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 Roll to Dodge - Equilibrium (Roll 91) 
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Data Realms Elite
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Post Re: Roll to Dodge - Equilibrium (Roll 65)
>Run to Siamnyan, PUNCH ALL THE ATTACKERS!


Mon Aug 22, 2011 5:05 am
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Post Re: Roll to Dodge - Equilibrium (Roll 65)
»Protect myself until help comes.


Mon Aug 22, 2011 9:02 am
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 65)
> Stay on the rooftops and head towards the north-west edge of the city.


Mon Aug 22, 2011 4:39 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 65)
Get the living soldiers back, if there is any enemy still alive, restrain him and bring him back to the sarge


Mon Aug 22, 2011 5:21 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 66)
Roll 66
____________________



Name : Siamnyan (Roast Veg)
[ 3 ] = 3
> You do your best to cover up your vital spots with your limbs while on the ground, but that doesn't keep the other Lupus from chomping on your already-injured arm and leg.

There's one trying to tear your arm off and another working on your leg while the third tries to get your throat.

Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Caelum Declares 'Witch Hunt Over'")
- Longsword

Equipped : (1/10)
- Elbow Spikes

Memory :
- ???'s Scent (Scent of a mage)

Active Abilities :
- Scent Tracker

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :
- Injured Left Leg (-2 Left leg use)
- Injured Left Arm/Shoulder (-3 Left arm use)



Name : Sin (Nonsequitorian)
[ 4 ] = 4
> "Well, for starters, I'm a massive bat. You can just call me Jack."

"... Hi. I'm Hector. What exactly are you doing here, if you don't mind me asking?"

Race : Chirop
Inventory : (3/10)
- Bull Whip
- Tribal Shortsword
- Paper with Unknown Rune

Equipped : (0/10)

Memory :
- Voice of Middle-aged man

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)

Passive Abilities :
- ???

Conditions :



Name : Aeeng (Tokochiro)
[ 5 ] = 5
> Spotting a few moving bodies that are wearing the same attire as you, you drag/carry them with your good arm over to the trench.

Heading back into the battlefield, you see an enemy body wearing a leather vest that doesn't seem too heavy injured. Kneeling down to examine the fallen warrior, you see that he's still breathing but unconscious. You grab the man and drag him over to the group of wounded men.

Race : Human
Inventory : (2/10)
- Longsword
- Shortsword
- Parrying Dagger

Equipped : (0/10)

Active Abilities :
- Power Flow

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
- Flee! (+1 Running)
- Soldier's Training (+1 physical actions, +1 Halberd/Shortsword/Longsword/Parrying-Dagger/Bow/Shield use)

Conditions :
- Wounded Left Shoulder (-2 left arm use)



Name : Gorf "Choppy" Harkelsan (Natti)
[ 2 ] = 2
> You start running towards Siamnyan as more Lupus start to attack him. You slam your fist into one attacker's head and knock him to the ground, but there are still 4 others attacking your ally.



Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 4 + 1 + 1 ] = 6
> Staying on the rooftops, you jump from building to building towards the North-West. You make it until you're close to the wall, but it's no where near jumping range. There are citizens below cautiously walking about and scanning the skys so you keep your head low.



Race : Lupus
Inventory : (5/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- Leather Pouch
-- 1085 gold coins
- Large Gauntlet (Qty. 1)

Equipped : (2/10)
- Hammerplate Gauntlet
- Typhoon (Qty. 2) (+1 leg actions)
- Scabbard
-- Quality HaaH Longsword

Active Abilities :
- Art of 6 Limbs: Muay Thai
- Fighting Stance (Snapdragon, Bluebell, Touch-Me-Not)

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Conditions :
- Missing Left Arm



Name : Constantin (Tomaster)
[ 5 ] = 5
> "♥♥♥♥ yea, diced carrots."

Flipping open the logbook, you don't see anything important except animals being transferred into and out of the animal storage area you were in earlier. Donkeys, oxen, chickens, pigs... Two giant bats?

Looking around the packed dining room of the inn, you spot a few people who look like they can be easily mugged: Several children and their mothers, and a frail-looking man with a leather pouch on his belt.

Race : Chirop
Inventory : (6/10)
- Roasted Chicken Leg
- Pen
- Ink Bottle
- Log Book
- Bag of Diced Carrots
- Leather Pouch
-- 20 gold

Equipped : (3/10)
- Brown Hooded Cloak
- Mage Stone
- Mage Mail

Active Abilities :
- Magic Control - Pathic
-- Kinetic Control

Passive Abilities :

Conditions :





World Events:
Time of day: Day
Weather: Clear


Thu Aug 25, 2011 4:18 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 66)
>Start dealing fast jabs to the Lupus. Prioritise the ones who are actively attacking Siamnyan.


Thu Aug 25, 2011 9:30 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 66)
Go fix my left shoulder


Thu Aug 25, 2011 9:33 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 66)
OH MY GOD WHAT'S THAT OVER THERE?
Go steal the leather purse on the old dude while everyone's distracted. Then head to the nearest magical shop.


Fri Aug 26, 2011 9:46 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 66)
Hyper, roast, actions.


Tue Aug 30, 2011 10:10 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 66)
> Find an alley I can safely and discretely lower myself into.


Tue Aug 30, 2011 10:48 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 66)
> Bite back at the one going for my throat.


Wed Aug 31, 2011 12:33 am
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Post Re: Roll to Dodge - Equilibrium (Roll 67)
Roll 67
____________________



Name : Siamnyan (Roast Veg)
[ 3 ] = 3
> The Lupus aiming for your throat lunges, but you manage to scoot a bit to the side, causing him to miss and dive into the ground beside your head. They don't seem to be very intelligent...

