets: (Roll: 1 vs 2) Antarctica employs scatter tactics and Canada loses sight of most of their previous targets and loses 2 units of SSFJs. A single unit-worth of Glaives are lost before they are reinforced, bringing the total to 10 units.
Country: The Jingoistic States Antarctica Capital City: Antarctica City Land Forces: National Battalion: 5 Divisions, Battle Rifles with Axe Bayonets (Skirmishers) Backup National Battalion: 5 Divisions, Rocket Launchers with Axe Bayonets (Anti-vehicle) MG Sled: 5 Divisions, HMG, crew of 1 War Bear: 5 Divisions, natively Russian, Bred for heavy jaw power, mauling and swimming Water Forces: Atlantis Flagship: Carrier (Can hold up to 100 planes and four superheavy bombers) Firestorm Class Battleship x8: Four Heavy Cannons, one SAM Irony Class Missile-ship x8: Lots and lots of missiles Eternity Class Carrier x4: Up to 20 fighter jets and one Morningstar Air Forces: Morningstar Class Bomber x7: Lots and lots of bombs (City destroyer) Deployed Units: Glaive Class Fighter x10: Two HMG's, Two Homing Missiles Production Queue: Infrastructure: 3/3 Glaive Production: 1/9 Defences: Natural Icebergs: Damage naval attacks, extreme cold weakens unprepared soldiers Condition/s: Concentrated Infrastructure (+1 productivity) Low workforce population (-1 men recruitment)
Phd (6)
"Thank you for your support, Saudi Arabia. Do you think positively of Antarctica? I'm planning to ally with them too." The Water Force is unprepared to deploy and so can't move out until next turn. The Water Force is already at full capacity and so additional Hound Class Destroyers cannot be made, but are put into the Production Queue to wait for production availability. USS Bush vs Gabbro Helicopters - Roll: 1 vs 5 The Gabbros attempt to 'bomb' the US Ship with 2 ASMs each, but the ship sends up decoys and most of the missiles miss or explode mid-air. Only 12 missiles hit in total and half of them hit the hull, causing minor damage. The other 6 hit on the deck and take out some major point, but the USS Ship doesn't even falter.
Country: The Democracy of Romania Capital City: Bucharest Land Forces: First Infantry Division x3: Soldiers with Pa.83's and Masterkeys (Skirmishers) First Sniper Division x4: Trio groups with L115A3s and sword bayonet (Long Range) Rocket Jeep Division x2: Crew 2+4 with 4 SAM's & 4 SSM's (Anti-vehicle) Water Forces: Dracula Flagship x1: 8 Miniguns (4 each side), 8 SAM's Igneous Class Carrier x5: 10 Fighters and 2 Paradox's Hound Class Destroyer x10: 2 Torpedo tubes, 2 HMG's 3 SAM's War Dolphin x4: Attached LMGs Air Forces: Paradox Class Helicopter x3: crew 2+8, GAU-8 Avenger Rotary cannon, 4 Turbines Deployed Units: Gabbro Class Fighter jet x15: LMG, 4 ASM's each Production Queue: Hound Class Destroyer: Pop Cap reached Defences: Mountain Artillery: Anti-ground only Condition/s: Large Metal Production (+2 Vehicle Production)
Silverarm (2)
The Emissaries return with good news: "Antartica? An Alliance you say... They are at war with Canada... Let us aid our southern friends!" The report is send to Saudi Arabia for an Alliance. War is declared against the US and Canada. "Soldiers of Arabia! Today we FIGHT!" The soldiers cheer. "My Talwar Rocketmen! Relieve my eyes of that retched American little-boat! The Umar and several Ali men will assist you!" They begin to move out. "Remaining camel-handlers! You will protect your nation with your lives! Go! Engineers, build me more tanks!" The Militia Stations continue gathering men to fight for their country, but again only a few come to join the ranks. (1 Company-worth added to Ali Mounted Regiment)
Country: Saudi Arabia Capital City: Mekah Land Forces: None ATM Water Forces: Ilyas Home Defence Navy: - - 1 Qasri-class Battleship: 2x 150mm Guns - - 20 Izazi-class Light Cruisers: 1x 60mm Autocannon, 1x Naval Special Force(20 Men),1x SAM Silo - - 4 Amni-class Heavy Cruisers: 1x 150mm Gun, 1x Depth Charge Bay Air Forces: Rahmat Aerial Strike Force - - 10 Medium Faris Fighters: 20mm Autocannon, 2x AT Missiles - - 3 Qaedi Heavy Gunship: 5x Heavy Bombs, 5x AA HMGs,Jammer System Deployed Units: Ali Mounted Regiment Assistance: - - 3 Companies mounted on Camels: Automatic Carbines, Short-ranged AT Weapons(Grenades & Mines) - - 2 Support Trucks (Ammunition, Repair & Healthcare) Ali Mounted Regiment Protectors: (each in 3 dif. countries) - - 3 Companies mounted on Camels: Automatic Carbines, Short-ranged AT Weapons(Grenades & Mines) - - 1 Support Trucks (Ammunition, Repair & Healthcare) Umar Mechanised Division: - - 5 Badur MBTs: Single Smootbore Gun; 1x HMG - - 5 Rashid IFVs: Quad with 20mm AA guns Talwar Rocket Group - - 10 Mobile Launchers: Conventional ICBMs & Cluster Rockets Production Queue: Militia Recruitment: 2/10 Badur MBT: 1/5 Defences: Stratos Floating Radar (Almost out of the Earth atmosphere): - - Provide 24/7 coverage of whole nation and surrounding area - - Linked to nationwide Alarm nodes and Missile-Counter SAM Silos Local Militia Stations (Nationwide) Condition/s: NONE
