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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Automated Gold Sprayer
This mod does not use the code from the other gold sprayer topic. Ever got bored of manually mining for gold? Of course, we've all invested in the latest Gold Generating Firearms, but they usually give you pretty much the same problem: You have to fire them yourself. So, we came up with the newest in labour-free gold acquisition, the Automated Gold Turret! This simple drone will detect any nearby units and... spray gold at them. Simply order a deployment grenade and throw it into the air in a useful place, preferably in a room with one unarmed clone. Warning: To keep cost as low as possible, this robot has no movement capabilities, no method of self defence and no method of telling friend from foe. It will spray gold indiscriminately, no matter if the unit it's aiming at is owned by your enemy. This also means that your troops might get the long idea if left under AI control with a weapon near to one, meaning they might regard it as a traitor and start shooting at it. It is quite durable, but try not to place it in an area where it will be in much contact with bullets, if at all possible. I don't have any pictures, if someone could make a gif I would be appreciative. I NEED HELP SEE PAGE TWO. IF YOU HAVE THE OLD VERSION PLEASE PM IT TO ME
Last edited by Metal Chao on Sun Mar 02, 2008 5:58 pm, edited 5 times in total.
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Sat Mar 01, 2008 6:50 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Automated Gold Sprayer
First Post, AND DL!!!
This'll make a good spin, in goldware!!!
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Sat Mar 01, 2008 6:52 pm |
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Thoughtprocess
Joined: Mon Feb 11, 2008 3:42 pm Posts: 259
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Re: Automated Gold Sprayer
Here's your GIFs Attachment:
[The extension gif has been deactivated and can no longer be displayed.]
Attachment:
[The extension gif has been deactivated and can no longer be displayed.]
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Sat Mar 01, 2008 7:15 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Automated Gold Sprayer
the sprite needs a bit of work, but other than that, this is pretty useful.
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Sat Mar 01, 2008 8:02 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Automated Gold Sprayer
whitty wrote: the sprite needs a bit of work, but other than that, this is pretty useful. Make the Sprite's details better, and make the sprayer more accurate!
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Sat Mar 01, 2008 8:57 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Automated Gold Sprayer
Foa wrote: whitty wrote: the sprite needs a bit of work, but other than that, this is pretty useful. Make the Sprite's details better, and make the sprayer more accurate! It only isn't accurate when it collides with the legs. And if I made the sprites more detailed, they'd also have to be larger, and this would happen more often >_>
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Sat Mar 01, 2008 9:14 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Automated Gold Sprayer
well then, just take out the legs.
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Sat Mar 01, 2008 9:18 pm |
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Thoughtprocess
Joined: Mon Feb 11, 2008 3:42 pm Posts: 259
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Re: Automated Gold Sprayer
whitty wrote: well then, just take out the legs. I agree
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Sat Mar 01, 2008 9:23 pm |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Automated Gold Sprayer
Thoughtprocess wrote: whitty wrote: well then, just take out the legs. I agree But then it would look even more silly D: But fine. But I can't just now because I am on the wrong computer.
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Sat Mar 01, 2008 9:41 pm |
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Foa
Data Realms Elite
Joined: Wed Sep 05, 2007 4:14 am Posts: 3966 Location: Canadida
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Re: Automated Gold Sprayer
metal chao wrote: Thoughtprocess wrote: whitty wrote: well then, just take out the legs. I agree But then it would look even more silly D: But fine. But I can't just now because I am on the wrong computer. The legs, don't even exist, their sprite is null.bmp!!! And the bod and the head, they don't collide with the gold either!
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Sat Mar 01, 2008 11:14 pm |
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whitty
Joined: Sat Jun 16, 2007 2:31 am Posts: 2982 Location: Texas
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Re: Automated Gold Sprayer
Just because something doesnt have a sprite, doesnt mean it doesnt have atomgroups.
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Sat Mar 01, 2008 11:32 pm |
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casey
Joined: Wed Dec 27, 2006 10:05 pm Posts: 100
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Re: Automated Gold Sprayer
I think it would have worked better if you used a door that sprays gold when it's open instead of a turret that has no "team"
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Sun Mar 02, 2008 1:07 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Automated Gold Sprayer
Yeah... Like, it opens a little hatch and spits gold at you, that'd be cool.
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Sun Mar 02, 2008 1:21 am |
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Metal Chao
Joined: Sat May 05, 2007 6:04 pm Posts: 2901
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Re: Automated Gold Sprayer
whitty wrote: Just because something doesn't have a sprite, doesn't mean it doesn't have atomgroups. Actually by "legs" I meant the little struts that are technically the body sprite. And I don't think you can attach emmiters to doors that work only when open >_>
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Sun Mar 02, 2008 9:40 am |
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Winterous
Joined: Tue Jul 03, 2007 12:33 am Posts: 1275 Location: Elsewhere.
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Re: Automated Gold Sprayer
Have another emitter which is on the door to lick up the gold?
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Sun Mar 02, 2008 10:05 am |
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