Mission Mode Restrictions
I created a scene with a custom script. My game mode (Assault) shows up ok in the drop down scenario menu. But when I select it from the drop down menu, it shows every scene, not only the one that is compatible with my script (eg has the correct areas).
What I want is to hide the incompatible ones so it doesn't have the crash risk.
Code:
function AssaultMission:SceneTest()
end
I copied this code from the vanilla missions, I thought it was supposed to run through the scene to see whether it has the required areas.
Am I missing some code?