CrazyMLC (6)
China suddenly pipes up to all the countries currently active. They first send their entire Navy to attack Antarctica with a logical statement to the US and Canada: "If you die, who will pay me back my trillion dollars?" ... and then start to threaten Saudi Arabia: "I am sick and tired of you not paying me. If you do not give me the freedom of exports, my finger might slip - resulting in some of my precious hydrogen missiles finding their way to you. We don't want that situation, do we? "
Country: China Capital City: Beijing Land Forces: International Communist Death Squad - - Assassin x5 : Semi-Auto Rail-Pistol & Sniper Rail-Rifle - - Commando x5 : Omni-Directional Nuclear Powered Jetpack & Auto Assault Rail-Rifle with Uranium Rounds - - Spy x5 : Forged Documents of Citizenship & Semi-Auto Rail-Pistol - - Hacker x5 : Portable Laptop with Gigabit Wireless Internet & Top Secret Hacking Programs Red Army Tank Battalion - - General Tank 132 x5 : Dual Barrelled Anti-Tank Rail-Cannon with HE Uranium Shells & Anti-Infantry Turret with High-Calibur Uranium Bullets - - Dragon Tank x5 : Two Omni-Directional Anti-Infantry and Anti-Base Flame Throwers with Irradiated Black Napalm - - Tank Hunter x5 : Dual Barrelled Anti-Tank Heavy Rail-Cannon with HE Uranium Shells & Anti-Tank Missiles with Homing Mini-Nuclear Payloads - - Air Fury x5 : Anti-Air and Anti-Infantry Gattling Rail-Guns with Uranium Bullets & Anti-Air Flak Rail-Cannons Chinese Artillery Stations - - Nuclear Howitzer x12 : Long-Range Anti-Land Rail-Howitzers with Heavy Nuclear Rounds & Nuclear Powered Engine - - Anti-Air Cannon x8 : Long-Range Anti-Air Artillery Rail-Cannons with Uranium Shells & Computer Corrected Trajectories Water Forces: Deployed Air Forces: Chinese Bomber Fleet - - Nuclear Bomber Jet x10 : Heavy Anti-Land Nuclear Bombs & High Altitude Flying - - Incendiary Bomber Jet x10 : Anti-Land Incendiary Cluster Bombs & High Altitude Flying Chinese Fighter Fleet - - Gattling Fighter Jet x8 : Long Range Anti-Air Gattling Rail-Guns with uranium rounds & Anti-Air Missile Launchers with Homing Mini-Nuclear Missiles. - - Aerial Fury x12 : Anti-Air Rail-Guns with Uranium Bullets & Extremely Well Designed Chinese Elite Bomber Division - - Nuclear High Altitude Bomber Jet x9 : Large Payloads of Anti-Land Nuclear Bombs & Super High Altitude Technology - - Hydrogen High Altitude Bomber Jet x1 : Anti-Land Hydrogen Bomb & Super High Altitude Technology - - Incendiary High Altitude Bomber Jet x9 : Large Payloads of Anti-Land Incendiary Cluster Bombs & Super High Altitude Technology - - FOAB High Altitude Bomber Jet x1 : Anti-Land FOAB Bomb & Super High Altitude Technology Deployed Units: International Communist Death Squad - - Assassin x5 : Semi-Auto Rail-Pistol & Sniper Rail-Rifle - - Commando x5 : Omni-Directional Nuclear Powered Jetpack & Auto Assault Rail-Rifle with Uranium Rounds - - Spy x5 : Forged Documents of Citizenship & Semi-Auto Rail-Pistol - - Hacker x5 : Portable Laptop with Gigabit Wireless Internet & Top Secret Hacking Programs Red Army Tank Battalion - - General Tank 132 x5 : Dual Barrelled Anti-Tank Rail-Cannon with HE Uranium Shells & Anti-Infantry Turret with High-Calibur Uranium Bullets - - Dragon Tank x5 : Two Omni-Directional Anti-Infantry and Anti-Base Flame Throwers with Irradiated Black Napalm - - Tank Hunter x5 : Dual Barrelled Anti-Tank Heavy Rail-Cannon with HE Uranium Shells & Anti-Tank Missiles with Homing Mini-Nuclear Payloads - - Air Fury x5 : Anti-Air and Anti-Infantry Gattling Rail-Guns with Uranium Bullets & Anti-Air Flak Rail-Cannons Chinese Artillery Stations - - Nuclear Howitzer x12 : Long-Range Anti-Land Rail-Howitzers with Heavy Nuclear Rounds & Nuclear Powered Engine - - Anti-Air Cannon x8 : Long-Range Anti-Air Artillery Rail-Cannons with Uranium Shells & Computer Corrected Trajectories Chinese Carrier