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Dungeons of Dredmor: What the hell is a Diggle
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Author:  Duh102 [ Mon Jul 01, 2013 2:24 am ]
Post subject:  Dungeons of Dredmor: What the hell is a Diggle

Lacking things to do, I've decided to go ahead and play a succession of games of DoD with you lot picking my name, skills, and what to level. This will obviously end in tears about 98% of the time, so don't get too attached to any of our characters.

Below here be skills. There's far too many in an annoying format to infodump them here, but if you want to know what a skill's title and text read, just ask me and I'll gather them.


----------------------------------------


To get this started, I'll just gen a random character and begin the saga of Greenface.


The Saga of Greenface the Intrepid


Greenface's skills include Maces, Staves, Mathemagics, Blood Magic,
Communism, Paranormal Investigation, and Invulnerable Badassery.
The Saga of Greenface begins as it normally does, in the first level of the 15 level dungeon that Dredmor resides. After a few rooms (including one with a shrine to the lutefisk god), our intrepid hero comes upon a vicious H!
Or, uh, a little girl. How the hell does H turn into little girl...
The room is easily dispatched, avoiding all the traps, and Greenface gains a level! And what better skill to invest in than Communism!
Socialized healthcare for all!

And here I'll stop and let the masses take control. What skill should I invest in next? Should I continue using staff+necronomnomnomicon, or switch to maces? You decide.

Author:  Contrary [ Mon Jul 01, 2013 3:35 am ]
Post subject:  Re: Dungeons of Dredmor: What the hell is a Diggle

Put a decent amount of points into staff and dump the rest in Cajun accent.

Author:  Harzipan [ Mon Jul 01, 2013 4:47 am ]
Post subject:  Re: Dungeons of Dredmor: What the hell is a Diggle

Half in Communism, half in Blood Magic.

Author:  Miggles [ Mon Jul 01, 2013 10:17 pm ]
Post subject:  Re: Dungeons of Dredmor: What the hell is a Diggle

ALL POINT GO IN COMMUNISM. WE BRING GLORY TO MOTHERLAND.

Author:  Duh102 [ Tue Jul 02, 2013 4:54 am ]
Post subject:  Re: Dungeons of Dredmor: What the hell is a Diggle

WE FIGHT!
A monster zoo, specifically.

This one gave Greenface a bit of a tough time, but he managed to pull through with lots of running around screaming for father Lenin to save him. After defeating a whole bunch of monsters, Greenface gained a level!
COMMUNISM HO. But first a level in staves.
He also got this nifty robe too.

And the Lutefisk god has given us a boon of lutefisk!

Author:  Harzipan [ Tue Jul 02, 2013 8:04 am ]
Post subject:  Re: Dungeons of Dredmor: What the hell is a Diggle

Burn all these so called 'boons' from heathen gods. The spirit of Communism is all that we need.

Author:  Duh102 [ Thu Jul 04, 2013 12:17 am ]
Post subject:  Re: Dungeons of Dredmor: What the hell is a Diggle

Politely, so as not to upset delicate political situation outside Motherland, we return boon to Lutefisk god.


In response, Father Lenin grants boon of government sanctioned candy! Lenin bless us all!
The generosity of the Father knows no bounds!


We must be wary, enemies of communism are everywhere...


But with glad heart I find familiar sight, proper communist implement of working class, anvil of Krong!
Krong blesses our humble working class staff with capitalism-fighting powers. This leads to victory against communism's enemies, and grants us a level! What luck, advancing in communism also grants us an ushanka, proper head gear for dancing!

Author:  Harzipan [ Fri Jul 05, 2013 3:01 am ]
Post subject:  Re: Dungeons of Dredmor: What the hell is a Diggle

Advance ever forward into the treacherous depths, in the name of The Motherland!

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