SMILEY WARSBasically in this game you will choose a smiley.
[please no animated ones, if you do choose an animated one, please give me a specific frame or i'll choose one for you. Also no smileys which are an object.]
Its basically going to be a picture based fight. Up to 4 players.
Char Sheet:
Name:
Smiley:
Level: [You level up after winning a round, which you then proceed to the next round, if you reach 2 levels ahead of everyone, you reach the hall of fame. You receive 2
additional stat points, they cannot be spent on the same attribute.]
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Ability(s): [to be decided by me, depending on smiley/name chosen.]
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Inventory: [To be earned by leveling up]
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Stats: [to be rolled stats must add up to 20]
Health: [10-15] {How much health you have}
Dmg: [2-5] {how much damage you do to the opposing character}
Speed: [2-5] {How many spaces you can move, diagonals count as 2}
Range[1-3] {How far can you attack from?}
Defence: [0-2] {Reduced damage, has a 50% chance of working}
For Example:
Name: The Tongue
Smiley:
Level:1
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Ability: Lick - [Range of 1, does 5 damage, target loses 2 speed for current turn, cannot be used consecutively.]
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Inventory: --{none}--
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Stats:
Health: 12
Dmg: 3
Speed: 2
Range: 2
Defence: 1
Okay so it's going to be a tactical forum game, like an uber long game of Advance Wars.
[i'll balance as i'm going along since i made this game off the top of my head.]
Actions will be Pmed.
Here is the current playing field:
Black Represents Impassable walls [you cannot shoot over it if your range is over 1]
Red Circle with the S represents the 4 player starting points which will be removed when the four players are chosen.
Green represents grass which requires 1 speed to move over.
Brown represents Mud which requires 2 speed to move over.
Blue represents Water which requires the ability swim [2 speed aswell] to move over.
Also once players are chosen they will receive a pm with their stats and where they can move [blocks highlighted with a yellow tint]
Also the waiting list comes in after a round 'ends' where only one smiley is left standing. Then he/she levels up.
If he/she is two levels ahead of everyone else, he/she gets put on the hall of fame and can no longer play said character.
Also, if your character dies as a level 3, he/she will become level 2 if you choose to play him/her again, and the stat points will be deducted.
Character sheets are to be hidden from opposing players until said player wins round, then his/her sheet will be revealed, balancing out the attribute bonuses he/she recieved, however, he/she chooses attributes after sheet is revealed.
All players receive two minions as well.
Minion list: [Choose two]
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Name: JOYGASM
Smiley:
Level: 1
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Ability(s): Joyous! {passive} - [Allies in a 2 square radius gain +1 damage]
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Inventory: --none--
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Stats:
Health: 8
Dmg: 2
Speed: 3
Range: 2
Defence: 1
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Name: Just Happy
Smiley:
Level: 1
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Ability(s): Happy! {passive} - [Adds 1 dmg to self when health is above 5]
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Inventory: --none--
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Stats:
Health: 10
Dmg: 3
Speed: 2
Range: 1
Defence: 0
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Name: RAEEEG
Smiley:
Level: 1
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Ability(s): RAGE {Active} - [When used, increases damage by 2 for 2 turns]
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Inventory: --none--
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Stats:
Health: 6
Dmg: 5
Speed: 2
Range: 1
Defence: 1
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Name: Xbox
Smiley:
Level: 1
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Ability(s): Addiction {active} - [When used players who are in attack range of Xbox must attack him]
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Inventory: --none--
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Stats:
Health: 14
Dmg: 2
Speed: 1
Range: 1
Defence: 2
Players:
Tokochiro
Roast Veg
HyperKUltra
Waiting List: