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 Roll To Die - ENDED 
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Data Realms Elite
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Post Re: Roll To Die
Back the ♥♥♥♥ away from it while firing.

How come my force barrier isn't recharging? I thought it might've recharged when I was doing all the running. Also, Toko, I owe you a hug for saving my ass.


Sun Jul 14, 2013 2:15 pm
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Data Realms Elite
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Post Re: Roll To Die
> Shoot at the south droid.


Sun Jul 14, 2013 2:46 pm
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Data Realms Elite
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Post Re: Roll To Die
caekdaemon wrote:
How come my force barrier isn't recharging? I thought it might've recharged when I was doing all the running.

Well, a small part of that might have been me forgetting to change the number, but mostly it's from where the Droid was hitting you, and your marrier would then activate with whatever energy it would have regenned. [this is probably the only reason you are alive right now]


Sun Jul 14, 2013 8:49 pm
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Post Re: Roll To Die
>Hobble over to the north drone while keeping an eye on the plasma caster. Hopefully it'll be ready to fire soon.


Mon Jul 15, 2013 1:26 am
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Post Re: Roll To Die
mind if I be on the waiting list?


Mon Jul 15, 2013 2:21 am
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Post Re: Roll To Die
"Umm... ooooh-kay. Nevermind, then. Plan B: Shoot stuff."
>Deactivate cloak and then shoot one rocket at the droid (I'm assuming it's done reloading. Otherwise, aim and prepare to fire.).


Mon Jul 15, 2013 9:30 am
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Data Realms Elite
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Post Re: Roll To Die
Waiting on Tokochiro

also,
halo117 wrote:
mind if I be on the waiting list?

yes


Fri Jul 19, 2013 12:48 am
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Post Re: Roll To Die
Get up, get back from the northern plasma droid and FIRE AT HIS FACE!


Sat Jul 20, 2013 4:33 pm
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Data Realms Elite
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Post Re: Roll To Die
ROLLING
5 [Hammer Droid]
1 [Plasma Droid]

Roast Veg
Clone #25969 [5] > Shoot at the south droid.
You fire a long burst at the Droid, but this has an unfortunately minimal effect on it.
Abilities:
-Strong Electrokinesis
Inventory:
-Rocket Launcher [0/2] [|||-----] [RELOAD SLOWED]
-Machinegun [40/50]
-Heavy Body Armour
--Deformed Right Side [-1 to all movement]
Conditions:
-Damaged Stomach


Lucem
Clone #25970 [7-1=6] >Hobble over to the north drone while keeping an eye on the plasma caster. Hopefully it'll be ready to fire soon.
Struggling slightly with your freshly injured leg, you start getting closer to the Plasma Droid, checking on your Plasma VCaster shows it is still running a cooling cycle from being overheated, and unable to fire for now.
Abilities:
Inventory:
-Plasma Caster [21%] [|||-----] [OVERHEAT]
-Auto Grenade Launcher [Looted] [0/4] [||||----]
-Medium Body Armour
-Heavy Static Field Projector [100%]
-Advanced Targeting System
Conditions:
-Shattered Ribs [-1 to rolls involving movement]
-Punctured Left Leg [slowed movement]


Hyperion110
Clone #25982 [8] "Umm... ooooh-kay. Nevermind, then. Plan B: Shoot stuff." >Deactivate cloak and then shoot one rocket at the droid (I'm assuming it's done reloading. Otherwise, aim and prepare to fire.).
Lowering your cloak you fire a Rocket at the Droid, it hits and seems to hit some sort of structural weakness, or maybe the damage it has taken is catching up to it, and tears one of its arms in two just as it was swinging towards #25993.
Abilities:
Inventory:
-Rocket Launcher [1/2]
-Shotgun [6/6]
-Stealth Generator [83%]
Conditions:
-Fire Breath [2/2]
-FireProofing
-Minimal Plating
-Psychic Burn Scars [-1 to some rolls]
-Damaged Left Shoulder [-1 to some actions involving Left Arm]


caekdaemon
Clone #25993 [5-4=1] Back the ♥♥♥♥ away from it while firing.
Still a bit disoriented from the blow you took you stagger backwards away from the Droid while firing, but your fire is rendered ineffective by the arm you aimed on being blown off just as you start firing, unfortunately in your present state you fail to bring your weapon round in time and your shots meet empty air.
Abilities:
Inventory:
-Minigun [240/400]
-Powered Armour
--Chest Plating Missing
--Frame Heavily Damaged
---Actuators crippled [movement severely impaired]
--Power Cell Compromised [power assist reduced]
--Helmet Removed
-Medium Force Barrier [8%]
Conditions:
-Scarred Face
-Severe Bruising [-1 to most actions] [7 turns]
-Concussion [-2 to next roll] [2 Turns]


Tokochiro
Clone #25994 [4-2=2] Get up, get back from the northern plasma droid and FIRE AT HIS FACE!
Wavering a bit you step back a bit and fire on the Droid, but your injuries cause yout to stagger a bit, and your aim is thrown off.
Abilities:
Inventory:
-Minigun [100/400]
-Powered Armour
--Melted Deformed Left Arm Plating [Reduced mobility]
--Melted Deformed Right Arm Plating [Reduced mobility]
--Back Plating Destroyed
--Melted Left Leg Plating [Reduced mobility]
--Melted Right Leg Plating [Reduced mobility
--Systems damaged [functionality impaired]
Conditions:
-Stronger limbs
-Severely Charred [-1 to all rolls]
-Critical Burn Damage
-Weak [reduced physical strength] [chance to fall unconscious]
-Light Headed [-1 to all rolls]


Game Events:
The Hammer Droid swings at #25993 once again but its arm is blown off before it can even get near to him, while the northern Plasma Drones weapons vent a tremendous gout of steam and vapour.

