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 Trapped Together (A Sburb related Roleplay) 
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Joined: Wed Jul 01, 2009 11:46 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
Oh, wow I have a horrible memory. Well, then...

>Jimmy Gibbs: Zed-Fu on the black thang!


Thu Dec 02, 2010 10:42 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
Requisite wrote:
>David: Let colleagues deal with imp, unless he directly attacks me. In that case, open several cans of kickass.


Ragdollmaster wrote:
>Thanatos: Attack the imp if it gets too close.


Ociamarru wrote:
>Jimmy Gibbs: Zed-Fu on the black thang!


caekdaemon wrote:
>BJ: Kill that black sprite thing by pummelage with crowbar. Loot him when he is dead.


Image
Uhm... The black beast just sorta runs away. What a weakling!

Barnox wrote:
FTV: Throw the kernelsprite at the black shadow man.


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Frederick Von Trappmann wants to touch the Kernelsprite, but something tells him he REALLY shouldn't touch it!

Hyperkultra wrote:
> Go back through portal, captchalogue a Captchalogue Card, go back through the portal, and Prototype our kernalsprite with the card.


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GT gets a great idea! He jumps throw the Jump Point.

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TG gets a Captchacard.

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He jumps back and puts the card into the Kernelsprite!

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The KERNELSPRITE have been prototyped with the CAPTCHACARD!

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The Kernelsprite starts spewing card based wordings that is not understandable at all.


Mon Dec 06, 2010 5:54 pm
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Data Realms Elite
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Post Re: Trapped Together (A Sburb related Roleplay)
>BJ: Explore More.


Mon Dec 06, 2010 6:33 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
:3
I just realized our Cruxtruder does not have a time on it. ♥♥♥♥.
> Examine the doohickies from the tube that popped out of the ground. One looks like a VERY important laptop.


Mon Dec 06, 2010 6:38 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
>David: Go look around.


Mon Dec 06, 2010 7:34 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
FTV: Grab the Bomb from the Hub Platform. Place in CatchaSprite. Nothing can possibly go wrong.
"I still think I'd make a classy Kernel...."


Mon Dec 06, 2010 7:38 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
Barnox wrote:
FTV: Grab the Bomb from the Hub Platform. Place in CatchaSprite. Nothing can possibly go wrong.
"I still think I'd make a classy Kernel...."


We should prototype it with something that can talk, otherwise we'll be lost.


Mon Dec 06, 2010 7:41 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
If a cat and an eldritch abomination can cause speech, then I think we'll be fine with a game abstraction and something else. Quick, throw something silly in.


Mon Dec 06, 2010 7:50 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
Hyperkultra wrote:
If a cat and an eldritch abomination can cause speech, then I think we'll be fine with a game abstraction and something else. Quick, throw something silly in.

Not my monocle!
Bomb was the silliest, and most practical, thing I could think of. Everything else has an immediate or non-obvious use.
And dowel/grist is just boring.


Mon Dec 06, 2010 8:09 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
Wait, I forgot to get my bomb!?!

Im sure I picked it up!


Mon Dec 06, 2010 10:15 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
I have nothing to do for now, so I have no action.


Mon Dec 06, 2010 10:40 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
>Thanatos: Chase after and attack the imp.

THE STRONG MUST KILL THE WEAK.

Hopefully I won't run into that thing's mom.


Mon Dec 06, 2010 11:40 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
caekdaemon wrote:
>BJ: Explore More.


Image
BJ Decides he wanna explore too, and wanders off.

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He quickly encounters a big rock. Or cliff. For a kid its quite big.

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But whats this? More imps have sought shade behind the rock cliff! BJ is a little startled!

Hyperkultra wrote:
> Examine the doohickies from the tube that popped out of the ground. One looks like a VERY important laptop.


Image
This thing looks like a mechanical component, missing from something. It seems perfect to plug into some larger machine. Now where have you seen a square shaped hole before?? Oh well...

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Upon opening the Sburbtop, its revealed its not really a laptop at all!

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It looks more like a very basic 3D editing program! You ponder what its many functions does.

Requisite wrote:
>David: Go look around.


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David goes after BJ, and soon stumbles upon the same imps.

Barnox wrote:
FTV: Grab the Bomb from the Hub Platform. Place in CatchaSprite. Nothing can possibly go wrong.

caekdaemon wrote:
Wait, I forgot to get my bomb!?! Im sure I picked it up!


Image
Through the many holes in paradox multiexistence, the bomb is carried through mantrawaters and paradotholes to the location of FVT.

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He promptly tosses the thing into the Captchasprite.

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The Captchasprite has become the Captbomsprite!

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Surprises all around. Except Gibbs. Gibbs is cool like that.

Ragdollmaster wrote:
>Thanatos: Chase after and attack the imp.


Image
Thanatos is a little busy being surprised. Also that imp is long gone. You have to learn to let things go.


Wed Dec 08, 2010 2:38 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
>BJ : Use the bomb thats in my inventory to blow those things to smithereens.

If by some event I did not recieve my bomb, even though I did pick it up earlier, go through the portal again and remake the bomb, then return and toss it at the imp group.


Wed Dec 08, 2010 3:00 pm
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Post Re: Trapped Together (A Sburb related Roleplay)
FTV: Light the Captbomsprite's fuse. More things cannot possibly go wrong.


Wed Dec 08, 2010 3:14 pm
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