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Morbo's 4350 weapon series, back for B21
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Morbo's 4350 weapon series, back for B21
As some of you may remember, around the time of build 14/15, I made a crappy MG pack with crappy sprites. Well, with the help of a certain someone's tool, I've updated them to build 21. I've also given them much better sprites and made them over all less crappy. To Do: Tracer rounds for Machineguns Balance a bit Please tell me of any bugs you encounter. Ok, so here's a description of the weapons: AR4350: A jack of all trades but master of nothing, the AR4350 is cheap and effective in most situations. Has a med/high rate of fire and relatively low magazine capacity, medium accuracy SR4350: The sniper rifle variant has a long-range scope and high-power rounds which are a clone's worst enemy. Its disadvantages are the low fire rate and low mag capacity. LMG4350: Halfway between the HMG and AR, you get the LMG. It has a medium mag capacity, lower accuracy than the AR but a higher rate of fire. HMG4350: The heavy machinegun will punch holes in all but the most powerful armour. High power rounds at a medium rate of fire and medium accuracy. SG4350: A very good close range weapon, will mash up anything made of flesh at point blank range. 10 round internal mag, takes a while to reload. Best to have a backup weapon. SMG4350: Another close range weapon, the SMG has a low magazine capacity, but a very high rate of fire. It will turn anything into mush in close quaters given a few seconds. These details may be inaccurate, but I'll tweak it as I see fit when I get the time. 1800-make-me-a-gif-pl0x Pic (Magazines not shown): Attachment: ScreenDump087.bmp For comparison, some of the old ones: Here's the DL: I couldn't be bothered changing the name of the .rte, but they're all in there. Attachment: AR4350.rte.rar
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Wed Sep 17, 2008 8:52 pm |
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venn177
Joined: Sun Mar 18, 2007 5:35 am Posts: 3778 Location: Largo, Florida
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Re: Morbo's 4350 weapon series, back from B21
Baw.
I thought there was going to be 4350 weapons...
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Wed Sep 17, 2008 8:59 pm |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: Morbo's 4350 weapon series, back for B21
I wouldn't have enough time in my life to do that.
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Wed Sep 17, 2008 9:00 pm |
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ppiksmada
Joined: Tue Jan 01, 2008 5:56 am Posts: 564 Location: Behind a DarKlone, trying to pierce its fudging armor!
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Re: Morbo's 4350 weapon series, back for B21
The weapon's color scheme is a bit generic between all of em, would be hard because I don't know which weapon I'm using right off the bat.
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Wed Sep 17, 2008 9:53 pm |
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Caelas
Joined: Mon Dec 25, 2006 12:04 am Posts: 336
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Re: Morbo's 4350 weapon series, back for B21
Um, I don't like the sprites, but I like how they shoot. I'd give you a 6/10.
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Wed Sep 17, 2008 11:14 pm |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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Re: Morbo's 4350 weapon series, back for B21
The sprites are terrible, like the 40k pack a while ago.
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Thu Sep 18, 2008 3:31 am |
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Exalion
Joined: Fri Mar 02, 2007 6:59 am Posts: 1726 Location: NSW, Australia
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Re: Morbo's 4350 weapon series, back for B21
the sprites lack shading. Fix this, and don't say you can't, because I've shaded things with exactly this texture and colour.
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Thu Sep 18, 2008 9:31 am |
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Gotcha!
Joined: Tue Apr 01, 2008 4:49 pm Posts: 1972 Location: The Netherlands
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Re: Morbo's 4350 weapon series, back for B21
Hmm, I like the sprites shown in the screenshot. (The guns on the right, I take it that it's about them.) Perhaps the bottom one, the SMG, can get some more shading here and there, like the HMG. I'll check them out when I get home. I like how everyone has a different style when making guns.
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Thu Sep 18, 2008 10:31 am |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: Morbo's 4350 weapon series, back for B21
Gotcha! wrote: Hmm, I like the sprites shown in the screenshot. (The guns on the right, I take it that it's about them.) Perhaps the bottom one, the SMG, can get some more shading here and there, like the HMG. I'll check them out when I get home. I like how everyone has a different style when making guns. Funnily enough, I thought the HMG was the most lacking in shading. Shading is what I'm worst at when it comes to spriting, but I'll give it a go. If you ask me, the LMG has the best shading.
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Thu Sep 18, 2008 5:55 pm |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Morbo's 4350 weapon series, back for B21
they really need shading. the weapons are pretty well balanced but they are just some more "generic smg, sniper rifle, and shotgun" like every other pack has. ya know? but at least you made a pack rather then 1 generic gun. you have potential, just work on your shading and you will get better reviews.
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Wed Sep 24, 2008 4:25 am |
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Jackzon47
Joined: Wed Jul 16, 2008 9:14 pm Posts: 108
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Re: Morbo's 4350 weapon series, back for B21
The sounds and models are great, but the shotgun, when fired from the waist, shoots it self and can blow your arms off.
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Thu Oct 09, 2008 1:53 am |
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The Decaying Soldat
Joined: Thu May 15, 2008 11:40 am Posts: 1527 Location: In heaven, everything is fine.
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Re: Morbo's 4350 weapon series, back for B21
Needs more shading.
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Thu Oct 09, 2008 1:17 pm |
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