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 Smiley War Tactics 
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Post Smiley War Tactics
SMILEY WARS

Basically in this game you will choose a smiley.

[please no animated ones, if you do choose an animated one, please give me a specific frame or i'll choose one for you. Also no smileys which are an object.]

Its basically going to be a picture based fight. Up to 4 players.

Char Sheet:

Name:
Smiley:
Level: [You level up after winning a round, which you then proceed to the next round, if you reach 2 levels ahead of everyone, you reach the hall of fame. You receive 2
additional stat points, they cannot be spent on the same attribute.]
---------------------------------------------
Ability(s): [to be decided by me, depending on smiley/name chosen.]
---------------------------------------------
Inventory: [To be earned by leveling up]
---------------------------------------------
Stats: [to be rolled stats must add up to 20]
Health: [10-15] {How much health you have}
Dmg: [2-5] {how much damage you do to the opposing character}
Speed: [2-5] {How many spaces you can move, diagonals count as 2}
Range[1-3] {How far can you attack from?}
Defence: [0-2] {Reduced damage, has a 50% chance of working}

For Example:

Name: The Tongue
Smiley: :-P
Level:1
---------------------------------------------
Ability: Lick - [Range of 1, does 5 damage, target loses 2 speed for current turn, cannot be used consecutively.]
---------------------------------------------
Inventory: --{none}--
---------------------------------------------
Stats:
Health: 12
Dmg: 3
Speed: 2
Range: 2
Defence: 1

Okay so it's going to be a tactical forum game, like an uber long game of Advance Wars.
[i'll balance as i'm going along since i made this game off the top of my head.]

Actions will be Pmed.


Here is the current playing field:
Image

Black Represents Impassable walls [you cannot shoot over it if your range is over 1]
Red Circle with the S represents the 4 player starting points which will be removed when the four players are chosen.
Green represents grass which requires 1 speed to move over.
Brown represents Mud which requires 2 speed to move over.
Blue represents Water which requires the ability swim [2 speed aswell] to move over.

Also once players are chosen they will receive a pm with their stats and where they can move [blocks highlighted with a yellow tint]
Also the waiting list comes in after a round 'ends' where only one smiley is left standing. Then he/she levels up.
If he/she is two levels ahead of everyone else, he/she gets put on the hall of fame and can no longer play said character.
Also, if your character dies as a level 3, he/she will become level 2 if you choose to play him/her again, and the stat points will be deducted.
Character sheets are to be hidden from opposing players until said player wins round, then his/her sheet will be revealed, balancing out the attribute bonuses he/she recieved, however, he/she chooses attributes after sheet is revealed.

All players receive two minions as well.

Minion list: [Choose two]
_______________________________________
Name: JOYGASM
Smiley: :D
Level: 1
---------------------------------------------
Ability(s): Joyous! {passive} - [Allies in a 2 square radius gain +1 damage]
---------------------------------------------
Inventory: --none--
---------------------------------------------
Stats:
Health: 8
Dmg: 2
Speed: 3
Range: 2
Defence: 1
_______________________________________
Name: Just Happy
Smiley: :)
Level: 1
---------------------------------------------
Ability(s): Happy! {passive} - [Adds 1 dmg to self when health is above 5]
---------------------------------------------
Inventory: --none--
---------------------------------------------
Stats:
Health: 10
Dmg: 3
Speed: 2
Range: 1
Defence: 0

_______________________________________
Name: RAEEEG
Smiley: :x
Level: 1
---------------------------------------------
Ability(s): RAGE {Active} - [When used, increases damage by 2 for 2 turns]
---------------------------------------------
Inventory: --none--
---------------------------------------------
Stats:
Health: 6
Dmg: 5
Speed: 2
Range: 1
Defence: 1

_______________________________________
Name: Xbox
Smiley: :xbox:
Level: 1
---------------------------------------------
Ability(s): Addiction {active} - [When used players who are in attack range of Xbox must attack him]
---------------------------------------------
Inventory: --none--
---------------------------------------------
Stats:
Health: 14
Dmg: 2
Speed: 1
Range: 1
Defence: 2

Players:
Tokochiro
Roast Veg
HyperKUltra

Waiting List:


Last edited by dragonxp on Wed Jan 05, 2011 3:19 am, edited 3 times in total.



Sat Jan 01, 2011 12:39 am
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Post Re: Smiley War Tactics
Movement:

Any block highlighted in yellow is your movable space.
as shown below.
Image

Now how it all works.
Image
The Dark red circle represents 1 speed movement.
The red circle represents 2 and the pink one represents 3.
The light blue represents a diagonal, diagonals require moving two spaces, therefor your moving two spaces.
The dark blue represents a diagonal then a space forward, moving 3 spaces.

The purple circle represents 4 speed requirement, because the mud requires 2 speed to travel upon, therefor you cannot move onto the mud.

Attacking:
Any enemies who have a highlighted red square are in range of being attacked.
Image


Sat Jan 01, 2011 1:02 am
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Post Re: Smiley War Tactics
dum

USER WAS WARNED FOR THIS POST


Sat Jan 01, 2011 1:19 am
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Data Realms Elite
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Post Re: Smiley War Tactics
If this is still going, I'll take :D and :)

I'm sure this could be good once it got going.


Wed Jan 05, 2011 2:20 am
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Post Re: Smiley War Tactics
You also need a smiley for yourself.


Wed Jan 05, 2011 3:10 am
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Loose Canon
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Post Re: Smiley War Tactics
I choose :canadian: .
My underlings shall be :) and :x


Wed Jan 05, 2011 3:15 am
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Data Realms Elite
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Post Re: Smiley War Tactics
Drat, I don't want the Xbox. Ah well, beggars can't be choosers.

I'll be :cchappy: and I'll take whatever's left.


Wed Jan 05, 2011 11:57 am
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Post Re: Smiley War Tactics
You can be whatever you want.
You can have 2 :) for all i care.


Wed Jan 05, 2011 8:33 pm
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Data Realms Elite
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Post Re: Smiley War Tactics
I'll take the joygasm. And er.. :oops: that one seems most appropriate.


Wed Jan 05, 2011 8:36 pm
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Post Re: Smiley War Tactics
Can you pick my minions fo' me ?


Wed Jan 05, 2011 11:29 pm
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Post Re: Smiley War Tactics
Tokochiro wrote:
Can you pick my minions fo' me ?


Sure.


Thu Jan 06, 2011 12:58 am
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