Map:
Image


Wed Jul 24, 2013 8:48 am
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Data Realms Elite
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Post Re: Roll To Die
> Run towards #0


Wed Jul 24, 2013 9:22 am
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Post Re: Roll To Die
>Shoot at the droid's other arm.


Wed Jul 24, 2013 9:46 am
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Data Realms Elite
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Post Re: Roll To Die
"Thanks!"
Keep firing.


Wed Jul 24, 2013 1:49 pm
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Post Re: Roll To Die
>Hunker down behind the barrier to the left of me while keeping watch on the north droid.


Sun Jul 28, 2013 5:07 am
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Post Re: Roll To Die
Blah blah fire goddamnit


Wed Jul 31, 2013 10:51 pm
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Data Realms Elite
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Joined: Sun Feb 24, 2008 2:10 am
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Post Re: Roll To Die
ROLLING
8 [Hammer Droid]
1 [Plasma Droid]

Roast Veg
Clone #25969 [1] > Run towards #0
You rush over to #25970 and get most of the way over to him.
Abilities:
-Strong Electrokinesis
Inventory:
-Rocket Launcher [0/2] [||||----] [RELOAD SLOWED]
-Machinegun [40/50]
-Heavy Body Armour
--Deformed Right Side [-1 to all movement]
Conditions:
-Damaged Stomach


Lucem
Clone #25970 [3-1=2] >Hunker down behind the barrier to the left of me while keeping watch on the north droid.
Your leg still causing you some discomfort you manage to limp behind the barrier, and keep an eye out on the Droid as it finishes its cooling cycle.
Abilities:
Inventory:
-Plasma Caster [25%] [|-------] [OVERHEAT]
-Auto Grenade Launcher [Looted] [4/4] [||||||||]
-Medium Body Armour
-Heavy Static Field Projector [100%]
-Advanced Targeting System
Conditions:
-Shattered Ribs [-1 to rolls involving movement]
-Punctured Left Leg [slowed movement]


Hyperion110
Clone #25982 [8] >Shoot at the droid's other arm.
You fire at the Droids other arm, but unfortunately it is less damaged than the other, and your rocket only manages to blow open some of its shoulder armour.
Abilities:
Inventory:
-Rocket Launcher [0/2] [||------]
-Shotgun [6/6]
-Stealth Generator [91%]
Conditions:
-Fire Breath [2/2]
-FireProofing
-Minimal Plating
-Psychic Burn Scars [-1 to some rolls]
-Damaged Left Shoulder [-1 to some actions involving Left Arm]


caekdaemon
Clone #25993 [4-3=1] "Thanks!" Keep firing.
Yelling your thanks for that save you keep firing at the Droid, but a sudden hail of rounds impacting and shattering your barrier causes your aim to be thrown off once again, only then do you notice the line of ragged holes that have opened up across your torso. well ♥♥♥♥.
Abilities:
Inventory:
-Minigun [200/400]
-Powered Armour
--Chest Plating Missing
--Frame Heavily Damaged
---Actuators crippled [movement severely impaired]
--Power Cell Compromised [power assist reduced]
--Helmet Removed
-Medium Force Barrier [0%]
Conditions:
-Scarred Face
-Severe Bruising [-1 to most actions] [6 turns]
-Concussion [-2 to next roll] [1 Turn]
-Severe Bullet Wounds, Chest [-1 to most actions]
-Bleeding [-1 to some actions]
-Intense Pain [-1 to next Roll]


Tokochiro
Clone #25994 [2-2=1] Blah blah fire goddamnit
Before you can evven start firing a wave of nausea washes over you, and it takes all that you have to not fall unconscious, let alone fire at the Droid.
Abilities:
Inventory:
-Minigun [100/400]
-Powered Armour
--Melted Deformed Left Arm Plating [Reduced mobility]
--Melted Deformed Right Arm Plating [Reduced mobility]
--Back Plating Destroyed
--Melted Left Leg Plating [Reduced mobility]
--Melted Right Leg Plating [Reduced mobility
--Systems damaged [functionality impaired]
Conditions:
-Stronger limbs
-Severely Charred [-1 to all rolls]
-Critical Burn Damage
-Weak [reduced physical strength] [chance to fall unconscious]
-Light Headed [-1 to all rolls]
-Woozy [-1 to next action] [increased chance of passing out]


Game Events:
Realising that #25993 is out of its reach the Hammer Droid doesn't swing at him, but instead returns to using its Machineguns, and manages to shatter his barrier, some of the rounds that penetrate bounce off of his armour, but others rip a series of holes into his chest, meanwhile the northern Plasma Drones weapons finish off venting and it starts aiming at the cover #25970 has hidden behind.

Map:
Image


Mon Aug 05, 2013 6:20 am
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