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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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 M79 "Burpgun" [V0.3.0] [24/2] [INCL: ABomb]
M79 Burpgun. It's a grenade launcher. For a few days now, I've been making various types of ammunition for it. Currently done are: Incendiary Shot Slug Breacher Flechette Flare Aimer    Most of the current pack has been tweaked for 0.3.0. Also included is the "Aimer", which is mostly a proof of concept of my new trail concept. It also helps you precisely line up shots for most of the weapons, AND it looks really goddamn cool. INCL: Abombs.rte.rar It's a flak cannon that shoots soldiers. With SMGs. I originally made this mod as another proof of concept. You're welcome to have it.
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Sun Feb 24, 2008 5:12 am |
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W0w00t
Joined: Mon Jul 30, 2007 5:16 am Posts: 158
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
Very fantastic good sir.
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Sun Feb 24, 2008 6:44 am |
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Morbo!!!
Joined: Sun Dec 09, 2007 3:08 pm Posts: 481 Location: Islamic Republic of Bradistan, Yorkshire, England
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
I don't particularly like the sprite, but that doesn't matter too much. I really like the functions of it.
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Sun Feb 24, 2008 11:40 am |
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The Punisher
Joined: Mon Nov 28, 2005 4:59 pm Posts: 1207 Location: Norway
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
Haha, that's sweet! I love weapons with diffrent loadouts.
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Sun Feb 24, 2008 1:34 pm |
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DiviX
Joined: Sun Dec 03, 2006 6:50 am Posts: 311 Location: I miss my +1k post count :(
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
oohh those multi clusters look awesome or what ever they are they seem very good for carpet bombing
btw: welcome back punisher.
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Sun Feb 24, 2008 1:37 pm |
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The Punisher
Joined: Mon Nov 28, 2005 4:59 pm Posts: 1207 Location: Norway
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
Thanks! You should add even more ammo for this, maybe a smokegrenade and stuff like that.
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Sun Feb 24, 2008 1:46 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
Is this still being updated, are you finished with it?
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Sun Feb 24, 2008 2:11 pm |
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JackBlades07
Joined: Fri Feb 08, 2008 8:15 pm Posts: 33 Location: USA
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
can anyone make a gif for us?
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Sun Feb 24, 2008 2:47 pm |
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TrouserDemon
Joined: Fri Dec 29, 2006 7:42 pm Posts: 1871 Location: UK
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
I can, which ones did you want .giffing?
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Sun Feb 24, 2008 2:50 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
TrouserDemon wrote: Is this still being updated, are you finished with it? It's still being updated. Notice the "V0.2.0" in the topic title. Punisher: I was actually planning on making a smoke grenade. Not sure how I'm going to do it yet, but, it's a possibility.
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Sun Feb 24, 2008 6:10 pm |
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NeoSeeker
Joined: Tue Jul 24, 2007 1:13 am Posts: 1183 Location: eating sock's face like a cupcake
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
Give the Flechetter explosion sounds 
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Sun Feb 24, 2008 7:21 pm |
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wutangfan1990
Joined: Sun Apr 29, 2007 6:11 pm Posts: 543 Location: The hood
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
Smoke nades can be done with high lifetime smoke colored glows that stay in one area they had a smoke grenade for b18 if youd like an example.
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Sun Feb 24, 2008 7:34 pm |
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digitalstick
Joined: Tue Jan 29, 2008 3:59 pm Posts: 24
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
YAY NOTHING PRODUCTIVE HERE!
Instead of saying YAYA THIS IS LAEM....................
Maybe you should give reasons why other than KEKE IT SHOULD LOOK LIKE THIS AND FIRE TEN THOUSAND RPM!!! ^O^
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Sun Feb 24, 2008 8:55 pm |
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Sixteen
Joined: Sun Nov 25, 2007 6:29 am Posts: 400
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
Grif wrote: TrouserDemon wrote: Punisher: I was actually planning on making a smoke grenade. Not sure how I'm going to do it yet, but, it's a possibility. Maybe, instead of blowing up in a puf of smoke, make an emitter that fires smoke clouds up, an make the smoke clouds float up by itself likea dropship.
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Sun Feb 24, 2008 9:15 pm |
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Funtastic
Joined: Mon Dec 10, 2007 7:39 am Posts: 86 Location: Where you aren't
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 Re: M79 "Burpgun" [V0.2.0] [23/2]
Ummm, so it would emit dropships shaped like smoke? I think that might cause lag somehow, depending on how much smoke is emitted.
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Sun Feb 24, 2008 9:45 pm |
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