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How do i edit terrain and materials?
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Author:  Rampancy [ Fri Dec 25, 2009 6:21 pm ]
Post subject:  How do i edit terrain and materials?

I'm trying to make a few multiplayer scenes, but i have a few questions

First, how do i make a new scene? There doesn't seem to be a scene creation tool, only modifying tools.

Second, one of the maps i am trying to make is a sort of maze chase, and i think it would be unfair if a player could simply blast through the terrain to get to the enemy, so how do i make a type of terrain indestructable?

Thanks

Author:  hax [ Fri Dec 25, 2009 7:22 pm ]
Post subject:  Re: How do i edit terrain and materials?

Wrong forum.

Author:  hearty0 [ Fri Dec 25, 2009 8:23 pm ]
Post subject:  Re: How do i edit terrain and materials?

There is no scene creation tool, you have to do that yourself(using paint or what have you).

Heres a link to get you going(Click me(it appears that it assumes you have the art for the map ready so look for another tutorial if you don't know about how to make the terrain), but I do know what to do with the indestructible terrain. for the MAT layer(if you don't know what this is then learn about the various layers) draw everything in pure red(R255 B0 G0) this is the material for Test which is almost impossible to break unless you use a super weapon(even those might not be enough). I may be wrong, however in my years of lurking I think I've got a good idea on basic things like this.

Author:  Rampancy [ Sat Dec 26, 2009 1:14 am ]
Post subject:  Re: How do i edit terrain and materials?

Thanks for the help. Sorry about being on the wrong forum.

Author:  Dre@m [ Wed Jan 20, 2010 3:25 am ]
Post subject:  Re: How do i edit terrain and materials?

hearty0 wrote:
-snip-.


Rather than make a new post... is there a way to include "Test" to the actual map file and disguise it as another material like deep earth without editing Base.rte's materials.ini?

Author:  411570N3 [ Wed Jan 20, 2010 5:21 am ]
Post subject:  Re: How do i edit terrain and materials?

Define a new material in your mod? It's just .ini code.

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