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EpicDude86
Joined: Mon Oct 26, 2009 9:08 pm Posts: 6 Location: Epicville
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How do you prefer to edit your terrain?
Just wondering. I'm trying to find the simplest way to maximize my levels for a very intricate terrain I'm working on.
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Tue Nov 03, 2009 10:06 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: How do you prefer to edit your terrain?
how the hell would you do it in game? photoshop for me.
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Wed Nov 04, 2009 12:08 am |
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EpicDude86
Joined: Mon Oct 26, 2009 9:08 pm Posts: 6 Location: Epicville
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Re: How do you prefer to edit your terrain?
Geti wrote: how the hell would you do it in game? photoshop for me. Eh, I didn't know if someone had made paintbrushes as a mod. But now that I mention it...that might not be a bad idea...or it might be a horrible idea...
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Wed Nov 04, 2009 12:15 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: How do you prefer to edit your terrain?
gimp. That's how I roll.
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Wed Nov 04, 2009 12:20 am |
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EpicDude86
Joined: Mon Oct 26, 2009 9:08 pm Posts: 6 Location: Epicville
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Re: How do you prefer to edit your terrain?
So after a little searching, has anyone suggested created a mod that adds some "terrain palette" paintbrushes for creating in game terrain? They'd probably have to have em in different sizes per type of terrain, but that'd definitely be convenient for making maps instead of having to reload the game each time you edit a map.
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Wed Nov 04, 2009 12:23 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: How do you prefer to edit your terrain?
EpicDude86 wrote: So after a little searching, has anyone suggested created a mod that adds some "terrain palette" paintbrushes for creating in game terrain? They'd probably have to have em in different sizes per type of terrain, but that'd definitely be convenient for making maps instead of having to reload the game each time you edit a map. I'm confused are you saying you want to be able to edit the terrain on the fly and have it saved as the terrain file automatically?
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Wed Nov 04, 2009 12:45 am |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: How do you prefer to edit your terrain?
He probably means a bunch of TerrainObjects in the shape of circles that you can use to paint terrain.
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Wed Nov 04, 2009 12:57 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: How do you prefer to edit your terrain?
Thats actually an interesting idea for a mod, A Lua'd actor, with no gravity, and guns that basically "paint" terrain(working similarly to that concrete bomb from one of the packs). That would allow for some interesting matches.
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Wed Nov 04, 2009 1:00 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: How do you prefer to edit your terrain?
No, he was talking about for bunker editor.
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Wed Nov 04, 2009 1:07 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: How do you prefer to edit your terrain?
I think an in game terrain editor (Something similar to that Lireo has?) would be a lot more user friendly.
Also, over 9000 hours in paint
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Wed Nov 04, 2009 6:50 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: How do you prefer to edit your terrain?
matty406 wrote: I think an in game terrain editor (Something similar to that Lireo has?) would be a lot more user friendly.
Also, over 9000 hours in paint It took you that long? I do hope you're kidding. And personally, I don't find anything that difficult about using gimp. I think an in-game editor would just complicate things.
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Wed Nov 04, 2009 10:01 pm |
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Kelas
Joined: Fri Dec 15, 2006 5:28 am Posts: 978 Location: Texas
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Re: How do you prefer to edit your terrain?
Tomaster wrote: matty406 wrote: I think an in game terrain editor (Something similar to that Lireo has?) would be a lot more user friendly.
Also, over 9000 hours in paint It took you that long? I do hope you're kidding. And personally, I don't find anything that difficult about using gimp. I think an in-game editor would just complicate things. 375.04166666666666666666666666667 That is 9001 hours in paint, divided by 24 to show how many days that is. Clearly a reference a popular meme.
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Wed Nov 04, 2009 10:06 pm |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: How do you prefer to edit your terrain?
Kelas wrote: Tomaster wrote: matty406 wrote: I think an in game terrain editor (Something similar to that Lireo has?) would be a lot more user friendly.
Also, over 9000 hours in paint It took you that long? I do hope you're kidding. And personally, I don't find anything that difficult about using gimp. I think an in-game editor would just complicate things. 375.04166666666666666666666666667 That is 9001 hours in paint, divided by 24 to show how many days that is. Clearly a reference a popular meme. I'm well aware.
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Thu Nov 05, 2009 1:57 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: How do you prefer to edit your terrain?
you can't do an ingame terrain editor because you can't save files without attaching libraries
you also can't add terrain without making it scrap, and making a scene bmp out of the visible pixels on your dumb terraingen scene would take significantly more work than just editing it in an image editor
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Thu Nov 05, 2009 2:23 am |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: How do you prefer to edit your terrain?
Flash.
Vector graphic, scale appropriately, export, pallet, use.
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Thu Nov 05, 2009 6:24 am |
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