Fleet - - Chinese Carrier x20 : Defensive Anti-Air Turret Placements & Advanced Sonar - - - Bomber Jets x12 : Anti-Land and Anti-Boat Nuclear Bombs & Anti-Air Defense Turret - - - Fighter Jets x8 : High Functioning Nuclear Motor & Anti-Air Combat Rail-Gattlings Red Army Naval Squadron - - Chinese Battleship x8 : Multiple Long-Range Dual Barrelled Anti-Tank Heavy Rail-Cannons with Nuclear Payloads & Anti-Air Missile Launchers with Homing Mini-Nuclear Missiles. - - Naval Air Fury x12 : Anti-Air Gattling Rail-Guns with Uranium Bullets & Anti-Air Flak Rail-Cannons Chinese Submarine Division - - Nuclear Submarine x8 : Long-Range Anti-Land Hydrogen Bombs & Nuclear Powered Engine - - Submarine Fighter x12 : Long-Range Anti-Sub and Anti-Boat Nuclear Torpedoes & Sonar-Proof Coating Defences: Hydrogen Bomb Missle Network (5, Anti-Land) SDI Missile Defence Network (Anti-Missile) Condition/s: Industrial (+1 to Production) Polluted and Irradiated (+1 to Cancer) Chinese (+1 to Population) This debt bill was printed in China, even. (+1 to everyone owing us money)
Current Map:
Wed May 25, 2011 12:34 pm
Commodore111
Joined: Sun Oct 11, 2009 7:47 pm Posts: 132
Re: RTD: WORLD WAR
Ready bombers to strike Chinese fleet. Make sure that the Chinese are thoroughly surrounded by icebergs (and thus can't dodge) before descending.
Wed May 25, 2011 9:37 pm
Phd
Joined: Thu Apr 07, 2011 4:47 am Posts: 66
Re: RTD: WORLD WAR
I thought Gabbro's were fighters....
Wed May 25, 2011 9:47 pm
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: RTD: WORLD WAR
Damn, China's massive. How long until Ford reaches Antarctica?
Wed May 25, 2011 10:01 pm
dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
Re: RTD: WORLD WAR
>Produce Amphibious Tanks, Frog Lander - 40mm Automatic Cannon - 2 machine guns mounted on the sides. - Ability to swim through ocean, massive size.
Wed May 25, 2011 11:45 pm
Silverarm
Joined: Sun Jan 30, 2011 9:10 am Posts: 19
Re: RTD: WORLD WAR
"Get me a secure comm channel to the Chinese leader...." (This is up to CrazyMLC if he wishes to reply or not)
Thu May 26, 2011 5:14 am
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: RTD: WORLD WAR
Lol the Chinese was good for a laugh but my actions have been engrished to death.
> Ready the Air Force and send it to Antarctica to bomb and support the naval fleets. Scramble the carrier's jets to bomb Antarctica and defend the naval fleets. > Discover and implement a cure for cancer. Proceed to sell it to the world at large for huge profits.
"Hello, President Phd. Frankly, I'm tired of you never paying your bills. I wish to set up a plan to help you pay off your debts, using your metal exports as payments. I have my entire land army and five nukes pointed at you right this second. My finger is on the button. Accept, or else."
"Yes, King Silverarm? What is your business with me?
Thu May 26, 2011 11:30 am
Silverarm
Joined: Sun Jan 30, 2011 9:10 am Posts: 19
Re: RTD: WORLD WAR
"I have a proposition...Let me and my allies destroy the US&C Invasive forces.And when they require money to pay for rebuilding those expensive warmachines,I will let you know."
Fri May 27, 2011 1:21 am
CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
Re: RTD: WORLD WAR
"I have no business with you, King Silverarm. Just keep up to date with your debt payments and we can all be happy."
Fri May 27, 2011 3:04 am
Silverarm
Joined: Sun Jan 30, 2011 9:10 am Posts: 19
Re: RTD: WORLD WAR
"Very well......" Communication ends. (Thank ye for the reply;and I didn't know I own China money!XD)
Fri May 27, 2011 11:35 am
Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
Re: RTD: WORLD WAR
I think I have all the actions so I'll roll in an hour or so. If not, too bad. Roll: 1 hour.
@Tomaster: That was the first turn. On the third turn it will be able to attack Antarctica.
@Phd: my bad
Sat May 28, 2011 4:01 am
Phd
Joined: Thu Apr 07, 2011 4:47 am Posts: 66
Re: RTD: WORLD WAR
"Ah, China. Might I remind you that use of WMD's will result in almost every country in the world declaring war on you due to the Geneva convention? Also, you can have your metals."
Last edited by Phd on Sat May 28, 2011 6:57 am, edited 1 time in total.
Sat May 28, 2011 5:29 am
Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
Re: RTD: WORLD WAR
False. America would remain neutral in the event of China using nuclear power against the Saudi bastards.
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