Taking advantage of the face-splat, you chomp onto his neck and he howls, and tries to shake you off. Your teeth are firmly gripped onto the back of his neck though, and you hold tight.

Then, you feel the Lupus grabbing your leg tighten its bite, and a horrible sharp pain emanates from your leg.

Race : Lupus
Inventory : (2/10)
- 124 gold coins
- News Paper ("Caelum Declares 'Witch Hunt Over'")
- Longsword

Equipped : (1/10)
- Elbow Spikes

Memory :
- ???'s Scent (Scent of a mage)

Active Abilities :
- Scent Tracker

Passive Abilities :
- Stone Splitter (Elbow Spikes) (+2 Melee actions using Elbow Spikes)

Conditions :
- Broken Left Leg (-4 Left leg use)
- Injured Left Arm/Shoulder (-3 Left arm use)



Name : Sin (Nonsequitorian)
[ 4 ] = 4
> "What does it look like I'm doing? I was sitting in my jolly old cave doing jolly old bat things when BAM! I found myself in this room eating rats and stuff! I just need a place to hang, maaaan."

You hang upside-down from the ceiling while the man in front of you looks at in, confused.

"Right. Well uh, I'm gonna go now..."

He quickly walks off down the hall while you hang from the various beams of wood on the ceiling of your cell.

Race : Chirop
Inventory : (3/10)
- Bull Whip
- Tribal Shortsword
- Paper with Unknown Rune

Equipped : (0/10)

Memory :
- Voice of Middle-aged man

Active Abilities :
- Sneak (+1 Stealth actions)
- Echolocation
- ventriloquist (Can mimic the voices of others and change the position of the sound)

Passive Abilities :
- ???

Conditions :



Name : Aeeng (Tokochiro)
[ 1 ] = 1
> Fix your shoulder? With what?



Race : Human
Inventory : (2/10)
- Longsword
- Shortsword
- Parrying Dagger

Equipped : (0/10)

Active Abilities :
- Power Flow

Passive Abilities :
- Forest Friend (Talk to trees)
- Grounded (Resistance to electrical attacks)
- Flee! (+1 Running)
- Soldier's Training (+1 physical actions, +1 Halberd/Shortsword/Longsword/Parrying-Dagger/Bow/Shield use)

Conditions :
- Wounded Left Shoulder (-2 left arm use)



Name : Gorf "Choppy" Harkelsan (Natti)
[ 6 ] = 6
> You jab at the Lupus attacking Siamnyan's leg, and you can feel each blow pounding into muscle and bone. The wolf's jaw tightens and you can hear the sound of bones cracking. Turning to try to attack another enemy, you see the Lupus who hasn't attacked Siamnyan yet pounce at you. His front limbs hit your shoulders and you land on your back, but you quickly throw your hands in front of you and knock some teeth out of the bastard's now-bloody mouth.



Race : Dwarf
Inventory : (0/10)

Equipped : (1/10)
- Knuckle Spikes
-- Deep Impact

Active Abilities :

Passive Abilities :
- Craftsdwarfship (+1 to rolls involving crafting)

Conditions :



Name : Dandelion Bryant (TorrentHKU)
[ 2 ] = 2
> Looking around the sides of the building you're on, you find an alley filled with random rubbish. You jump down into and and...

*CRASH*

A wooden crate full of old fruits shatters and you spill moldy produce around the ground.

Race : Lupus
Inventory : (5/10)
- News Paper ("Beserk Dragon Ravages Vranhal: Bounty on Dragon!" "Caelum Declares 'Witch Hunt Over'")
- Leather Pouch
-- 1085 gold coins
- Large Gauntlet (Qty. 1)

Equipped : (2/10)
- Hammerplate Gauntlet
- Typhoon (Qty. 2) (+1 leg actions)
- Scabbard
-- Quality HaaH Longsword

Active Abilities :
- Art of 6 Limbs: Muay Thai
- Fighting Stance (Snapdragon, Bluebell, Touch-Me-Not)

Passive Abilities :
- Feet of Fury (+1 to running, jumping, or kicking)

Conditions :
- Missing Left Arm
- Smell like old apples



Name : Constantin (Tomaster)
[ 3 ] = 3
> "OH MY GOD WHAT'S THAT OVER THERE?"

Several people look around the tavern in panic expecting to see something, including the frail old man.

You quickly walk behind the man, rip his leather purse from his belt and dash out of the tavern before he has a chance to say anything. Stepping outside into the daylight, you're not sure where a magic shop would be.

Race : Chirop
Inventory : (7/10)
- Roasted Chicken Leg
- Pen
- Ink Bottle
- Log Book
- Bag of Diced Carrots
- Leather Pouch
-- 20 gold
- Leather Pouch
-- 78 gold

Equipped : (3/10)
- Brown Hooded Cloak
- Mage Stone
- Mage Mail

Active Abilities :
- Magic Control - Pathic
-- Kinetic Control

Passive Abilities :

Conditions :





World Events:
Time of day: Day
Weather: Clear


Wed Sep 14, 2011 11:47 pm
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Post Re: Roll to Dodge - Equilibrium (Roll 67)
Place all the $ in one pouch into the other. Then start wandering the streets, and asking nearby people where a magic shop might be.


Thu Sep 15, 2011 12:03 am
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Post Re: Roll to Dodge - Equilibrium (Roll 67)
>Get a strong hit in the bloodymouth's head.


Thu Sep 15, 2011 6:00 am
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Loose Canon
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Post Re: Roll to Dodge - Equilibrium (Roll 67)
> Head out of city at a pace that hopefully won't draw too much attention. Switch to Bluebell to counter anything that tries to jump me.


Thu Sep 15, 2011 9:57 pm
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