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Material Issues http://868000.nnhp.asia/viewtopic.php?f=8&t=11868 |
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Author: | Aspect [ Sun Aug 03, 2008 4:55 am ] |
Post subject: | Material Issues |
Hi. So my problem is that I have 2 textures that act as if they were 2 different textures. It makes more sense if you see the pictures. The .bmp looks like this- Attachment: Canyon.bmp But the actual map looks like this- Attachment: TestDump009.bmp as you can see, there are 3 different colored layers on the first picture, but only 2 in the second. I am 100% certain I am not just calling the wrong texture bitmap twice, but I don't know what else it could be. I've taken the liberty of attaching the .rte. The map in question is Canyon |
Author: | Aspect [ Tue Aug 05, 2008 3:17 am ] |
Post subject: | Re: Material Issues |
I have issues again. Help please! |
Author: | meloen [ Tue Aug 05, 2008 8:48 am ] |
Post subject: | Re: Material Issues |
your far in the right direction... only one problem.. you made material (index numbers) that already exist a diffrent collor, what you need to do is make some not existing (black ones) your own collors the ones you can see in base.rte/material.ini as: // Index 4 is undefined. // Index 5 is undefined. // Index 6 is undefined. // Index 7 is undefined. |
Author: | Aspect [ Tue Aug 05, 2008 6:50 pm ] |
Post subject: | Re: Material Issues |
oh, hmm, well that's interesting. I thought it was the other way around... Strange thing about it is that most of them worked the way I was doing it. That's weird. |
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