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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Boss FIght?
Can anyone make a scene or mission where u have to fight bosses, like when one dies u fight another and so on. And u start with 10k gold.? Please tell me if there already is this mod or u could make one. Much Thanks
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Tue Oct 13, 2009 4:30 am |
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TheLastBanana
DRL Developer
Joined: Wed Dec 13, 2006 5:27 am Posts: 3138 Location: A little south and a lot west of Moscow
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Re: Boss FIght?
Wrong forum.
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Tue Oct 13, 2009 4:37 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Boss FIght?
oops, why isnt there a scene requests?
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Thu Oct 15, 2009 2:55 am |
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Ehrenmann
Joined: Sat Oct 20, 2007 5:13 pm Posts: 61 Location: Somewhere with marijuana.
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Re: Boss FIght?
Because if you want to see something made, you should make it yourself. I really doubt anybody is just going to make this for you, considering it would probably need a fudge-ton of coding and spriting and WTF. Epic new characters, most likely equally epic new maps. I mean, you might be able to convince someone to help you, but just asking someone to make this huge project for you is a lot too much.
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Thu Oct 15, 2009 6:13 am |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: Boss FIght?
Ehrenmann wrote: Because if you want to see something made, you should make it yourself. I really doubt anybody is just going to make this for you, considering it would probably need a fudge-ton of coding and spriting and WTF. Epic new characters, most likely equally epic new maps. I mean, you might be able to convince someone to help you, but just asking someone to make this huge project for you is a lot too much. True man, very true. As marihuana guy said, there's too much work for just a wish... That's why I think this forum must be renamed as SUGGESTIONS
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Thu Oct 15, 2009 12:45 pm |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: Boss FIght?
I would like something in the vein of Contra or Metal Slug bosses. Would be pretty cool but is probably out of scope for this game's genre ass "real-time strategy."
Honestly, should just throw that designation out the window anyway.
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Thu Oct 15, 2009 2:05 pm |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Boss FIght?
ok, i might try. But i would probably have to learn lua.
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Fri Oct 16, 2009 1:32 am |
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Rawtoast
Joined: Mon Apr 06, 2009 9:41 am Posts: 712 Location: New York
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Re: Boss FIght?
dragonxp wrote: ok, i might try. But i would probably have to learn lua. Nope.
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Sat Oct 17, 2009 7:45 pm |
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wiffles
Joined: Fri May 08, 2009 1:39 am Posts: 482 Location: Playing a children's card game
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Re: Boss FIght?
whee wiffles to the rescue, you can base your code off this one, Its kinda like a boss rush: If you want the rest to work in B23, you gotta update the undead folders, look on the topic, it tells you how viewtopic.php?f=61&t=14179&hilit=Undead+apocalypse
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Sun Oct 18, 2009 2:44 am |
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