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A problem with materials http://868000.nnhp.asia/viewtopic.php?f=8&t=5708 |
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Author: | aracanid [ Fri Jun 22, 2007 3:52 pm ] |
Post subject: | A problem with materials |
At the moment im making a scene. Its my first one and ive spend alot of time making it, however.... I keep getting errors about trying to use a material that isnt in use or something along those lines. It comes up as material #183 but when I searched the scenes.ini I couldnt find what was causing it. Any ideas? |
Author: | Alenth Eneil [ Fri Jun 22, 2007 3:55 pm ] |
Post subject: | |
I take it you are trying to use a custom mat. |
Author: | aracanid [ Fri Jun 22, 2007 3:56 pm ] |
Post subject: | |
yes... is that bad? |
Author: | Alenth Eneil [ Fri Jun 22, 2007 3:57 pm ] |
Post subject: | |
Is the material defined prior to being used? |
Author: | aracanid [ Fri Jun 22, 2007 3:58 pm ] |
Post subject: | |
im guessing you mean have I defined it first... I so, I cant find where it defines it because when i search I get no results. As soon as the map loads it crashes with that error |
Author: | Alenth Eneil [ Fri Jun 22, 2007 4:01 pm ] |
Post subject: | |
It helps to actually make a material if you want to use it... |
Author: | aracanid [ Fri Jun 22, 2007 4:06 pm ] |
Post subject: | |
does it matter which number I use? |
Author: | Alenth Eneil [ Fri Jun 22, 2007 4:10 pm ] |
Post subject: | |
Not unless you try to put two mats on teh same index. I really really have no idea how to confuse a scene into loading a non-existant material... |
Author: | aracanid [ Fri Jun 22, 2007 4:12 pm ] |
Post subject: | |
this happened to my bloodguard mod aswell but I set the index number to 10000 or something and it worked. Maybe I can do the same. But how do I add a custom index number to the mat? |
Author: | Alenth Eneil [ Fri Jun 22, 2007 4:13 pm ] |
Post subject: | |
Do you have any idea what you are doing? |
Author: | aracanid [ Fri Jun 22, 2007 4:14 pm ] |
Post subject: | |
everything works fine apart for that index number... and no. Im very confused by these new material index things... I dont understand em at all |
Author: | Alenth Eneil [ Fri Jun 22, 2007 4:15 pm ] |
Post subject: | |
It's not exactly difficult, Data posted it himself, a number between 0 and 255 that is not already in use. |
Author: | aracanid [ Fri Jun 22, 2007 4:21 pm ] |
Post subject: | |
right, where abouts do I put this in the scenes code? Code: AddMaterial = Material Index = 4 InstanceName = BunkerConcrete Bounce = 0.6 Friction = 0.9 StructuralIntegrity = 100 DensityKGPerVolumeL = 2.3 GibImpulseLimitPerVolumeL = 20 GibWoundLimitPerVolumeL = 0.2 Priority = 6 Color = Color R = 165 G = 165 B = 165 |
Author: | Alenth Eneil [ Fri Jun 22, 2007 4:29 pm ] |
Post subject: | |
1.) That index is taken. 2.) That color is taken. 3.) Before you try to load it into anything... |
Author: | aracanid [ Fri Jun 22, 2007 4:31 pm ] |
Post subject: | |
It has to have diff color aswell?! And index 4 is undefined. According to Data |
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