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Charrr
Joined: Sat Apr 28, 2007 1:14 am Posts: 12
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Char Corp V.1 B22 compatible!
Great News!Char Corp is now offering their products on all TradeStars, starting with their Darkrai recreation. More products coming soon! Unfinished guide: Do you need some new actors for your Cortex Command? Tired of the 8715048197 bland mods on this site? If you said yes to either of these questions you, yes you should get the Darkrai mod. So, what do I get? Darkrai 1.0 Attacks: Dark Void V1.0: A gooey mess you don't want to be in. Also good for stopping skeletons. Double Team: See Darkrai 1.7 for infoLame Beam: It's a little beam of light that is a joke. Please don't use this attack. Darkrai V1.1 Attacks: Dark Void V1.1: Dark energy spews out of a ball, giving nightmares (and killing) anything hit by it. Double Team: See Darkrai V1.7 for infoHyper Beam: One big red blast of destruction. Darkrai V1.7 Attacks: Dark Void V1.1: See Darkrai V1.1 for infoDouble Team: Got foes who want you dead? Darkrai can spawn these useless clones that they will go after, not you.
Last edited by Charrr on Sun Nov 09, 2008 2:11 am, edited 4 times in total.
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Mon Aug 25, 2008 9:42 pm |
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blipflip
Joined: Fri Dec 22, 2006 12:47 pm Posts: 181 Location: I am the monkey. I can go ANYWHERE.
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Re: The Darkrai Mod
This doesn't look great. Sprites aren't up to much and it looks pretty...bland. Still, it's your first mod.
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Mon Aug 25, 2008 9:51 pm |
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nono345
Joined: Thu Mar 20, 2008 8:29 pm Posts: 23
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Re: The Darkrai Mod
regardless, I think with some proper elaboration of sprite detail this is an incredible mod.
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Mon Aug 25, 2008 10:11 pm |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: The Darkrai Mod
cool mod. Would you like it if I gave the sprites more texture and re-uploaded it?
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Mon Aug 25, 2008 10:17 pm |
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Charrr
Joined: Sat Apr 28, 2007 1:14 am Posts: 12
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Re: The Darkrai Mod
macattack wrote: cool mod. Would you like it if I gave the sprites more texture and re-uploaded it? Yes.
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Mon Aug 25, 2008 10:39 pm |
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The Fat Sand Rat
Joined: Sun Apr 15, 2007 5:56 am Posts: 1191 Location: outside the shithole called the University in the Forest
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Re: The Darkrai Mod
CHAAAAAAAAAAAAAAAAARRRRRRRRRR This mod is kinda... bland. Not MMC-bland, just... bland.
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Mon Aug 25, 2008 11:09 pm |
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Tea
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Re: The Darkrai Mod
Pokeymanz.
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Tue Aug 26, 2008 12:12 am |
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SnowMonster20
Joined: Wed Jul 16, 2008 12:49 am Posts: 226
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Re: The Darkrai Mod
My pokemons brings all the nerds to the yard and there like do you wanna trade cards? Damn right i wanna trade cards! I will trade you but not my charizard.
Mod looks ok. Your intro was kinda misleading though... I've seen mods in the minor mods thread more original than this.
Didn't your last pokemon mod fail miserably?
Nice try though. Work on the sprites and make the guns more than just uber sprayers painted red.
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Tue Aug 26, 2008 12:32 am |
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macattack
Joined: Wed Jul 09, 2008 1:34 am Posts: 218 Location: Monkey Island: It is teh fluffy here.
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Re: The Darkrai Mod
actually I can't fix the textures cause I gota clean my room .
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Tue Aug 26, 2008 12:58 am |
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Gmanofdoom
Joined: Wed Aug 13, 2008 4:41 am Posts: 50 Location: The milky way, Sol, Terra,Australia,Melbourne, A room in a house(listening to tool), -x???;3124=+:D
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Re: The Darkrai Mod
Great job mate ... other than the fact of the spriting looks kind of... bad but eaither way still a way good first mod, and believe me i have thousands of mods, alot of them are terrible.... not naming anyone jks
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Tue Aug 26, 2008 8:36 am |
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Oni Zanders
Joined: Thu Apr 12, 2007 11:35 pm Posts: 64
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Re: The Darkrai Mod
SnowMonster20 wrote: My pokemons brings all the nerds to the yard and there like do you wanna trade cards? Damn right i wanna trade cards! I will trade you but not my charizard.
Mod looks ok. Your intro was kinda misleading though... I've seen mods in the minor mods thread more original than this.
Didn't your last pokemon mod fail miserably?
Nice try though. Work on the sprites and make the guns more than just uber sprayers painted red. Yeah, I'm pretty sure his last mod was another goddamn Darkrai. WOW YOUR MODS ARE SO COOL AND TOTALLY NOT BLAND! Honestly, for the love of god, would you PLEASE make your sprites less pillow shaded? And try to make your description better. "THIS ATTACK GIVES NIGHTMARES TO PEOPLE ALSO KILLS THEM LOL" Brb, mod failing miserably? Also, hyper beam should be more like that "Uber Laser Cannon" thing that somebody released. The one with the huge green raep beam that took a while to recharge. On top of this, what's the point of even ADDING a "lame beam"? Plus, the rest of the attacks either suck or are pretty much useless, from what I'm seeing here. ...Nice try for a first mod, though. But people who have just started modding should almost never go for actors. It is 95% guaranteed to go badly... and end up like this, or worse. ~ Midna P.S. Snowmonster, I could've sworn it was "I'ma beatchu, I've got a charizard."
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Tue Aug 26, 2008 11:45 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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Re: The Darkrai Mod
Oni Zanders wrote: Also, hyper beam should be more like that "Uber Laser Cannon" thing that somebody released. The one with the huge green raep beam that took a while to recharge. That was mine. I feel touched...
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Tue Aug 26, 2008 11:56 pm |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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Re: The Darkrai Mod
I think the red stuff needs some glow, at the moment it just looks sickly and boring.
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Wed Aug 27, 2008 1:34 pm |
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Ultric
Joined: Thu Jul 10, 2008 6:23 pm Posts: 301 Location: Lurking somewhere around here...
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Re: The Darkrai Mod
Needs armor. Anything touching these guys kills them.
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Thu Aug 28, 2008 5:53 pm |
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Charrr
Joined: Sat Apr 28, 2007 1:14 am Posts: 12
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Re: Char Corp V.1
bumpy bump bump aka I'm going to make new stuff for Cortex Command. Expect new weapons by tomorrow.
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Sat Nov 08, 2008 9:42 pm |
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