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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Periscope SMG
Introducing, the Periscope SMG! This weapon can be used to fire at enemys over walls and behind cover, without the enemy knowing your location. Or, peek into holes full of enemys without revealing yourself. The Periscope comes in 3 sizes: small, medium, and large.
Attachments:
[The extension bmp has been deactivated and can no longer be displayed.]
[The extension bmp has been deactivated and can no longer be displayed.]
[The extension bmp has been deactivated and can no longer be displayed.]
[The extension bmp has been deactivated and can no longer be displayed.]
File comment: Download
Periscope.rte.rar [4.71 KiB]
Downloaded 547 times
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Sat Mar 08, 2008 7:31 pm |
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Lord Tim
Joined: Fri Apr 27, 2007 4:55 pm Posts: 1178 Location: America!
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Re: Periscope SMG
Awesome use of mod. Could use a bit of a touchup on the sprite (i.e. shading), but still cool.
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Sat Mar 08, 2008 7:32 pm |
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Tea
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Re: Periscope SMG
CaveCricket48 wrote: Introducing, the Periscope SMG! This weapon can be used to fire at enemys over walls and behind cover, without the enemy knowing your location. Or, peek into holes full of enemys without revealing yourself. The Periscope comes in 3 sizes: small, medium, and large. Quite a clever mod. I want that actor!
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Sat Mar 08, 2008 7:38 pm |
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Jack The Llama Commando
Joined: Thu Dec 07, 2006 7:21 pm Posts: 620 Location: CONTRACTIONS I DONT NEED CONTRACTIONS
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Re: Periscope SMG
I'd have to give this one a thumbs up, because it brings back memories of my long lost Lancer mod that had a blind fire feature.
Oh and the fact its a lot more entertaining and original than half the boring mods here.
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Sat Mar 08, 2008 7:44 pm |
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Jox =3
Joined: Wed Oct 03, 2007 10:45 pm Posts: 545 Location: Underground... >_> ... <_< ... lurking ...
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Re: Periscope SMG
Originality: 99%GOLD STAR FOR YOU *
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Sat Mar 08, 2008 7:51 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Periscope SMG
I was able to defeat the Tut level, without busting the down their doors!
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Sat Mar 08, 2008 8:32 pm |
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The Cling Clang
Joined: Fri Feb 15, 2008 8:54 pm Posts: 92 Location: New England
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Re: Periscope SMG
Simple yet genius.
Now make an MP44 curved-barrel (pic-related)
Attachments:
[The extension jpg has been deactivated and can no longer be displayed.]
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Sat Mar 08, 2008 9:17 pm |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Periscope SMG
finally a gun with some NEW innovation! dled. i hope its not overpowerd or something to make it un-useable
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Sat Mar 08, 2008 9:57 pm |
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Shook
Joined: Fri Feb 16, 2007 8:43 pm Posts: 1695 Location: AH SHIT FUCK AUGH
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Re: Periscope SMG
That's pretty genious actually, astounding that it hasn't been done before (In this way)... I may/may not DL, but rest assured that it's not because i'm doubtful of the quality
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Sat Mar 08, 2008 10:32 pm |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Periscope SMG
This is so awesomely original! Periscopes, with a gun, WIKKID~!! *air guitar*
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Sun Mar 09, 2008 7:48 am |
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dapaperboy
Joined: Fri Jun 15, 2007 6:47 am Posts: 430
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Re: Periscope SMG
Winterous wrote: This is so awesomely original! Periscopes, with a gun, WIKKID~!! *air guitar* rofl. *does air singing* wtf? we can make an air rockband lolz!
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Sun Mar 09, 2008 10:36 pm |
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ChJees
Joined: Thu Jul 19, 2007 11:31 am Posts: 249 Location: Sweden, Hallstavik
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Re: Periscope SMG
Simple yet clever mod . Now make more Original mods !
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Sun Mar 09, 2008 10:45 pm |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: Periscope SMG
I like the idea, it's really well made, but it's just too cartoony
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Mon Mar 10, 2008 10:45 am |
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war_man333
Joined: Sun Nov 11, 2007 1:49 pm Posts: 785
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Re: Periscope SMG
Whoops double post
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Mon Mar 10, 2008 10:48 am |
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Oni Zanders
Joined: Thu Apr 12, 2007 11:35 pm Posts: 64
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Re: Periscope SMG
Lord Tim wrote: Awesome use of mod. Could use a bit of a touchup on the sprite (i.e. shading), but still cool. I've got to admit, I like it too. And spriting is hard for most people for some reason... :/
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Tue Mar 11, 2008 3:14 am |
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